Virtus.pro vs Magic
Moneyline
$458 Vol.
Game 1 Winner
$431 Vol.
Game Handicap
$82 Vol.
Total Games
$211 Vol.
This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Magic" if Magic wins 2 or more games than Virtus.pro in this match.
Otherwise, this market will resolve to "Virtus.pro".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro wins 2 or more games than Magic in this match.
Otherwise, this market will resolve to "Magic".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Over" if Virtus.pro and Magic play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win Game 2 against Magic.
This market will resolve to "Magic" if Magic win Game 2 against Virtus.pro.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win Game 1 against Magic.
This market will resolve to "Magic" if Magic win Game 1 against Virtus.pro.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 15, 2026, 4:19 PM ET
Volume
$1,182Date de fin
18 avr. 2026Marché ouvert
Apr 15, 2026, 4:19 PM ETSource de résolution
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...Virtus.pro vs Magic
Moneyline
$458 Vol.
Game 1 Winner
$431 Vol.
Game Handicap
$82 Vol.
Total Games
$211 Vol.
This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Magic" if Magic wins 2 or more games than Virtus.pro in this match.
Otherwise, this market will resolve to "Virtus.pro".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro wins 2 or more games than Magic in this match.
Otherwise, this market will resolve to "Magic".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Over" if Virtus.pro and Magic play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win Game 2 against Magic.
This market will resolve to "Magic" if Magic win Game 2 against Virtus.pro.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win Game 1 against Magic.
This market will resolve to "Magic" if Magic win Game 1 against Virtus.pro.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Mobile Legends Bang Bang match between Virtus.pro and Magic in the MLBB Continental Championships Regular Season, initially scheduled for April 18 at 8:00AM ET.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Virtus.pro" if Virtus.pro win the match against Magic.
This market will resolve to "Magic" if Magic win the match against Virtus.pro.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : Apr 15, 2026, 4:19 PM ET
Volume
$1,182Date de fin
18 avr. 2026Marché ouvert
Apr 15, 2026, 4:19 PM ETSource de résolution
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Le marché « Magic vs. Virtus.pro » sur Polymarket vous permet de trader sur le résultat du match Mobile Legends: Bang Bang entre Magic et Virtus.pro dans le MLBB Continental Championships, prévu le April 18, 2026 à 8:00 AM ET. C'est une série en Best of 3. Le marché principal est le Series Moneyline — quelle équipe remportera le match — où Magic est actuellement coté à 0¢ (probabilité implicite de 0 %) et Virtus.pro à 100¢ (100 %). Au-delà du Series Moneyline, les marchés esports sur Polymarket peuvent proposer des gagnants de game individuels, des handicaps de game et un total de games, vous offrant de multiples façons de trader sur ce match. Les prix reflètent des probabilités participatives en temps réel. Les parts du résultat correct rapportent 1 $ chacune lorsque le marché est résolu après la fin du match.
À ce jour, le marché « Magic vs. Virtus.pro » a généré $1.2K de volume total de trading sur tous les types de marchés (Series Moneyline, gagnants de game individuels, handicaps de game et total de games). Ce volume reflète un engagement actif de la communauté de traders Polymarket, et un plus grand nombre de traders signifie généralement des cotes plus informatives et fiables. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel marché directement sur cette page.
Pour trader sur « Magic vs. Virtus.pro », commencez par choisir le type de marché que vous souhaitez : Series Moneyline (quelle équipe gagne le match), Gagnants de Game Individuels (qui gagne un game spécifique de la série), Handicap de Game (marge de victoires de game) ou Total de Games (over/under sur le nombre de games joués). Chaque marché affiche le prix actuel de chaque côté — par exemple, le moneyline affiche MAG à 0¢ et VP à 100¢. Sélectionnez le côté sur lequel vous voulez trader, choisissez « Acheter » pour prendre une position ou « Vendre » pour clôturer une position existante, entrez votre montant et cliquez sur « Trader ». Si le côté que vous avez choisi est correct à la fin du match et que le marché est résolu, vos parts rapportent 1 $ chacune. Si c'est incorrect, elles rapportent 0 $. Vous pouvez également vendre vos parts à tout moment avant la fin du match pour sécuriser un profit ou limiter une perte.
Les cotes Series Moneyline actuelles pour « Magic vs. Virtus.pro » indiquent Magic à 0¢ (probabilité implicite de 0 %) et Virtus.pro à 100¢ (100 %). Toutes les cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts, reflétant la dernière vision collective du déroulement de ce match. Revenez fréquemment ou ajoutez cette page à vos favoris pour suivre l'évolution des cotes à l'approche du match.
Oui. Vous n'avez pas besoin de trader pour rester informé. Cette page sert de suivi des cotes en direct pour le match Magic contre Virtus.pro. Les cotes du Series Moneyline, des gagnants de game individuels, du handicap de game et du total de games sont toutes mises à jour en temps réel à mesure que de nouveaux trades sont effectués. Vous pouvez utiliser le graphique pour suivre l'évolution des lignes à l'approche du match — les changements de cotes signalent souvent de nouvelles informations comme des changements de roster, la forme récente ou des mouvements importants de la part de gros traders. Consultez les sections Head to Head, Form Guide et Map Winrate sur certains matchups pour des données et du contexte plus approfondis. Ajoutez cette page à vos favoris, consultez la section commentaires pour voir ce que disent les autres traders, et utilisez les filtres de période sur le graphique pour examiner l'évolution des cotes. C'est une fenêtre gratuite et en temps réel sur les attentes du marché.
Les cotes de Polymarket sont fixées par de vrais traders qui engagent de l'argent réel derrière leurs convictions, ce qui tend à produire des probabilités bien calibrées. Avec $1.2K tradés sur « Magic vs. Virtus.pro », ces prix agrègent les connaissances collectives et la conviction des participants actifs — de manière similaire à la façon dont les bookmakers traditionnels reflètent l'argent des parieurs avisés et du public, mais dans un marché ouvert et transparent auquel chacun peut participer. Les marchés de prédiction ont un solide historique de précision, en particulier à l'approche de la résolution des événements. Pour les dernières statistiques, consultez la page de précision sur Polymarket.
Pour placer votre premier trade sur « Magic vs. Virtus.pro », inscrivez-vous pour un compte Polymarket gratuit et approvisionnez-le en utilisant des cryptomonnaies, une carte de crédit ou de débit, ou un virement bancaire. Une fois votre compte approvisionné, revenez sur cette page et choisissez un type de marché — Series Moneyline, Gagnants de Game Individuels, Handicap de Game ou Total de Games — sélectionnez le côté sur lequel vous voulez trader (par ex. MAG ou VP sur le moneyline), entrez votre montant et cliquez sur « Trader ». Si vous êtes nouveau dans les marchés de prédiction, cliquez sur le lien « Comment ça marche » en haut de n'importe quelle page Polymarket pour un guide étape par étape.
Sur Polymarket, le prix de chaque côté d'un marché représente la probabilité implicite du marché. Un prix de 0¢ pour MAG sur le Series Moneyline signifie que les traders estiment collectivement qu'il y a environ 0 % de chances que Magic remporte ce match. Si vous achetez des parts MAG à 0¢ et qu'ils gagnent, vous recevez 1 $ par part — soit un profit de 100¢ par part. S'ils perdent, ces parts valent 0 $. La même logique s'applique aux gagnants de game individuels, aux handicaps de game et au total de games : un prix plus bas signifie un gain potentiel plus élevé mais une probabilité implicite plus faible d'être correct.
Le match « Magic vs. Virtus.pro » est prévu le April 18, 2026 à 8:00 AM ET dans le MLBB Continental Championships. Le trading reste ouvert et les cotes continueront d'évoluer à mesure que de nouvelles informations émergent à l'approche du match. Le marché est résolu une fois la série terminée et les résultats officiels confirmés par la source de résolution. Le moment exact de la résolution dépend du nombre de games joués dans la série Best of 3.
Le marché « Magic vs. Virtus.pro » compte 120 commentaires où les traders partagent leurs analyses, débattent des résultats du match et discutent des développements récents comme les changements de roster et la forme récente. Faites défiler jusqu'à la section commentaires pour rejoindre la conversation. Vous pouvez également consulter l'onglet « Principaux détenteurs » pour voir comment les plus gros traders du marché sont positionnés, ou l'onglet « Activité » pour un flux en temps réel des transactions effectuées.
Polymarket est le plus grand marché de prédiction au monde, où vous pouvez rester informé et trader sur des événements du monde réel. Les traders achètent et vendent des parts sur des résultats couvrant la politique, le sport, les cryptomonnaies, la finance, la technologie, la culture et l'esport — y compris les tournois et matchs de League of Legends, CS2, Valorant, Dota 2, et plus encore. Les prix reflètent des probabilités participatives en temps réel soutenues par de l'argent réel, offrant une alternative transparente et orientée par le marché aux sources de cotes traditionnelles. Que vous soyez un trader esport expérimenté ou que vous débutiez, Polymarket vous permet de mettre vos connaissances à profit.


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