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LoL : MSI 2026中獎地區

Market icon

LoL : MSI 2026中獎地區

LCK(韓國) 63%

LPL(中國) 29%

LEC(歐洲 / EMEA) 5.8%

CBLOL(巴西) 3.6%

Polymarket

$52,588 交易量

LCK(韓國) 63%

LPL(中國) 29%

LEC(歐洲 / EMEA) 5.8%

CBLOL(巴西) 3.6%

Polymarket

$52,588 交易量

LCK(韓國)

$16,034 交易量

63%

LPL(中國)

$10,428 交易量

29%

LEC(歐洲 / EMEA)

$10,750 交易量

6%

CBLOL(巴西)

$5,136 交易量

4%

LCS(北美)

$4,703 交易量

2%

LCP(亞太地區)

$5,538 交易量

2%

This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)Trader consensus favors LCK at 62.5% implied probability for MSI 2026 victory, bolstered by T1's Worlds 2025 championship run with Gumayusi earning finals MVP and unbeaten Split 1 starts for Gen.G (5-0) and T1 (5-0), signaling deep roster strength and qualification edge via playoffs. LPL trails at 28.5% amid LNG Esports' dominant 6-0 regular season lead, positioning powerhouses like BLG (#1 Global Power Rankings) as contenders despite recent inconsistencies. LEC's 5.9% reflects G2's stunning 3-0 First Stand sweep over Gen.G and 6-0 aggregate vs. LCK squads, hinting at upset potential, while CBLOL, LCS, and LCP lag due to weaker historical international brackets and Split form. Hosted in Daejeon, South Korea, home advantage further entrenches LCK positioning.

This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026.

If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other".

The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used.

Regions counted in MSI 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
交易量
$52,588
結束日期
2026-07-12
市場開放時間
Mar 3, 2026, 4:02 PM ET
This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)
This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)Trader consensus favors LCK at 62.5% implied probability for MSI 2026 victory, bolstered by T1's Worlds 2025 championship run with Gumayusi earning finals MVP and unbeaten Split 1 starts for Gen.G (5-0) and T1 (5-0), signaling deep roster strength and qualification edge via playoffs. LPL trails at 28.5% amid LNG Esports' dominant 6-0 regular season lead, positioning powerhouses like BLG (#1 Global Power Rankings) as contenders despite recent inconsistencies. LEC's 5.9% reflects G2's stunning 3-0 First Stand sweep over Gen.G and 6-0 aggregate vs. LCK squads, hinting at upset potential, while CBLOL, LCS, and LCP lag due to weaker historical international brackets and Split form. Hosted in Daejeon, South Korea, home advantage further entrenches LCK positioning.

This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026.

If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other".

The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used.

Regions counted in MSI 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
交易量
$52,588
結束日期
2026-07-12
市場開放時間
Mar 3, 2026, 4:02 PM ET
This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)

警惕外部連結哦。

Frequently Asked Questions

"LoL : MSI 2026中獎地區" is a prediction market on Polymarket with 6 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "LCK(韓國)" at 63%, followed by "LPL(中國)" at 28%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 63¢ implies that the market collectively assigns a 63% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "LoL : MSI 2026中獎地區" has generated $52.6K in total trading volume since the market launched on Mar 3, 2026. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "LoL : MSI 2026中獎地區," browse the 6 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

The current frontrunner for "LoL : MSI 2026中獎地區" is "LCK(韓國)" at 63%, meaning the market assigns a 63% chance to that outcome. The next closest outcome is "LPL(中國)" at 28%. These odds update in real-time as traders buy and sell shares, so they reflect the latest collective view of what's most likely to happen. Check back frequently or bookmark this page to follow how the odds shift as new information emerges.

The resolution rules for "LoL : MSI 2026中獎地區" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.