Shaiikademy holds a clear edge entering the APL 2026 Oceania Kickoff upper bracket quarterfinal BO3 against 6Targets Esports, fresh off topping the Challenger Series qualifiers where they defeated 6Targets 2-1 three weeks ago on March 12. Shaiikademy's 83% winrate over the past month, half-year, and year—bolstered by a four-match streak including wins over Circular Beers and Vizion AU—contrasts 6Targets' improving 56% recent mark but 44% overall and head-to-head struggles. Both Australian squads feature stable rosters (Shaiikademy: Schont, Realers, Kkin, Arcanum, Rhqnz; 6Targets: Qcxie, xethy, Nikoh, kynvx, Orion), with no reported injuries or meta shifts in the double-elimination playoffs that send the winner toward BLAST R6 Major qualification.
Polymarketデータを参照したAI生成の実験的な要約 · 更新日Shaiikademy vs 6Targets Esports


This market will resolve to "Shaiikademy" if Shaiikademy win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Shaiikademy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Mar 31, 2026, 1:10 PM ET
Shaiikademy vs 6Targets Esports


This market will resolve to "Shaiikademy" if Shaiikademy win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Shaiikademy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Mar 31, 2026, 1:10 PM ET
Shaiikademy holds a clear edge entering the APL 2026 Oceania Kickoff upper bracket quarterfinal BO3 against 6Targets Esports, fresh off topping the Challenger Series qualifiers where they defeated 6Targets 2-1 three weeks ago on March 12. Shaiikademy's 83% winrate over the past month, half-year, and year—bolstered by a four-match streak including wins over Circular Beers and Vizion AU—contrasts 6Targets' improving 56% recent mark but 44% overall and head-to-head struggles. Both Australian squads feature stable rosters (Shaiikademy: Schont, Realers, Kkin, Arcanum, Rhqnz; 6Targets: Qcxie, xethy, Nikoh, kynvx, Orion), with no reported injuries or meta shifts in the double-elimination playoffs that send the winner toward BLAST R6 Major qualification.
Polymarketデータを参照したAI生成の実験的な要約 · 更新日
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