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Steam Awards: VR Game of the Year

Market icon

Steam Awards: VR Game of the Year

The Midnight Walk 100.0%

Metro Awakening <1%

Arken Age <1%

Alien: Rogue Incursion VR <1%

Polymarket

$189,463 Vol.

The Midnight Walk 100.0%

Metro Awakening <1%

Arken Age <1%

Alien: Rogue Incursion VR <1%

Polymarket

$189,463 Vol.

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Metro Awakening

$12,329 Vol.

No

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Arken Age

$3,646 Vol.

No

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Alien: Rogue Incursion VR

$4,241 Vol.

No

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Skydance's BEHEMOTH

$4,379 Vol.

No

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Ghosts of Tabor

$4,897 Vol.

No

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F1® 25

$97,239 Vol.

No

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The Midnight Walk

$24,035 Vol.

Yes

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Emissary Zero

$3,430 Vol.

No

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GORN 2

$4,274 Vol.

No

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Into the Radius 2

$4,726 Vol.

No

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Lumines Arise

$5,294 Vol.

No

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Zombie Army VR

$4,428 Vol.

No

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Zaccaria Pinball

$4,710 Vol.

No

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Pavlov

$8,682 Vol.

No

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Le Mans Ultimate

$3,154 Vol.

No

The winners of the Steam Awards for 2025 will be chosen by community vote. Results will be announced on January 3, 2026.

This market will resolve according to the game which wins VR Game of the Year in the 2025 Steam Awards.

If for any reason no winner is declared by January 31, 2026, 11:59 PM ET, this market will resolve to "Other". In case of a tie for winner, this market will resolve in favor of the game whose name comes first in alphabetical order.

The primary resolution source for this market will be information from Steam, however a consensus of credible information will also be used.
音量
$189,463
終了日
Jan 3, 2026
マーケット開始日
Dec 4, 2025, 2:02 PM ET
The winners of the Steam Awards for 2025 will be chosen by community vote. Results will be announced on January 3, 2026. This market will resolve according to the game which wins VR Game of the Year in the 2025 Steam Awards. If for any reason no winner is declared by January 31, 2026, 11:59 PM ET, this market will resolve to "Other". In case of a tie for winner, this market will resolve in favor of the game whose name comes first in alphabetical order. The primary resolution source for this market will be information from Steam, however a consensus of credible information will also be used.

提案された結果: No

異議申し立てなし

最終結果: No

外部リンクに注意してください。

Frequently Asked Questions

"Steam Awards: VR Game of the Year" is a prediction market on Polymarket with 15 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "The Midnight Walk" at 100%, followed by "Metro Awakening" at 0%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 100¢ implies that the market collectively assigns a 100% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "Steam Awards: VR Game of the Year" has generated $189.5K in total trading volume since the market launched on Dec 4, 2025. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "Steam Awards: VR Game of the Year," browse the 15 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "Steam Awards: VR Game of the Year" is "The Midnight Walk" at 100%, meaning the market assigns a 100% chance to that outcome. The next closest outcome is "Metro Awakening" at 0%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "Steam Awards: VR Game of the Year" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.