In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoLast Bullet vs Just Swing
Moneyline
$58.1K Vol.
Map 1 Winner
$6.1K Vol.
Total Maps
$390 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$29 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Last Bullet vs Just Swing
Moneyline
$58.1K Vol.
Map 1 Winner
$6.1K Vol.
Total Maps
$390 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$29 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Last Bullet" if Last Bullet win the match against Just Swing.
This market will resolve to "Just Swing" if Just Swing win the match against Last Bullet.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado Aberto: Apr 29, 2026, 7:40 AM ET
Fonte de resolução
https://hltv.orgResolver
0x65070BE91...In the lower bracket round 3 of ESL Challenger League Season 51 Asia-Pacific Cup 4 playoffs, Last Bullet and Just Swing meet in a high-stakes BO3 after grinding through double-elimination paths, with trader consensus reflecting their closely contested Asia-Pacific tier matchup. Just Swing, ranked #176 on HLTV, carries momentum from a 2-0 upset over BORING PLAYERS yesterday and a 2-1 group stage win against Rare Atom, boasting superior past-3-month map win rates on Nuke (67%) and Ancient (55%) versus Last Bullet's 0% on Nuke. Last Bullet (#196) counters with back-to-back lower bracket wins—a 2-0 over Arise and 1-0 forfeit against Alter Ego—fueled by BZA's 1.34 series rating, though their roster shows vulnerabilities in KAST (72.5%) and ADR (78.2). Stable lineups for both, mixed head-to-head history, and potential fatigue from recent BO3s heighten upset potential in this $10,000 C-Tier qualifier.
Resumo experimental gerado por IA com dados do Polymarket. Isto não é aconselhamento de trading e não tem qualquer papel na resolução deste mercado. · AtualizadoCuidado com os links externos.
Cuidado com os links externos.


Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions