In the Asia Pacific League 2026 North Kickoff upper bracket semifinal, KINOTROPE gaming faces SCARZ in a pivotal Bo3 matchup on April 3, with both Japanese squads entering as top qualifiers from last year's APAC North standings—KINOTROPE first, SCARZ second. KINOTROPE advanced with a gritty 2-1 quarterfinal win over ex-PSG Talon, splitting maps tightly on Chalet, Fortress, and Clubhouse, while SCARZ cruised 2-0 past FEARX on Lair and Bank. Fresh roster overhauls in late March—KINOTROPE adding Ayagator, Eclair, and gatorada; SCARZ incorporating Nina and YuKiz—introduce new synergies amid SCARZ's dominant head-to-head history, including five wins in six recent series. Double-elimination format heightens stakes for Major qualification.
Resumen experimental generado por IA con datos de Polymarket · ActualizadoKINOTROPE gaming vs SCARZ


This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ.
This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Mar 31, 2026, 10:00 PM ET
Fuente de resolución
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...KINOTROPE gaming vs SCARZ


This market will resolve to "KINOTROPE gaming" if KINOTROPE gaming win the match against SCARZ.
This market will resolve to "SCARZ" if SCARZ win the match against KINOTROPE gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercado abierto: Mar 31, 2026, 10:00 PM ET
Fuente de resolución
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...In the Asia Pacific League 2026 North Kickoff upper bracket semifinal, KINOTROPE gaming faces SCARZ in a pivotal Bo3 matchup on April 3, with both Japanese squads entering as top qualifiers from last year's APAC North standings—KINOTROPE first, SCARZ second. KINOTROPE advanced with a gritty 2-1 quarterfinal win over ex-PSG Talon, splitting maps tightly on Chalet, Fortress, and Clubhouse, while SCARZ cruised 2-0 past FEARX on Lair and Bank. Fresh roster overhauls in late March—KINOTROPE adding Ayagator, Eclair, and gatorada; SCARZ incorporating Nina and YuKiz—introduce new synergies amid SCARZ's dominant head-to-head history, including five wins in six recent series. Double-elimination format heightens stakes for Major qualification.
Resumen experimental generado por IA con datos de Polymarket · Actualizado
Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
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