Grammys : Meilleure bande-son pour les jeux vidéo et autres médias interactifs Gagnant
Grammys : Meilleure bande-son pour les jeux vidéo et autres médias interactifs Gagnant
Sword of the Sea - Austin Wintory 100.0%
Indiana Jones And The Great Circle - Gordy Haab <1%
Helldivers 2 - Wilbert Roget, II <1%
Avatar : Frontiers of Pandora - Secrets of the Spires - Pinar Toprak <1%
$5,578 Vol.
$5,578 Vol.
Indiana Jones And The Great Circle - Gordy Haab
Non
Helldivers 2 - Wilbert Roget, II
Non
Avatar : Frontiers of Pandora - Secrets of the Spires - Pinar Toprak
Non
Star Wars Outlaws : Wild Card & A Pirate's Fortune - Cody Matthew Johnson & Wilbert Roget, II
Non
Sword of the Sea - Austin Wintory
Oui
Sword of the Sea - Austin Wintory 100.0%
Indiana Jones And The Great Circle - Gordy Haab <1%
Helldivers 2 - Wilbert Roget, II <1%
Avatar : Frontiers of Pandora - Secrets of the Spires - Pinar Toprak <1%
$5,578 Vol.
$5,578 Vol.
Indiana Jones And The Great Circle - Gordy Haab
Non
Helldivers 2 - Wilbert Roget, II
Non
Avatar : Frontiers of Pandora - Secrets of the Spires - Pinar Toprak
Non
Star Wars Outlaws : Wild Card & A Pirate's Fortune - Cody Matthew Johnson & Wilbert Roget, II
Non
Sword of the Sea - Austin Wintory
Oui
This market will resolve according to the listed soundtrack that wins Best Score Soundtrack For Video Games and Other Interactive Media at the 68th Annual GRAMMY Awards.
If, for any reason, no winner is declared by June 30, 2026, 11:59 PM ET, or in case of a tie for the winner, this market will resolve in favor of the listed soundtrack that comes first in alphabetical order.
The resolution source will be the television broadcast of the awards and the Grammy website (https://www.grammy.com/); however, other credible reporting may be used.
Marché ouvert : Jan 14, 2026, 6:46 PM ET
Resolver
0x2F5e3684c...Résultat proposé: Non
Aucune contestation
Résultat final: Non

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