BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于BESTIA Academy vs R2 Esports Club
Moneyline
$7.5K 交易量
地图1获胜者
$8.1K 交易量
Total Maps
$81 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$72 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$20 交易量
Odd/Even Total Rounds
$105 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
BESTIA Academy vs R2 Esports Club
Moneyline
$7.5K 交易量
地图1获胜者
$8.1K 交易量
Total Maps
$81 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$72 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$20 交易量
Odd/Even Total Rounds
$105 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。
常见问题
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$0 交易量
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against R2 Esports Club.
This market will resolve to "R2 Esports Club" if R2 Esports Club win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 15, 2026, 4:19 PM ET
结算来源
https://hltv.orgResolver
0x65070BE91...BESTIA Academy entered the CCT South America Challengers #1 playoffs lower bracket round 1 against R2 Esports Club on April 15 after a 2-1 group stage win over Vexa E-Sports but a damaging forfeit to UNO MILLE UNO, with coach sagez standing in for zuzu amid roster flux. R2, HLTV-ranked #179 to BESTIA's #212, carried momentum from a 2-1 lower bracket comeback over Alzon following an early 0-2 loss to Metanoia Wolves, plus a fresh 2-0 head-to-head win over BESTIA Academy in ESL Challenger League Season 51 South America Cup 3 on April 4. Both squads showed middling 40-44% win rates over recent months, with R2 stronger on Dust2 and Nuke—key maps in their 2-0 victory—highlighting stylistic edges in pistol rounds and CT-side holds amid the double-elimination BO3 format. Trader consensus reflected a tight matchup driven by these form swings and direct history.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于警惕外部链接哦。
警惕外部链接哦。


警惕外部链接哦。
警惕外部链接哦。
常见问题