Dream League Season 28: Winner
Execration 20%
Team Yandex 20%
Natus Vincere 20%
BetBoom Team 20%
NEW
NEW
Mar 1, 2026

Execration
$0 Umsatz
20%

Execration
$0 Umsatz
20%

Team Yandex
$0 Umsatz
20%

Team Yandex
$0 Umsatz
20%

Natus Vincere
$0 Umsatz
20%

Natus Vincere
$0 Umsatz
20%

BetBoom Team
$0 Umsatz
20%

BetBoom Team
$0 Umsatz
20%

OG
$0 Umsatz
19%

OG
$0 Umsatz
19%

Team Liquid
$0 Umsatz
19%

Team Liquid
$0 Umsatz
19%

Xtreme Gaming
$0 Umsatz
15%

Xtreme Gaming
$0 Umsatz
15%

MOUZ
$0 Umsatz
13%

MOUZ
$0 Umsatz
13%

PARIVISION
$0 Umsatz
10%

PARIVISION
$0 Umsatz
10%

Team Falcons
$0 Umsatz
10%

Team Falcons
$0 Umsatz
10%

Tundra Esports
$0 Umsatz
10%

Tundra Esports
$0 Umsatz
10%

Perú Rejects
$0 Umsatz
9%

Perú Rejects
$0 Umsatz
9%

Team Spirit
$7 Umsatz
39%

Team Spirit
$7 Umsatz
39%

GamerLegion
$3 Umsatz
39%

GamerLegion
$3 Umsatz
39%
Regeln
This market will resolve according to the winner of the DreamLeague Season 28 tournament, currently scheduled for February 16 to March 1, 2026.
If at any point it becomes impossible for a listed team to win the DreamLeague Season 28 tournament per the rules of the tournament (e.g., a team is eliminated in the playoffs), the corresponding market will resolve to “No”.
If this tournament is postponed after March 31, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other".
If multiple teams are declared the winner, this market will resolve in favor of the team whose listed team name comes first alphabetically.
The primary resolution source for this market will be official information from the tournament organizer, ESL Gaming (https://pro.eslgaming.com/dreamleague); however, a consensus of credible reporting may also be used.This market will resolve according to the winner of the DreamLeague Season 28 tournament, currently scheduled for February 16 to March 1, 2026.
If at any point it becomes impossible for a listed team to win the DreamLeague Season 28 tournament per the rules of the tournament (e.g., a team is eliminated in the playoffs), the corresponding market will resolve to “No”.
If this tournament is postponed after March 31, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other".
If multiple teams are declared the winner, this market will resolve in favor of the team whose listed team name comes first alphabetically.
The primary resolution source for this market will be official information from the tournament organizer, ESL Gaming (https://pro.eslgaming.com/dreamleague); however, a consensus of credible reporting may also be used.
If at any point it becomes impossible for a listed team to win the DreamLeague Season 28 tournament per the rules of the tournament (e.g., a team is eliminated in the playoffs), the corresponding market will resolve to “No”.
If this tournament is postponed after March 31, 2026, 11:59 PM ET, canceled, or a winner has not been declared within this timeframe, this market will resolve to "Other".
If multiple teams are declared the winner, this market will resolve in favor of the team whose listed team name comes first alphabetically.
The primary resolution source for this market will be official information from the tournament organizer, ESL Gaming (https://pro.eslgaming.com/dreamleague); however, a consensus of credible reporting may also be used.
Erstellt am: Jan 30, 2026, 12:25 PM ET
Volumen
$10Enddatum
Mar 1, 2026Erstellt am
Jan 30, 2026, 12:25 PM ETResolver
0x2F5e3684c...Dream League Season 28: Winner
Execration 20%
Team Yandex 20%
Natus Vincere 20%
BetBoom Team 20%
NEW
NEW
Mar 1, 2026

Execration
$0 Umsatz
20%

Team Yandex
$0 Umsatz
20%

Natus Vincere
$0 Umsatz
20%

BetBoom Team
$0 Umsatz
20%

OG
$0 Umsatz
19%

Team Liquid
$0 Umsatz
19%

Xtreme Gaming
$0 Umsatz
15%

MOUZ
$0 Umsatz
13%

PARIVISION
$0 Umsatz
10%

Team Falcons
$0 Umsatz
10%

Tundra Esports
$0 Umsatz
10%

Perú Rejects
$0 Umsatz
9%

Team Spirit
$7 Umsatz
39%

GamerLegion
$3 Umsatz
39%
Über
Volumen
$10Enddatum
Mar 1, 2026Erstellt am
Jan 30, 2026, 12:25 PM ETResolver
0x2F5e3684c...Vorsicht vor externen Links.
Vorsicht vor externen Links.

Vorsicht vor externen Links.
Vorsicht vor externen Links.