Shaiikademy enters the APL Oceania Kickoff upper bracket quarterfinal BO3 against 6Targets with momentum from a 2-1 playoff victory over them three weeks ago in the Oceania Challenger Series, highlighting superior map control and clutch execution in their head-to-head. Both Australian squads qualified via Challengers to this double-elimination playoff bracket, where the winner advances toward BLAST R6 Major qualification amid early results like ENTERPRISE's 2-0 over Barbie Boys. No recent roster changes or withdrawals noted; trader consensus hinges on Shaiikademy's 44%+ recent winrate edge versus 6Targets' struggles, current patch meta favoring aggressive entries, and potential revenge motivation in this high-stakes Oceania matchup.
Resumo experimental gerado por IA com dados do Polymarket · AtualizadoShaiikademy vs 6Targets Esports


This market will resolve to "Shaiikademy" if Shaiikademy win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Shaiikademy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Mar 31, 2026, 1:10 PM ET
Fonte de resolução
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Shaiikademy vs 6Targets Esports


This market will resolve to "Shaiikademy" if Shaiikademy win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Shaiikademy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Mar 31, 2026, 1:10 PM ET
Fonte de resolução
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...Shaiikademy enters the APL Oceania Kickoff upper bracket quarterfinal BO3 against 6Targets with momentum from a 2-1 playoff victory over them three weeks ago in the Oceania Challenger Series, highlighting superior map control and clutch execution in their head-to-head. Both Australian squads qualified via Challengers to this double-elimination playoff bracket, where the winner advances toward BLAST R6 Major qualification amid early results like ENTERPRISE's 2-0 over Barbie Boys. No recent roster changes or withdrawals noted; trader consensus hinges on Shaiikademy's 44%+ recent winrate edge versus 6Targets' struggles, current patch meta favoring aggressive entries, and potential revenge motivation in this high-stakes Oceania matchup.
Resumo experimental gerado por IA com dados do Polymarket · Atualizado
Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions