Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiPertandingan
Pertandingan
Props
BC Game Masters
BC Game Masters Championship
BetBoom Storm
CCT Europe
CCT South America
CIS LAN Championship
Conquest of Prague
CS Asia Championships
ESEA
European Pro League
Exort Series
Gamers Club Liga Série A
GLuck Yungstar
IEM
Parken Challenger Championship
Stake Ranked
Thunderpick World Championship
United21
XPortal
Rainbow Six Siege
StarCraft: Brood War
Prestige vs Imperial Academy
Moneyline
$27.2K Vol.
Map 1 Winner
$52.9K Vol.
Map Handicap
$3.7K Vol.
Total Maps
$1.7K Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$72 Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$12 Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$162 Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Prestige vs Imperial Academy
Moneyline
$27.2K Vol.
Map 1 Winner
$52.9K Vol.
Map Handicap
$3.7K Vol.
Total Maps
$1.7K Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$72 Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$12 Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$162 Vol.
This market will resolve to "Prestige" if Prestige win the match against Imperial Academy.
This market will resolve to "Imperial Academy" if Imperial Academy win the match against Prestige.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Apr 18, 2026, 2:50 AM ET
Sumber Resolusi
https://hltv.orgResolver
0x65070BE91...Imperial Academy and Prestige Esport, two European academy squads, met in a best-of-three during European Pro League Regular Season 4 Group C on April 19. Imperial Academy claimed the series 2-1, improving to 2-0 in the group while Prestige fell to 2-1. The closely ranked sides—Prestige near world #114 and Imperial Academy around #168—feature young rosters with limited prior head-to-head data. Recent group-stage momentum, map veto patterns, and individual player form in the developing CS2 meta shaped expectations for this matchup. No further updates have altered the completed result.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiHati-hati dengan link eksternal.
Hati-hati dengan link eksternal.


Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan