magic entered the decisive HLC Belgrade PRO 2026 Group D BO3 as heavy favorites per 82% HLTV pick'em consensus, riding a six-match win streak including 2-0 group stage routs over PIVOSQUAD and CYBERSHOKE, bolstered by #55 world ranking and strong roster stability around tENZY (1.20 rating 3.0) and mo0N. CYBERSHOKE, ranked #86, secured 2-0 wins over PIVOSQUAD and Re Di to reach 2-1 but carried inconsistent form with recent losses to HEROIC and Fluxo. magic's edges in Dust2 (69% win rate past 3 months) and Ancient (71%) versus CYBERSHOKE's Mirage strength (57%) influenced map veto expectations in the $30,000 LAN round-robin, where group-topping impacts playoff seeding.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · Updatedmagic – CYBERSHOKE Esports




Series Lines
Moneyline
$3.9K Vol.
Map 1 Winner
$656 Vol.
Map Handicap
$20 Vol.
Total Maps
$31 Vol.
Map 1
Odd/Even Total Kills
$16 Vol.
Odd/Even Total Rounds
$22 Vol.
Map 2
Odd/Even Total Kills
$110 Vol.
Odd/Even Total Rounds
$20 Vol.
Map 3
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "magic" if magic win the match against CYBERSHOKE Esports.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against magic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 3, 2026, 3:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...magic – CYBERSHOKE Esports




Series Lines
Moneyline
$3.9K Vol.
Map 1 Winner
$656 Vol.
Map Handicap
$20 Vol.
Total Maps
$31 Vol.
Map 1
Odd/Even Total Kills
$16 Vol.
Odd/Even Total Rounds
$22 Vol.
Map 2
Odd/Even Total Kills
$110 Vol.
Odd/Even Total Rounds
$20 Vol.
Map 3
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "magic" if magic win the match against CYBERSHOKE Esports.
This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against magic.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 3, 2026, 3:40 AM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...magic entered the decisive HLC Belgrade PRO 2026 Group D BO3 as heavy favorites per 82% HLTV pick'em consensus, riding a six-match win streak including 2-0 group stage routs over PIVOSQUAD and CYBERSHOKE, bolstered by #55 world ranking and strong roster stability around tENZY (1.20 rating 3.0) and mo0N. CYBERSHOKE, ranked #86, secured 2-0 wins over PIVOSQUAD and Re Di to reach 2-1 but carried inconsistent form with recent losses to HEROIC and Fluxo. magic's edges in Dust2 (69% win rate past 3 months) and Ancient (71%) versus CYBERSHOKE's Mirage strength (57%) influenced map veto expectations in the $30,000 LAN round-robin, where group-topping impacts playoff seeding.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Beware of external links.
Beware of external links.
Frequently Asked Questions