Valve's April 2026 Cache addition to the active duty map pool, without an accompanying removal, has kept trader consensus heavily against any June 30 cuts, pricing Overpass removal at just 3% and all other maps at 1-2%. The developer has historically rotated maps only during Premier season shifts or when introducing reworked content, as seen with Train's January exit for Anubis. With 12 days remaining and no official patch notes, roster testing, or community ban-rate spikes signaling change, the market reflects Valve's pattern of infrequent pool adjustments. Factors that could still trigger movement include late-stage feedback on Cache's competitive viability or Premier performance data favoring the least-played maps like Overpass or Ancient.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedView resolved

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