Can You Be My Enemy vs Team Function Kyoto

Can You Be My Enemy
Can You Be My Enemy
2
1
FINAL
Team Function Kyoto
Team Function Kyoto
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 2 against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against Can You Be My Enemy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Over" if Can You Be My Enemy and Team Function Kyoto play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 1 against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against Can You Be My Enemy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Team Function Kyoto" if Team Function Kyoto wins 2 or more games than Can You Be My Enemy in this match. Otherwise, this market will resolve to "Can You Be My Enemy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.

This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$0
End Date
Mar 13, 2026
Market Opened
Mar 12, 2026, 11:00 PM ET
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Beware of external links.

Frequently Asked Questions

The “Team Function Kyoto vs. Can You Be My Enemy” market on Polymarket lets you trade on the outcome of the Rainbow Six Siege match between Team Function Kyoto and Can You Be My Enemy in the Asia-Pacific League, scheduled for March 13, 2026 at 6:00 AM ET. This is a Best of 3 series. The primary market is the series moneyline — which team will win the match — where Team Function Kyoto is currently priced at 0¢ (0% implied probability) and Can You Be My Enemy at 100¢ (100%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Team Function Kyoto vs. Can You Be My Enemy” market has generated $NaN in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Team Function Kyoto vs. Can You Be My Enemy,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows TFK at 0¢ and CYBME at 100¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Team Function Kyoto vs. Can You Be My Enemy” show Team Function Kyoto at 0¢ (0% implied probability) and Can You Be My Enemy at 100¢ (100%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Team Function Kyoto vs. Can You Be My Enemy match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

Can You Be My Enemy vs Team Function Kyoto

Can You Be My Enemy
Can You Be My Enemy
2
1
FINAL
Team Function Kyoto
Team Function Kyoto
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 2 against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 2 against Can You Be My Enemy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Over" if Can You Be My Enemy and Team Function Kyoto play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win Game 1 against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win Game 1 against Can You Be My Enemy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Team Function Kyoto" if Team Function Kyoto wins 2 or more games than Can You Be My Enemy in this match. Otherwise, this market will resolve to "Can You Be My Enemy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET.

This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto.

This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$0
End Date
Mar 13, 2026
Market Opened
Mar 12, 2026, 11:00 PM ET
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Can You Be My Enemy and Team Function Kyoto in the Asia-Pacific League Challenger Series: North Playoffs, initially scheduled for March 13 at 6:00AM ET. This market will resolve to "Can You Be My Enemy" if Can You Be My Enemy win the match against Team Function Kyoto. This market will resolve to "Team Function Kyoto" if Team Function Kyoto win the match against Can You Be My Enemy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Beware of external links.

Frequently Asked Questions

The “Team Function Kyoto vs. Can You Be My Enemy” market on Polymarket lets you trade on the outcome of the Rainbow Six Siege match between Team Function Kyoto and Can You Be My Enemy in the Asia-Pacific League, scheduled for March 13, 2026 at 6:00 AM ET. This is a Best of 3 series. The primary market is the series moneyline — which team will win the match — where Team Function Kyoto is currently priced at 0¢ (0% implied probability) and Can You Be My Enemy at 100¢ (100%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “Team Function Kyoto vs. Can You Be My Enemy” market has generated $NaN in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “Team Function Kyoto vs. Can You Be My Enemy,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows TFK at 0¢ and CYBME at 100¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “Team Function Kyoto vs. Can You Be My Enemy” show Team Function Kyoto at 0¢ (0% implied probability) and Can You Be My Enemy at 100¢ (100%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the Team Function Kyoto vs. Can You Be My Enemy match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.