Trader consensus reflects near-certain 100% implied probability for Kingzone in this CN League 2026 Kickoff Group A BO1, driven by One Coin's dismal 0-2 start with a -10 round differential, including a heavy group stage loss to All Gamers just days ago, underscoring their inexperience as a newly formed roster under coach MinGoran. Kingzone, boasting veteran captain Fiber and strong performers like Sunset and Lian, bounced back with a key win over Titan Esports Club, holding a +5 RD and superior map control on Nighthaven Labs. While BO1 volatility allows for upsets via One Coin's tactical surprises or tech glitches, Kingzone's momentum and depth present significant barriers.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于Kingzone vs One Coin
This market refers to the Rainbow Six Siege match between Kingzone and One Coin in the CN League Kickoff Group A, initially scheduled for April 13 at 8:00AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against One Coin.
This market will resolve to "One Coin" if One Coin win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Trader consensus reflects near-certain 100% implied probability for Kingzone in this CN League 2026 Kickoff Group A BO1, driven by One Coin's dismal 0-2 start with a -10 round differential, including a heavy group stage loss to All Gamers just days ago, underscoring their inexperience as a newly formed roster under coach MinGoran. Kingzone, boasting veteran captain Fiber and strong performers like Sunset and Lian, bounced back with a key win over Titan Esports Club, holding a +5 RD and superior map control on Nighthaven Labs. While BO1 volatility allows for upsets via One Coin's tactical surprises or tech glitches, Kingzone's momentum and depth present significant barriers.
This market refers to the Rainbow Six Siege match between Kingzone and One Coin in the CN League Kickoff Group A, initially scheduled for April 13 at 8:00AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against One Coin.
This market will resolve to "One Coin" if One Coin win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Kingzone" if Kingzone win the match against One Coin.
This market will resolve to "One Coin" if One Coin win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 12, 2026, 5:10 PM ET
交易量
$5,207结束日期
2026-04-13市场开放时间
Apr 12, 2026, 5:10 PM ETKingzone vs One Coin
This market refers to the Rainbow Six Siege match between Kingzone and One Coin in the CN League Kickoff Group A, initially scheduled for April 13 at 8:00AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against One Coin.
This market will resolve to "One Coin" if One Coin win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Trader consensus reflects near-certain 100% implied probability for Kingzone in this CN League 2026 Kickoff Group A BO1, driven by One Coin's dismal 0-2 start with a -10 round differential, including a heavy group stage loss to All Gamers just days ago, underscoring their inexperience as a newly formed roster under coach MinGoran. Kingzone, boasting veteran captain Fiber and strong performers like Sunset and Lian, bounced back with a key win over Titan Esports Club, holding a +5 RD and superior map control on Nighthaven Labs. While BO1 volatility allows for upsets via One Coin's tactical surprises or tech glitches, Kingzone's momentum and depth present significant barriers.
This market refers to the Rainbow Six Siege match between Kingzone and One Coin in the CN League Kickoff Group A, initially scheduled for April 13 at 8:00AM ET.
This market will resolve to "Kingzone" if Kingzone win the match against One Coin.
This market will resolve to "One Coin" if One Coin win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Kingzone" if Kingzone win the match against One Coin.
This market will resolve to "One Coin" if One Coin win the match against Kingzone.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 12, 2026, 5:10 PM ET
交易量
$5,207结束日期
2026-04-13市场开放时间
Apr 12, 2026, 5:10 PM ETTrader consensus reflects near-certain 100% implied probability for Kingzone in this CN League 2026 Kickoff Group A BO1, driven by One Coin's dismal 0-2 start with a -10 round differential, including a heavy group stage loss to All Gamers just days ago, underscoring their inexperience as a newly formed roster under coach MinGoran. Kingzone, boasting veteran captain Fiber and strong performers like Sunset and Lian, bounced back with a key win over Titan Esports Club, holding a +5 RD and superior map control on Nighthaven Labs. While BO1 volatility allows for upsets via One Coin's tactical surprises or tech glitches, Kingzone's momentum and depth present significant barriers.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于

警惕外部链接哦。
警惕外部链接哦。
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