Market icon

IEMクラクフ2026 :受賞者

Market icon

IEMクラクフ2026 :受賞者

チーム・バイタリティ 100.0%

FURIA <1%

チームファルコンズ <1%

Natus Vincere <1%

Polymarket

$720,457 Vol.

チーム・バイタリティ 100.0%

FURIA <1%

チームファルコンズ <1%

Natus Vincere <1%

Polymarket

$720,457 Vol.

FURIA

$40,017 Vol.

いいえ

チームファルコンズ

$16,459 Vol.

いいえ

Natus Vincere

$32,410 Vol.

いいえ

FaZe Clan

$21,613 Vol.

いいえ

オーロラゲーミング

$28,098 Vol.

いいえ

Legacy

$11,518 Vol.

いいえ

チームリキッド

$17,922 Vol.

いいえ

アストラリス

$44,194 Vol.

いいえ

HEROIC

$15,397 Vol.

いいえ

FUT Esports

$23,582 Vol.

いいえ

Passion UA

$11,256 Vol.

いいえ

NRG

$21,009 Vol.

いいえ

チーム・バイタリティ

$86,412 Vol.

はい

チームスピリット

$29,206 Vol.

いいえ

MOUZ

$25,548 Vol.

いいえ

モンゴルズ

$19,259 Vol.

いいえ

B8

$17,255 Vol.

いいえ

G2 Esports

$27,328 Vol.

いいえ

3DMAX

$13,982 Vol.

いいえ

PARIVISION

$95,494 Vol.

いいえ

paiN Gaming

$18,791 Vol.

いいえ

Ninjas in Pyjamas

$32,954 Vol.

いいえ

BC.Game Esports

$52,612 Vol.

いいえ

GamerLegion

$18,140 Vol.

いいえ

This market will resolve according to the winner of the IEM Krakow 2026 tournament, currently scheduled for January 28 - February 8, 2026.

If this tournament is postponed after February 28, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to “Other”.

If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, ESL Gaming (https://pro.eslgaming.com/tour/cs/krakow/).
音量
$720,457
終了日
Feb 8, 2026
マーケット開始日
Jan 7, 2026, 6:57 PM ET
This market will resolve according to the winner of the IEM Krakow 2026 tournament, currently scheduled for January 28 - February 8, 2026. If this tournament is postponed after February 28, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to “Other”. If multiple teams are declared winner, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, ESL Gaming (https://pro.eslgaming.com/tour/cs/krakow/).

提案された結果: いいえ

異議申し立てなし

最終結果: いいえ

外部リンクに注意してください。

Frequently Asked Questions

"IEMクラクフ2026 :受賞者 " is a prediction market on Polymarket with 24 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "チーム・バイタリティ" at 100%, followed by "FURIA" at 0%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 100¢ implies that the market collectively assigns a 100% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "IEMクラクフ2026 :受賞者 " has generated $720.5K in total trading volume since the market launched on Jan 8, 2026. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "IEMクラクフ2026 :受賞者 ," browse the 24 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "IEMクラクフ2026 :受賞者 " is "チーム・バイタリティ" at 100%, meaning the market assigns a 100% chance to that outcome. The next closest outcome is "FURIA" at 0%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "IEMクラクフ2026 :受賞者 " define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.