Vitality vs Manchester City Esports

Vitality
Vitality
4
0
FINAL
Manchester City Esports
Manchester City Esports
$945.73 Vol.Polymarket

Moneyline

$180 Vol.

Game 1 Winner

$350 Vol.

Game Handicap

$80 Vol.

Total Games

$336 Vol.

This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 3 or more games than Manchester City Esports in this match. Otherwise, this market will resolve to "Manchester City Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 2 or more games than Manchester City Esports in this match. Otherwise, this market will resolve to "Manchester City Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Vitality. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Over" if Vitality and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Over" if Vitality and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Over" if Vitality and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Vitality. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Vitality. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Vitality. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Vitality. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Vitality. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 4 or more games than Manchester City Esports in this match. Otherwise, this market will resolve to "Manchester City Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Vitality enters this BO7 upper bracket semifinal as the EU RLCS #2-ranked squad with 46 points, leveraging dominant recent form including a 3-2 group stage victory over Manchester City Esports on March 27—where zen earned MVP honors with a 7.73 rating—and a flawless 4-0 playoffs rout of Inner Sircle. Manchester City, EU #6 at 16 points, advanced via a 3-0 group win over Gentle Mates and a tense 4-3 lower bracket triumph against Kaydop Corp, bolstered by new addition Seikoo (joined March 8) alongside accro and ejby. Top 4 finishes secure vital Paris Major qualification points in this double-elimination AFL playoffs format, highlighting Vitality's offensive edge versus City's rising momentum.

Team Vitality enters this BO7 upper bracket semifinal as the EU RLCS #2-ranked squad with 46 points, leveraging dominant recent form including a 3-2 group stage victory over Manchester City Esports on March 27—where zen earned MVP honors with a 7.73 rating—and a flawless 4-0 playoffs rout of Inner Sircle. Manchester City, EU #6 at 16 points, advanced via a 3-0 group win over Gentle Mates and a tense 4-3 lower bracket triumph against Kaydop Corp, bolstered by new addition Seikoo (joined March 8) alongside accro and ejby. Top 4 finishes secure vital Paris Major qualification points in this double-elimination AFL playoffs format, highlighting Vitality's offensive edge versus City's rising momentum.

Resumen experimental generado por IA con datos de Polymarket · Actualizado

Cuidado con los enlaces externos.

Vitality vs Manchester City Esports

Vitality
Vitality
4
0
FINAL
Manchester City Esports
Manchester City Esports
$945.73 Vol.Polymarket

Moneyline

$180 Vol.

Game 1 Winner

$350 Vol.

Game Handicap

$80 Vol.

Total Games

$336 Vol.

This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 3 or more games than Manchester City Esports in this match. Otherwise, this market will resolve to "Manchester City Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 2 or more games than Manchester City Esports in this match. Otherwise, this market will resolve to "Manchester City Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Vitality. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Over" if Vitality and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Over" if Vitality and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Over" if Vitality and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Vitality. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Vitality. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Vitality. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Vitality. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Vitality. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Vitality. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Semifinal 1 match between Vitality and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 2:00PM ET. This market will resolve to "Vitality" if Vitality wins 4 or more games than Manchester City Esports in this match. Otherwise, this market will resolve to "Manchester City Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Vitality enters this BO7 upper bracket semifinal as the EU RLCS #2-ranked squad with 46 points, leveraging dominant recent form including a 3-2 group stage victory over Manchester City Esports on March 27—where zen earned MVP honors with a 7.73 rating—and a flawless 4-0 playoffs rout of Inner Sircle. Manchester City, EU #6 at 16 points, advanced via a 3-0 group win over Gentle Mates and a tense 4-3 lower bracket triumph against Kaydop Corp, bolstered by new addition Seikoo (joined March 8) alongside accro and ejby. Top 4 finishes secure vital Paris Major qualification points in this double-elimination AFL playoffs format, highlighting Vitality's offensive edge versus City's rising momentum.

Team Vitality enters this BO7 upper bracket semifinal as the EU RLCS #2-ranked squad with 46 points, leveraging dominant recent form including a 3-2 group stage victory over Manchester City Esports on March 27—where zen earned MVP honors with a 7.73 rating—and a flawless 4-0 playoffs rout of Inner Sircle. Manchester City, EU #6 at 16 points, advanced via a 3-0 group win over Gentle Mates and a tense 4-3 lower bracket triumph against Kaydop Corp, bolstered by new addition Seikoo (joined March 8) alongside accro and ejby. Top 4 finishes secure vital Paris Major qualification points in this double-elimination AFL playoffs format, highlighting Vitality's offensive edge versus City's rising momentum.

Resumen experimental generado por IA con datos de Polymarket · Actualizado

Cuidado con los enlaces externos.