In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBESTIA Academy vs R2 Esports Club
Moneyline
$7.5K Vol.
Map 1 Winner
$8.1K Vol.
Total Maps
$81 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$72 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$20 Vol.
Odd/Even Total Rounds
$105 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
BESTIA Academy vs R2 Esports Club
Moneyline
$7.5K Vol.
Map 1 Winner
$8.1K Vol.
Total Maps
$81 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$72 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$20 Vol.
Odd/Even Total Rounds
$105 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Market Opened: Apr 15, 2026, 4:19 PM ET
Resolution Source
https://hltv.orgResolver
0x65070BE91...In the CCT South America Challengers #1 Playoffs, BESTIA Academy and R2 Esports Club meet in a best-of-three series where recent form and head-to-head history shape trader views. R2 holds a 2-0 advantage from their April matchup, leveraging consistent map wins on Inferno and Ancient while BESTIA Academy struggled with execution in key rounds. BESTIA Academy enters with momentum from CCT South America Series #2 results, including victories over VEXA and HereWeGoAgain, though losses to Vasco and METANOIA WOLVES highlight vulnerabilities against stronger South American lineups. Both teams field academy-style rosters focused on young talent, with map veto patterns and recent patch adjustments to CS2 economy likely influencing opening picks.
Experimental AI-generated summary referencing Polymarket data. This is not trading advice and plays no role in how this market resolves. · UpdatedBeware of external links.
Beware of external links.


Beware of external links.
Beware of external links.
Frequently Asked Questions