The Esports World Cup 2026 League of Legends China Qualifier pits all 14 LPL teams in a double-elimination Phase 2 bracket, with the top two advancing to the main event in Riyadh. Bilibili Gaming, JD Gaming, Weibo Gaming, and Anyone's Legend hold upper bracket semifinal spots after clean Round 1 wins on March 30-31—BLG 2-0 over Team WE, JDG 2-1 versus Oh My God, WBG 2-0 against Invictus Gaming, and AL 2-0 past Top Esports—showcasing LPL Split 1 seeds' dominance via Fearless Draft edges. No matches since, granting rest before April 13 upper semis (BLG-JDG, WBG-AL) and April 14 lower round (WE-OMG, IG-TES). Bracket positioning and recent momentum from domestic play shape trader consensus on frontrunners.
Résumé expérimental généré par IA à partir des données Polymarket · Mis à jour
ThunderTalk Gaming
94%

Top Esports
52%

Team WE
52%

Oh My God
50%

JD Gaming
49%

Anyone's Legend
49%

Invictus Gaming
49%

Ninjas in Pyjamas
49%

Bilibili Gaming
49%

Weibo Gaming
49%

EDward Gaming
49%

LNG Esports
48%

LGD Gaming
48%

Ultra Prime
47%
$201 Vol.

ThunderTalk Gaming
94%

Top Esports
52%

Team WE
52%

Oh My God
50%

JD Gaming
49%

Anyone's Legend
49%

Invictus Gaming
49%

Ninjas in Pyjamas
49%

Bilibili Gaming
49%

Weibo Gaming
49%

EDward Gaming
49%

LNG Esports
48%

LGD Gaming
48%

Ultra Prime
47%
This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Marché ouvert : Apr 6, 2026, 11:14 PM ET
Resolver
0x65070BE91...This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.
If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."
Ties in standings will be broken according to the official Esports World Cup Foundation rules.
If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."
The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Resolver
0x65070BE91...The Esports World Cup 2026 League of Legends China Qualifier pits all 14 LPL teams in a double-elimination Phase 2 bracket, with the top two advancing to the main event in Riyadh. Bilibili Gaming, JD Gaming, Weibo Gaming, and Anyone's Legend hold upper bracket semifinal spots after clean Round 1 wins on March 30-31—BLG 2-0 over Team WE, JDG 2-1 versus Oh My God, WBG 2-0 against Invictus Gaming, and AL 2-0 past Top Esports—showcasing LPL Split 1 seeds' dominance via Fearless Draft edges. No matches since, granting rest before April 13 upper semis (BLG-JDG, WBG-AL) and April 14 lower round (WE-OMG, IG-TES). Bracket positioning and recent momentum from domestic play shape trader consensus on frontrunners.
Résumé expérimental généré par IA à partir des données Polymarket · Mis à jour
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