LCK (Corea del Sur) 71%
LPL (China) 24%
LEC (Europa / EMEA) 4.3%
CBLOL (Brasil) 2.9%
$45,165 Vol.
$45,165 Vol.
Dec 31, 2026

LCK (Corea del Sur)
71%

LPL (China)
24%

LEC (Europa / EMEA)
4%

CBLOL (Brasil)
3%

LCP (Asia-Pacífico)
1%

LCS (Norteamérica)
1%
LCK (Corea del Sur) 71%
LPL (China) 24%
LEC (Europa / EMEA) 4.3%
CBLOL (Brasil) 2.9%
$45,165 Vol.
$45,165 Vol.
Dec 31, 2026

LCK (Corea del Sur)
$8,418 Vol.
71%

LPL (China)
$6,257 Vol.
24%

LEC (Europa / EMEA)
$5,314 Vol.
4%

CBLOL (Brasil)
$14,263 Vol.
3%

LCP (Asia-Pacífico)
$5,021 Vol.
1%

LCS (Norteamérica)
$5,891 Vol.
1%
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Mercado abierto: Dec 30, 2025, 10:14 AM ET
Volumen
$45,165Fecha de finalización
Dec 31, 2026Mercado abierto
Dec 30, 2025, 10:14 AM ETResolver
0x2F5e3684c...This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
Preguntas frecuentes