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icon for BC.Gameは5月までに選手名簿を動かしますか?

BC.Gameは5月までに選手名簿を動かしますか?

icon for BC.Gameは5月までに選手名簿を動かしますか?

BC.Gameは5月までに選手名簿を動かしますか?

はい

>99% 確率
Polymarket

$48,567 Vol.

はい

>99% 確率
Polymarket

$48,567 Vol.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
音量
$48,567
終了日
2026/04/30
マーケット開始日
Feb 2, 2026, 6:05 PM ET
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.

提案された結果: はい

異議申し立てなし

最終結果: はい

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
音量
$48,567
終了日
2026/04/30
マーケット開始日
Feb 2, 2026, 6:05 PM ET
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.

提案された結果: はい

異議申し立てなし

最終結果: はい

外部リンクに注意してください。

よくある質問

「BC.Gameは5月までに選手名簿を動かしますか? 」はPolymarket上の2個の結果が可能な予測市場で、トレーダーが何が起こるかに基づいてシェアを売買します。現在のリード結果は「BC.Gameは5月前にロスターの変更を行いますか?」で100%です。価格はコミュニティのリアルタイム確率を反映しています。例えば、100¢で取引されているシェアは、市場がその結果に100%の確率を集合的に割り当てていることを意味します。これらのオッズは継続的に変化します。正しい結果のシェアは市場決済時に各$1で引き換え可能です。

本日現在、「BC.Gameは5月までに選手名簿を動かしますか? 」は$48.6Kの総取引量を生み出しています(Feb 2, 2026のマーケット開始以来)。この取引活動レベルはPolymarketコミュニティの強い関与を反映し、現在のオッズが幅広い市場参加者によって形成されていることを保証します。このページで直接、ライブの価格変動を追跡し、任意の結果で取引できます。

「BC.Gameは5月までに選手名簿を動かしますか? 」で取引するには、このページに記載されている2個の利用可能な結果を閲覧します。各結果には市場の暗示確率を表す現在の価格が表示されています。ポジションを取るには、最も可能性が高いと思う結果を選び、「はい」で支持するか「いいえ」で反対するかを選択し、金額を入力して「取引」をクリックします。選んだ結果が市場決済時に正しければ、「はい」のシェアは各$1を支払います。正しくなければ$0です。決済前にいつでもシェアを売却できます。

「BC.Gameは5月までに選手名簿を動かしますか? 」の現在のフロントランナーは「BC.Gameは5月前にロスターの変更を行いますか?」で100%であり、市場がこの結果に100%の確率を割り当てていることを意味します。これらのオッズはトレーダーがシェアを売買するにつれてリアルタイムで更新されます。頻繁に確認するか、このページをブックマークしてください。

「BC.Gameは5月までに選手名簿を動かしますか? 」の決済ルールは、各結果が勝者と宣言されるために何が起こる必要があるかを正確に定義しています。これには結果を決定するために使用される公式データソースも含まれます。このページのコメント上にある「ルール」セクションで完全な決済基準を確認できます。取引前にルールを注意深く読むことをお勧めします。