RRQ Hoshi vs Team Liquid ID

RRQ Hoshi
RRQ Hoshi
10:00 AMApril 5
Team Liquid ID
Team Liquid ID
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match. Otherwise, this market will resolve to "Team Liquid ID". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID's flawless 2-0 regular season start, including a 2-1 win over Natus Vincere and a 2-0 sweep of EVOS, has propelled them to second in MPL Indonesia Season 17 standings, while RRQ Hoshi languishes at the bottom after 0-2 sweeps by NAVI and ONIC Ph, dropping all four maps in Week 1. This stark form disparity, amid patch 2.1.61's meta favoring heroes like Sora and Yi Sun-shin under annual map changes, underscores TLID's momentum from stable roster (Aran EXP, Drichel mid, Kyouu gold) against RRQ's shaky integration of new additions like Super Kenn (jungle) and Yehezkiel. Despite RRQ's 2-0 head-to-head win over TLID in Season 16, the April 5 BO3 clash tests RRQ's recovery in the double round robin race for top-6 playoffs.

Team Liquid ID's flawless 2-0 regular season start, including a 2-1 win over Natus Vincere and a 2-0 sweep of EVOS, has propelled them to second in MPL Indonesia Season 17 standings, while RRQ Hoshi languishes at the bottom after 0-2 sweeps by NAVI and ONIC Ph, dropping all four maps in Week 1. This stark form disparity, amid patch 2.1.61's meta favoring heroes like Sora and Yi Sun-shin under annual map changes, underscores TLID's momentum from stable roster (Aran EXP, Drichel mid, Kyouu gold) against RRQ's shaky integration of new additions like Super Kenn (jungle) and Yehezkiel. Despite RRQ's 2-0 head-to-head win over TLID in Season 16, the April 5 BO3 clash tests RRQ's recovery in the double round robin race for top-6 playoffs.

Resumen experimental generado por IA con datos de Polymarket · Actualizado

Cuidado con los enlaces externos.

RRQ Hoshi vs Team Liquid ID

RRQ Hoshi
RRQ Hoshi
10:00 AMApril 5
Team Liquid ID
Team Liquid ID
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match. Otherwise, this market will resolve to "Team Liquid ID". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID's flawless 2-0 regular season start, including a 2-1 win over Natus Vincere and a 2-0 sweep of EVOS, has propelled them to second in MPL Indonesia Season 17 standings, while RRQ Hoshi languishes at the bottom after 0-2 sweeps by NAVI and ONIC Ph, dropping all four maps in Week 1. This stark form disparity, amid patch 2.1.61's meta favoring heroes like Sora and Yi Sun-shin under annual map changes, underscores TLID's momentum from stable roster (Aran EXP, Drichel mid, Kyouu gold) against RRQ's shaky integration of new additions like Super Kenn (jungle) and Yehezkiel. Despite RRQ's 2-0 head-to-head win over TLID in Season 16, the April 5 BO3 clash tests RRQ's recovery in the double round robin race for top-6 playoffs.

Team Liquid ID's flawless 2-0 regular season start, including a 2-1 win over Natus Vincere and a 2-0 sweep of EVOS, has propelled them to second in MPL Indonesia Season 17 standings, while RRQ Hoshi languishes at the bottom after 0-2 sweeps by NAVI and ONIC Ph, dropping all four maps in Week 1. This stark form disparity, amid patch 2.1.61's meta favoring heroes like Sora and Yi Sun-shin under annual map changes, underscores TLID's momentum from stable roster (Aran EXP, Drichel mid, Kyouu gold) against RRQ's shaky integration of new additions like Super Kenn (jungle) and Yehezkiel. Despite RRQ's 2-0 head-to-head win over TLID in Season 16, the April 5 BO3 clash tests RRQ's recovery in the double round robin race for top-6 playoffs.

Resumen experimental generado por IA con datos de Polymarket · Actualizado

Cuidado con los enlaces externos.