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icon for NCAA Tournament: How many buzzer beaters?

NCAA Tournament: How many buzzer beaters?

icon for NCAA Tournament: How many buzzer beaters?

NCAA Tournament: How many buzzer beaters?

$37,949 Vol.

13 abr 2026
Polymarket

$37,949 Vol.

Polymarket

Al menos 1

$11,310 Vol.

2 o más

$0 Vol.

3+

$1,653 Vol.

No

4+

$6,211 Vol.

No

Más de 5

$3,702 Vol.

No

6+

$2,682 Vol.

No

7+

$4,669 Vol.

No

8 o más

$2,825 Vol.

No

9+

$4,895 Vol.

No

This market will resolve to “Yes” if the total number of buzzer beater shots scored to end any regulation 2nd half or overtime period during the 2026 Men’s NCAA Tournament equals or exceeds the listed number. Otherwise, the market will resolve to “No” If no buzzer beater is scored during the 2026 NCAA Tournament, the market will resolve to “No” A ‘buzzer beater’ is a made field goal that is scored at the expiration (leaving zero seconds on game clock) of any second-half or overtime period during the NCAA Tournament and ties the game or gives the shooting team the lead. First-half buzzer beaters will not count. Shots by a team that is already ahead or behind and that do not result in a tie or lead change will not count. Shots made at the end of the shot clock are not considered buzzer beaters. If the tournament concludes early, is shortened, or is truncated for any reason, the outcome shall be determined using available NCAA statistics for completed games. If the NCAA Tournament is cancelled, postponed after April 30, 2026, 11:59 PM ET, or if the exact number of “buzzer beaters” cannot be determined within that timeframe, this market will resolve to "No". The primary resolution source for this market will be official information from the NCAA and its official broadcast partners; however, a consensus of credible reporting may also be used.The 2026 NCAA Men's Tournament concluded Monday with Michigan's national championship victory over UConn, following Final Four triumphs over Arizona and Illinois, respectively, producing exactly three game-winning buzzer beaters per official tracking. Dylan Darling's layup lifted St. John's past Kansas in the Round of 32 on March 22, Trey Kaufman-Renn's tip-in propelled Purdue over Texas in the Sweet 16 on March 26, and Braylon Mullins' iconic 35-foot three-pointer stunned No. 1 Duke to send UConn to the Final Four in the Elite Eight on March 29. Absent late-stage drama in Indianapolis, the modest total reflects March Madness' rarity of such heroics amid 67 games.

This market will resolve to “Yes” if the total number of buzzer beater shots scored to end any regulation 2nd half or overtime period during the 2026 Men’s NCAA Tournament equals or exceeds the listed number. Otherwise, the market will resolve to “No”

If no buzzer beater is scored during the 2026 NCAA Tournament, the market will resolve to “No”

A ‘buzzer beater’ is a made field goal that is scored at the expiration (leaving zero seconds on game clock) of any second-half or overtime period during the NCAA Tournament and ties the game or gives the shooting team the lead. First-half buzzer beaters will not count. Shots by a team that is already ahead or behind and that do not result in a tie or lead change will not count. Shots made at the end of the shot clock are not considered buzzer beaters.

If the tournament concludes early, is shortened, or is truncated for any reason, the outcome shall be determined using available NCAA statistics for completed games.

If the NCAA Tournament is cancelled, postponed after April 30, 2026, 11:59 PM ET, or if the exact number of “buzzer beaters” cannot be determined within that timeframe, this market will resolve to "No".

The primary resolution source for this market will be official information from the NCAA and its official broadcast partners; however, a consensus of credible reporting may also be used.
Volumen
$37,949
Fecha de finalización
13 abr 2026
Mercado abierto
Mar 18, 2026, 4:08 PM ET
This market will resolve to “Yes” if the total number of buzzer beater shots scored to end any regulation 2nd half or overtime period during the 2026 Men’s NCAA Tournament equals or exceeds the listed number. Otherwise, the market will resolve to “No” If no buzzer beater is scored during the 2026 NCAA Tournament, the market will resolve to “No” A ‘buzzer beater’ is a made field goal that is scored at the expiration (leaving zero seconds on game clock) of any second-half or overtime period during the NCAA Tournament and ties the game or gives the shooting team the lead. First-half buzzer beaters will not count. Shots by a team that is already ahead or behind and that do not result in a tie or lead change will not count. Shots made at the end of the shot clock are not considered buzzer beaters. If the tournament concludes early, is shortened, or is truncated for any reason, the outcome shall be determined using available NCAA statistics for completed games. If the NCAA Tournament is cancelled, postponed after April 30, 2026, 11:59 PM ET, or if the exact number of “buzzer beaters” cannot be determined within that timeframe, this market will resolve to "No". The primary resolution source for this market will be official information from the NCAA and its official broadcast partners; however, a consensus of credible reporting may also be used.

Resultado propuesto: Sí

Sin disputa

Resultado final: Sí

This market will resolve to “Yes” if the total number of buzzer beater shots scored to end any regulation 2nd half or overtime period during the 2026 Men’s NCAA Tournament equals or exceeds the listed number. Otherwise, the market will resolve to “No” If no buzzer beater is scored during the 2026 NCAA Tournament, the market will resolve to “No” A ‘buzzer beater’ is a made field goal that is scored at the expiration (leaving zero seconds on game clock) of any second-half or overtime period during the NCAA Tournament and ties the game or gives the shooting team the lead. First-half buzzer beaters will not count. Shots by a team that is already ahead or behind and that do not result in a tie or lead change will not count. Shots made at the end of the shot clock are not considered buzzer beaters. If the tournament concludes early, is shortened, or is truncated for any reason, the outcome shall be determined using available NCAA statistics for completed games. If the NCAA Tournament is cancelled, postponed after April 30, 2026, 11:59 PM ET, or if the exact number of “buzzer beaters” cannot be determined within that timeframe, this market will resolve to "No". The primary resolution source for this market will be official information from the NCAA and its official broadcast partners; however, a consensus of credible reporting may also be used.The 2026 NCAA Men's Tournament concluded Monday with Michigan's national championship victory over UConn, following Final Four triumphs over Arizona and Illinois, respectively, producing exactly three game-winning buzzer beaters per official tracking. Dylan Darling's layup lifted St. John's past Kansas in the Round of 32 on March 22, Trey Kaufman-Renn's tip-in propelled Purdue over Texas in the Sweet 16 on March 26, and Braylon Mullins' iconic 35-foot three-pointer stunned No. 1 Duke to send UConn to the Final Four in the Elite Eight on March 29. Absent late-stage drama in Indianapolis, the modest total reflects March Madness' rarity of such heroics amid 67 games.

This market will resolve to “Yes” if the total number of buzzer beater shots scored to end any regulation 2nd half or overtime period during the 2026 Men’s NCAA Tournament equals or exceeds the listed number. Otherwise, the market will resolve to “No”

If no buzzer beater is scored during the 2026 NCAA Tournament, the market will resolve to “No”

A ‘buzzer beater’ is a made field goal that is scored at the expiration (leaving zero seconds on game clock) of any second-half or overtime period during the NCAA Tournament and ties the game or gives the shooting team the lead. First-half buzzer beaters will not count. Shots by a team that is already ahead or behind and that do not result in a tie or lead change will not count. Shots made at the end of the shot clock are not considered buzzer beaters.

If the tournament concludes early, is shortened, or is truncated for any reason, the outcome shall be determined using available NCAA statistics for completed games.

If the NCAA Tournament is cancelled, postponed after April 30, 2026, 11:59 PM ET, or if the exact number of “buzzer beaters” cannot be determined within that timeframe, this market will resolve to "No".

The primary resolution source for this market will be official information from the NCAA and its official broadcast partners; however, a consensus of credible reporting may also be used.
Volumen
$37,949
Fecha de finalización
13 abr 2026
Mercado abierto
Mar 18, 2026, 4:08 PM ET
This market will resolve to “Yes” if the total number of buzzer beater shots scored to end any regulation 2nd half or overtime period during the 2026 Men’s NCAA Tournament equals or exceeds the listed number. Otherwise, the market will resolve to “No” If no buzzer beater is scored during the 2026 NCAA Tournament, the market will resolve to “No” A ‘buzzer beater’ is a made field goal that is scored at the expiration (leaving zero seconds on game clock) of any second-half or overtime period during the NCAA Tournament and ties the game or gives the shooting team the lead. First-half buzzer beaters will not count. Shots by a team that is already ahead or behind and that do not result in a tie or lead change will not count. Shots made at the end of the shot clock are not considered buzzer beaters. If the tournament concludes early, is shortened, or is truncated for any reason, the outcome shall be determined using available NCAA statistics for completed games. If the NCAA Tournament is cancelled, postponed after April 30, 2026, 11:59 PM ET, or if the exact number of “buzzer beaters” cannot be determined within that timeframe, this market will resolve to "No". The primary resolution source for this market will be official information from the NCAA and its official broadcast partners; however, a consensus of credible reporting may also be used.

Resultado propuesto: Sí

Sin disputa

Resultado final: Sí

Cuidado con los enlaces externos.

Preguntas frecuentes

"NCAA Tournament: How many buzzer beaters?" es un mercado de predicción en Polymarket con 9 resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "Al menos 1" con 100%, seguido de "2 o más" con 100%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 100¢ implica que el mercado colectivamente asigna una probabilidad de 100% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

A día de hoy, "NCAA Tournament: How many buzzer beaters?" ha generado $37.9K en volumen total de trading desde que el mercado se lanzó el Mar 18, 2026. Este nivel de actividad refleja un fuerte compromiso de la comunidad de Polymarket y ayuda a garantizar que las probabilidades actuales estén respaldadas por un amplio grupo de participantes del mercado. Puedes seguir los movimientos de precios en vivo y operar en cualquier resultado directamente en esta página.

Para operar en "NCAA Tournament: How many buzzer beaters?", explora los 9 resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "NCAA Tournament: How many buzzer beaters?" es "Al menos 1" con 100%, lo que significa que el mercado asigna una probabilidad de 100% a ese resultado. El siguiente resultado más cercano es "2 o más" con 100%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

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