KINOTROPE gaming vs SCARZ

KINOTROPE gaming
KINOTROPE gaming
4:00 AMApril 3
SCARZ
SCARZ
$1.08 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$1 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "SCARZ" if SCARZ wins 2 or more games than KINOTROPE gaming in this match. Otherwise, this market will resolve to "KINOTROPE gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming wins 2 or more games than SCARZ in this match. Otherwise, this market will resolve to "SCARZ". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win Game 1 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 1 against KINOTROPE gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "Over" if KINOTROPE gaming and SCARZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win Game 2 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 2 against KINOTROPE gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the Asia Pacific League 2026 North Kickoff playoffs upper bracket semifinals, KINOTROPE gaming faces SCARZ in a high-stakes BO3, with the winner advancing toward a BLAST R6 Major Salt Lake City 2026 spot in this double-elimination bracket. Both Japanese powerhouses advanced from quarterfinals—KINOTROPE with a gritty 2-1 comeback over Ex-PSG Talon highlighted by Aokayu's clutch 1v3 on Clubhouse, while SCARZ delivered a clinical 2-0 shutout of FEARX on Lair and Bank. SCARZ holds a dominant head-to-head edge, winning five of six recent series (83% map advantage), bolstered by recent additions Nina and YuKiz (March 26). KINOTROPE's fresh roster of Ayagator, Eclair, and gatorada (joined March 3) injects momentum, but unproven synergy versus SCARZ's veteran core like Rec and FishLike could sway trader consensus toward the historical favorite in this invited matchup of APL 2025's top two seeds.

This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ.

This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1
End Date
Apr 3, 2026
Market Opened
Mar 31, 2026, 10:00 PM ET
This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Beware of external links.

Frequently Asked Questions

The “SCARZ vs. KINOTROPE gaming” market on Polymarket lets you trade on the outcome of the Rainbow Six Siege match between SCARZ and KINOTROPE gaming in the Asia-Pacific League, scheduled for April 3, 2026 at 12:00 AM ET. The primary market is the series moneyline — which team will win the match — where SCARZ is currently priced at 51¢ (51% implied probability) and KINOTROPE gaming at 50¢ (50%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “SCARZ vs. KINOTROPE gaming” market has generated $1 in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “SCARZ vs. KINOTROPE gaming,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows SZ at 51¢ and KNT at 50¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “SCARZ vs. KINOTROPE gaming” show SCARZ at 51¢ (51% implied probability) and KINOTROPE gaming at 50¢ (50%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the SCARZ vs. KINOTROPE gaming match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

KINOTROPE gaming vs SCARZ

KINOTROPE gaming
KINOTROPE gaming
4:00 AMApril 3
SCARZ
SCARZ
$1.08 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$1 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "SCARZ" if SCARZ wins 2 or more games than KINOTROPE gaming in this match. Otherwise, this market will resolve to "KINOTROPE gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming wins 2 or more games than SCARZ in this match. Otherwise, this market will resolve to "SCARZ". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win Game 1 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 1 against KINOTROPE gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "Over" if KINOTROPE gaming and SCARZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win Game 2 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 2 against KINOTROPE gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the Asia Pacific League 2026 North Kickoff playoffs upper bracket semifinals, KINOTROPE gaming faces SCARZ in a high-stakes BO3, with the winner advancing toward a BLAST R6 Major Salt Lake City 2026 spot in this double-elimination bracket. Both Japanese powerhouses advanced from quarterfinals—KINOTROPE with a gritty 2-1 comeback over Ex-PSG Talon highlighted by Aokayu's clutch 1v3 on Clubhouse, while SCARZ delivered a clinical 2-0 shutout of FEARX on Lair and Bank. SCARZ holds a dominant head-to-head edge, winning five of six recent series (83% map advantage), bolstered by recent additions Nina and YuKiz (March 26). KINOTROPE's fresh roster of Ayagator, Eclair, and gatorada (joined March 3) injects momentum, but unproven synergy versus SCARZ's veteran core like Rec and FishLike could sway trader consensus toward the historical favorite in this invited matchup of APL 2025's top two seeds.

This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET.

This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ.

This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1
End Date
Apr 3, 2026
Market Opened
Mar 31, 2026, 10:00 PM ET
This market refers to the Rainbow Six Siege Upper bracket semifinal 1 match between KINOTROPE gaming and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for April 3 at 12:00AM ET. This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Beware of external links.

Frequently Asked Questions

The “SCARZ vs. KINOTROPE gaming” market on Polymarket lets you trade on the outcome of the Rainbow Six Siege match between SCARZ and KINOTROPE gaming in the Asia-Pacific League, scheduled for April 3, 2026 at 12:00 AM ET. The primary market is the series moneyline — which team will win the match — where SCARZ is currently priced at 51¢ (51% implied probability) and KINOTROPE gaming at 50¢ (50%). Beyond the series moneyline, esports markets on Polymarket may feature individual game winners, game handicaps, and total games, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “SCARZ vs. KINOTROPE gaming” market has generated $1 in total trading volume across all market types (series moneyline, individual game winners, game handicaps, and total games). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “SCARZ vs. KINOTROPE gaming,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Game Winners (who wins a specific game in the series), Game Handicap (game-win margin), or Total Games (over/under on the number of games played). Each market shows the current price for each side — for example, the moneyline shows SZ at 51¢ and KNT at 50¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “SCARZ vs. KINOTROPE gaming” show SCARZ at 51¢ (51% implied probability) and KINOTROPE gaming at 50¢ (50%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the SCARZ vs. KINOTROPE gaming match. The series moneyline, individual game winner, game handicap, and total games odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.