Myth Esports vs Maestro Esca

0
2

$0.00 Vol.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports wins 2 or more games than Maestro Esca in this match.
Otherwise, this market will resolve to "Maestro Esca".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win Game 2 against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win Game 2 against Myth Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win Game 1 against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win Game 1 against Myth Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win the match against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win the match against Myth Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Over" if Myth Esports and Maestro Esca play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win the match against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win the match against Myth Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Myth Esports" if Myth Esports win the match against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win the match against Myth Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Market Opened: Mar 10, 2026, 7:00 AM ET
Volume
$0End Date
Mar 12, 2026Market Opened
Mar 10, 2026, 7:00 AM ETResolution Source
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Myth Esports vs Maestro Esca

0
2

$0.00 Vol.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports wins 2 or more games than Maestro Esca in this match.
Otherwise, this market will resolve to "Maestro Esca".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win Game 2 against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win Game 2 against Myth Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win Game 1 against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win Game 1 against Myth Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win the match against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win the match against Myth Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Over" if Myth Esports and Maestro Esca play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between Myth Esports and Maestro Esca in the Europe MENA League Challenger Series Playoffs, initially scheduled for March 12 at 2:00PM ET.
This market will resolve to "Myth Esports" if Myth Esports win the match against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win the match against Myth Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Myth Esports" if Myth Esports win the match against Maestro Esca.
This market will resolve to "Maestro Esca" if Maestro Esca win the match against Myth Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Market Opened: Mar 10, 2026, 7:00 AM ET
Volume
$0End Date
Mar 12, 2026Market Opened
Mar 10, 2026, 7:00 AM ETResolution Source
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...
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