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Shimizu S-Pulse vs Avispa Fukuoka

Polymarket
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Spreads

$0 Vol.

Totals

$0 Vol.

Both Teams to Score?

$0 Vol.

In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Avispa Fukuoka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus prices Shimizu S-Pulse at 47.5% and Avispa Fukuoka at 41.0% for their J1 League clash at IAI Stadium Nihondaira, with draw at 39.5%, highlighting a razor-thin contest driven by their 1-1 stalemate just last month on March 18. Shimizu, sitting 3rd in the table, leverage strong home form and historical H2H edge—winning four of eight prior meetings—but Avispa's 10th-place resilience shines through low-scoring away displays and frequent draws against top sides. Both squads enter with mixed recent results featuring draws against Hiroshima and Nagasaki, no major injuries disrupting lineups, and defensive setups favoring a tight, low-goal affair amid mid-season table jostling.

In the upcoming game, scheduled for May 10, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volumen
$0
Enddatum
10. Mai 2026
Markt eröffnet
Apr 12, 2026, 3:31 PM ET
In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Avispa Fukuoka vs. Shimizu S-Pulse“ auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Japan J. League-Spiels zwischen den Avispa Fukuoka und den Shimizu S-Pulse zu handeln, das für den May 10, 2026 um 1:00 AM ET angesetzt ist. Der primäre Markt ist die Moneyline — welches Team das Spiel gewinnt — wobei Shimizu S-Pulse derzeit bei 48¢ (48% implizierte Wahrscheinlichkeit) und Avispa Fukuoka bei 41¢ (41%) notiert. Über die Moneyline hinaus können Sportmärkte auf Polymarket Spreads, Totals (Über/Unter) und Player Props umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Spiel zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider, die von der Community ermittelt werden. Anteile am richtigen Ergebnis werden nach Spielende bei Marktauflösung mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Avispa Fukuoka vs. Shimizu S-Pulse“ ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Moneyline, Spreads, Totals und Player Props) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite auf jeden Markt handeln.

Um auf „Avispa Fukuoka vs. Shimizu S-Pulse“ zu handeln, wählen Sie zunächst den Markttyp, den Sie handeln möchten: Moneyline (welches Team gewinnt), Spreads (Siegesmarge), Totals (kombinierte Punktzahl Über/Unter) oder Player Props (individuelle Spielerstatistiken). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline AVI bei 41¢ und SSP bei 48¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen", um eine Position einzugehen, oder „Verkaufen", um eine bestehende zu schließen, geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre gewählte Seite bei Spielende und Marktauflösung korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Spielende verkaufen, um einen Gewinn zu sichern oder einen Verlust zu begrenzen.

Die aktuellen Moneyline-Quoten für „Avispa Fukuoka vs. Shimizu S-Pulse“ zeigen Shimizu S-Pulse bei 48¢ (48% implizierte Wahrscheinlichkeit) und Avispa Fukuoka bei 41¢ (41%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Spielausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen für diese Seite, um zu verfolgen, wie sich die Quoten bis zum Spielbeginn verändern.

Der Markt „Avispa Fukuoka vs. Shimizu S-Pulse“ wird auf Grundlage des offiziellen Endergebnisses des Japan J. League-Spiels aufgelöst, wie es von den offiziellen Ergebnissen der Japan J. League gemeldet wird, einschließlich Verlängerung, falls zutreffend. Moneyline-Märkte werden zugunsten des Teams aufgelöst, das das Spiel gewinnt. Spread-Märkte werden basierend auf der endgültigen Siegesmarge im Verhältnis zur festgelegten Linie aufgelöst. Totals (Über/Unter)-Märkte werden basierend auf der kombinierten Endpunktzahl beider Teams aufgelöst. Player-Props-Märkte werden basierend auf offiziellen Box-Score-Statistiken aufgelöst. Wenn das Spiel verschoben oder abgesagt wird, legen die Marktauflösungsregeln (verfügbar im Regelabschnitt auf dieser Seite) fest, wie dieses Szenario behandelt wird. Wir empfehlen, die vollständigen Auflösungskriterien vor dem Handeln zu überprüfen.

Shimizu S-Pulse vs Avispa Fukuoka

Polymarket
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Spreads

$0 Vol.

Totals

$0 Vol.

Both Teams to Score?

$0 Vol.

In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If the game ends in a draw, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Yes". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 2 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 2 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Shimizu S-Pulse" if Shimizu S-Pulse win the game by 3 or more goals. Otherwise, this market will resolve to "Avispa Fukuoka". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka win the game by 3 or more goals. Otherwise, this market will resolve to "Shimizu S-Pulse". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. This market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming game, scheduled for May 10, 2026 If Avispa Fukuoka wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 2 or more goals in this game. If the combined total is less than 2, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 3 or more goals in this game. If the combined total is less than 3, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Over" if Shimizu S-Pulse and Avispa Fukuoka combine to score 5 or more goals in this game. If the combined total is less than 5, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.In the upcoming J1 100 Year Vision League game between Shimizu S-Pulse and Avispa Fukuoka, scheduled for May 10 at 1:00 AM ET: This market will resolve to "Yes" if both Shimizu S-Pulse and Avispa Fukuoka each score at least one goal during the game. This market will resolve to "No" if either team fails to score (i.e., if one or both teams finish with zero goals). If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on jleague.jp. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.Trader consensus prices Shimizu S-Pulse at 47.5% and Avispa Fukuoka at 41.0% for their J1 League clash at IAI Stadium Nihondaira, with draw at 39.5%, highlighting a razor-thin contest driven by their 1-1 stalemate just last month on March 18. Shimizu, sitting 3rd in the table, leverage strong home form and historical H2H edge—winning four of eight prior meetings—but Avispa's 10th-place resilience shines through low-scoring away displays and frequent draws against top sides. Both squads enter with mixed recent results featuring draws against Hiroshima and Nagasaki, no major injuries disrupting lineups, and defensive setups favoring a tight, low-goal affair amid mid-season table jostling.

In the upcoming game, scheduled for May 10, 2026
If Shimizu S-Pulse wins, this market will resolve to "Yes".
Otherwise, this market will resolve to "No".
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve "No".
This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time.

The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.
Volumen
$0
Enddatum
10. Mai 2026
Markt eröffnet
Apr 12, 2026, 3:31 PM ET
In the upcoming game, scheduled for May 10, 2026 If Shimizu S-Pulse wins, this market will resolve to "Yes". Otherwise, this market will resolve to "No". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve "No". This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Avispa Fukuoka vs. Shimizu S-Pulse“ auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Japan J. League-Spiels zwischen den Avispa Fukuoka und den Shimizu S-Pulse zu handeln, das für den May 10, 2026 um 1:00 AM ET angesetzt ist. Der primäre Markt ist die Moneyline — welches Team das Spiel gewinnt — wobei Shimizu S-Pulse derzeit bei 48¢ (48% implizierte Wahrscheinlichkeit) und Avispa Fukuoka bei 41¢ (41%) notiert. Über die Moneyline hinaus können Sportmärkte auf Polymarket Spreads, Totals (Über/Unter) und Player Props umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Spiel zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider, die von der Community ermittelt werden. Anteile am richtigen Ergebnis werden nach Spielende bei Marktauflösung mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Avispa Fukuoka vs. Shimizu S-Pulse“ ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Moneyline, Spreads, Totals und Player Props) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite auf jeden Markt handeln.

Um auf „Avispa Fukuoka vs. Shimizu S-Pulse“ zu handeln, wählen Sie zunächst den Markttyp, den Sie handeln möchten: Moneyline (welches Team gewinnt), Spreads (Siegesmarge), Totals (kombinierte Punktzahl Über/Unter) oder Player Props (individuelle Spielerstatistiken). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline AVI bei 41¢ und SSP bei 48¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen", um eine Position einzugehen, oder „Verkaufen", um eine bestehende zu schließen, geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre gewählte Seite bei Spielende und Marktauflösung korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Spielende verkaufen, um einen Gewinn zu sichern oder einen Verlust zu begrenzen.

Die aktuellen Moneyline-Quoten für „Avispa Fukuoka vs. Shimizu S-Pulse“ zeigen Shimizu S-Pulse bei 48¢ (48% implizierte Wahrscheinlichkeit) und Avispa Fukuoka bei 41¢ (41%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Spielausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen für diese Seite, um zu verfolgen, wie sich die Quoten bis zum Spielbeginn verändern.

Der Markt „Avispa Fukuoka vs. Shimizu S-Pulse“ wird auf Grundlage des offiziellen Endergebnisses des Japan J. League-Spiels aufgelöst, wie es von den offiziellen Ergebnissen der Japan J. League gemeldet wird, einschließlich Verlängerung, falls zutreffend. Moneyline-Märkte werden zugunsten des Teams aufgelöst, das das Spiel gewinnt. Spread-Märkte werden basierend auf der endgültigen Siegesmarge im Verhältnis zur festgelegten Linie aufgelöst. Totals (Über/Unter)-Märkte werden basierend auf der kombinierten Endpunktzahl beider Teams aufgelöst. Player-Props-Märkte werden basierend auf offiziellen Box-Score-Statistiken aufgelöst. Wenn das Spiel verschoben oder abgesagt wird, legen die Marktauflösungsregeln (verfügbar im Regelabschnitt auf dieser Seite) fest, wie dieses Szenario behandelt wird. Wir empfehlen, die vollständigen Auflösungskriterien vor dem Handeln zu überprüfen.