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icon for BC.Game会在5月之前进行名册移动吗?

BC.Game会在5月之前进行名册移动吗?

icon for BC.Game会在5月之前进行名册移动吗?

BC.Game会在5月之前进行名册移动吗?

>99% 概率
Polymarket

$48,567 交易量

>99% 概率
Polymarket

$48,567 交易量

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
交易量
$48,567
结束日期
2026-04-30
市场开放时间
Feb 2, 2026, 6:05 PM ET
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.

已提议结果: 是

无争议

最终结果: 是

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
交易量
$48,567
结束日期
2026-04-30
市场开放时间
Feb 2, 2026, 6:05 PM ET
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.

已提议结果: 是

无争议

最终结果: 是

警惕外部链接哦。

常见问题

"BC.Game会在5月之前进行名册移动吗? "是 Polymarket 上一个拥有 2 个可能结果的预测市场,交易者根据自己的判断买卖份额。当前领先结果为"BC.Game会在五月前更换阵容吗?",概率为 100%。价格反映社区的实时概率。例如,价格为 100¢ 的份额意味着市场集体认为该结果的概率为 100%。这些赔率会随着交易者的反应而不断变化。正确结果的份额在市场结算时可兑换为每份 $1。

截至目前,"BC.Game会在5月之前进行名册移动吗? "已产生 $48.6K 的总交易量(自Feb 2, 2026市场上线以来)。这一活跃度反映了 Polymarket 社区的高度参与,并确保当前赔率由广泛的市场参与者共同形成。你可以直接在本页追踪实时价格变动并交易任何结果。

要在"BC.Game会在5月之前进行名册移动吗? "上交易,浏览本页上列出的 2 个可用结果。每个结果显示一个代表市场隐含概率的当前价格。要建仓,选择你认为最可能的结果,选择"是"支持或"否"反对,输入金额并点击"交易"。如果你选择的结果在市场结算时正确,你的"是"份额每份支付 $1。如果不正确,支付 $0。你也可以在结算前随时卖出份额。

"BC.Game会在5月之前进行名册移动吗? "的当前领先者是"BC.Game会在五月前更换阵容吗?",概率为 100%,意味着市场对该结果的概率评估为 100%。这些赔率随着交易者买卖份额而实时更新。请经常回来查看或将本页加入书签。

"BC.Game会在5月之前进行名册移动吗? "的结算规则明确定义了每个结果被宣布为获胜者所需满足的条件——包括用于确定结果的官方数据来源。你可以在本页评论上方的"规则"部分查看完整的结算标准。我们建议在交易前仔细阅读规则,因为它们规定了精确的条件、特殊情况和数据来源。