Barbie Boys vs Chiefs Esports Club

Barbie Boys
Barbie Boys
9:004月 5
Chiefs Esports Club
Chiefs Esports Club
$3.15K Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$1.4K Vol.

Game Handicap

$1.0K Vol.

Total Games

$736 Vol.

This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club wins 2 or more games than Barbie Boys in this match. Otherwise, this market will resolve to "Barbie Boys". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Over" if Barbie Boys and Chiefs Esports Club play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win Game 2 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 2 against Barbie Boys. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win Game 1 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 1 against Barbie Boys. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Barbie Boys. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the Asia Pacific League 2026 Oceania Kickoff double-elimination playoffs, Barbie Boys face Chiefs Esports Club in a critical lower bracket quarterfinal BO3 on April 5, with the loser eliminated and winner advancing toward a BLAST R6 Major spot. Both teams dropped from upper bracket quarterfinals on March 29: Barbie Boys fell 0-2 to ENTERPRISE Esports on Chalet and Bank, exposing defensive vulnerabilities, while Chiefs grabbed one map win on Chalet (7-4) before 1-2 losses on Consulate and Bank to Team Anios, highlighted by Lunchbox's MVP performance. Fresh March rosters—Barbie Boys (Baele, Killerman, Nezerati, Presidnt, Walsh, Wettables) and Chiefs (Jakenna, Lunchbox, Neptune, Playxr, Relaes)—signal integration challenges amid competitive Oceania field, where map control and operator bans will prove decisive in this high-stakes elimination clash.

This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET.

This market will resolve to "Barbie Boys" if Barbie Boys win the match against Chiefs Esports Club.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Barbie Boys.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$3,155
終了日
2026/04/05
マーケット開始日
Mar 31, 2026, 1:10 PM ET
This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Barbie Boys. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Chiefs Esports Club vs. Barbie Boys」市場では、Asia-Pacific LeagueにおけるChiefs Esports ClubとBarbie BoysのRainbow Six Siegeマッチの結果を取引できます。試合はApril 5, 2026 5:00 AM ETに予定されています。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Chiefs Esports Clubが72¢(インプライド確率72%)、Barbie Boysが28¢(28%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のgame勝者、gameハンディキャップ、合計gamesなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Chiefs Esports Club vs. Barbie Boys」市場はすべての市場タイプ(Series Moneyline、個別のgame勝者、gameハンディキャップ、合計games)を通じて合計$3.2Kの取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Chiefs Esports Club vs. Barbie Boys」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のGame勝者(シリーズ内の特定のgameを誰が勝つか)、Gameハンディキャップ(game勝利マージン)、または合計Games(プレイされるgames数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではCHFが72¢、BBが28¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Chiefs Esports Club vs. Barbie Boys」の現在のSeries Moneylineオッズは、Chiefs Esports Clubが72¢(インプライド確率72%)、Barbie Boysが28¢(28%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはChiefs Esports Club対Barbie Boysのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のgame勝者、gameハンディキャップ、合計gamesのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。

Barbie Boys vs Chiefs Esports Club

Barbie Boys
Barbie Boys
9:004月 5
Chiefs Esports Club
Chiefs Esports Club
$3.15K Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$1.4K Vol.

Game Handicap

$1.0K Vol.

Total Games

$736 Vol.

This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club wins 2 or more games than Barbie Boys in this match. Otherwise, this market will resolve to "Barbie Boys". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Over" if Barbie Boys and Chiefs Esports Club play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win Game 2 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 2 against Barbie Boys. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win Game 1 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 1 against Barbie Boys. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Barbie Boys. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the Asia Pacific League 2026 Oceania Kickoff double-elimination playoffs, Barbie Boys face Chiefs Esports Club in a critical lower bracket quarterfinal BO3 on April 5, with the loser eliminated and winner advancing toward a BLAST R6 Major spot. Both teams dropped from upper bracket quarterfinals on March 29: Barbie Boys fell 0-2 to ENTERPRISE Esports on Chalet and Bank, exposing defensive vulnerabilities, while Chiefs grabbed one map win on Chalet (7-4) before 1-2 losses on Consulate and Bank to Team Anios, highlighted by Lunchbox's MVP performance. Fresh March rosters—Barbie Boys (Baele, Killerman, Nezerati, Presidnt, Walsh, Wettables) and Chiefs (Jakenna, Lunchbox, Neptune, Playxr, Relaes)—signal integration challenges amid competitive Oceania field, where map control and operator bans will prove decisive in this high-stakes elimination clash.

This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET.

This market will resolve to "Barbie Boys" if Barbie Boys win the match against Chiefs Esports Club.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Barbie Boys.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$3,155
終了日
2026/04/05
マーケット開始日
Mar 31, 2026, 1:10 PM ET
This market refers to the Rainbow Six Siege Lower bracket round 1 match between Barbie Boys and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 5 at 5:00AM ET. This market will resolve to "Barbie Boys" if Barbie Boys win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Barbie Boys. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Chiefs Esports Club vs. Barbie Boys」市場では、Asia-Pacific LeagueにおけるChiefs Esports ClubとBarbie BoysのRainbow Six Siegeマッチの結果を取引できます。試合はApril 5, 2026 5:00 AM ETに予定されています。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Chiefs Esports Clubが72¢(インプライド確率72%)、Barbie Boysが28¢(28%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のgame勝者、gameハンディキャップ、合計gamesなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Chiefs Esports Club vs. Barbie Boys」市場はすべての市場タイプ(Series Moneyline、個別のgame勝者、gameハンディキャップ、合計games)を通じて合計$3.2Kの取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Chiefs Esports Club vs. Barbie Boys」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のGame勝者(シリーズ内の特定のgameを誰が勝つか)、Gameハンディキャップ(game勝利マージン)、または合計Games(プレイされるgames数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではCHFが72¢、BBが28¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Chiefs Esports Club vs. Barbie Boys」の現在のSeries Moneylineオッズは、Chiefs Esports Clubが72¢(インプライド確率72%)、Barbie Boysが28¢(28%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはChiefs Esports Club対Barbie Boysのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のgame勝者、gameハンディキャップ、合計gamesのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。