LCK (Südkorea) 73%
LPL (China) 25%
LEC (Europa / EMEA) 3.0%
LCS (Nordamerika) 1.0%
$44,202 Vol.
$44,202 Vol.
Dec 31, 2026

LCK (Südkorea)
73%

LPL (China)
25%

LEC (Europa / EMEA)
3%

LCS (Nordamerika)
1%

CBLOL (Brasilien)
1%

LCP (Asien-Pazifik)
<1%
LCK (Südkorea) 73%
LPL (China) 25%
LEC (Europa / EMEA) 3.0%
LCS (Nordamerika) 1.0%
$44,202 Vol.
$44,202 Vol.
Dec 31, 2026

LCK (Südkorea)
$8,359 Vol.
73%

LPL (China)
$6,206 Vol.
25%

LEC (Europa / EMEA)
$5,156 Vol.
3%

LCS (Nordamerika)
$5,498 Vol.
1%

CBLOL (Brasilien)
$14,140 Vol.
1%

LCP (Asien-Pazifik)
$4,844 Vol.
<1%
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Markt eröffnet: Dec 30, 2025, 10:14 AM ET
Volumen
$44,202Enddatum
Dec 31, 2026Markt eröffnet
Dec 30, 2025, 10:14 AM ETResolver
0x2F5e3684c...This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Vorsicht bei externen Links.
Vorsicht bei externen Links.
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