Shaiikademy and 6Targets Esports, both Australian squads, meet in the upper bracket quarterfinals of the Asia Pacific League 2026 Oceania Kickoff playoffs, a double-elimination BO3 series on April 5 that advances the winner toward BLAST R6 Major qualification. The A-Tier online PC event launched March 29 with early matches like ENTERPRISE Esports' 2-0 over Barbie Boys and Man eSports LFO's 2-0 shutout of Rock LFO, highlighting defensive dominance on maps like Chalet (86% defense win rate). Both teams enter undefeated in tournament play, with Shaiikademy posting mixed qualifier form (wins over Antic Legacy and Kelton's Knights amid losses to stronger foes) and 6Targets at 40% recent win rate. Stable rosters—Shaiikademy's LeBriJames, Arcanum, Rhani, Fxulty, KKin; 6Targets' kynvx, Nikoh, Orion, Qcxie, Xethy—face no reported changes amid the Rainbow Six Siege (2025) meta favoring bans on key attackers.
基於Polymarket數據的AI實驗性摘要 · 更新於Shaiikademy vs 6Targets Esports


This market will resolve to "Shaiikademy" if Shaiikademy win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Shaiikademy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Mar 31, 2026, 1:10 PM ET
Shaiikademy vs 6Targets Esports


This market will resolve to "Shaiikademy" if Shaiikademy win the match against 6Targets Esports.
This market will resolve to "6Targets Esports" if 6Targets Esports win the match against Shaiikademy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Mar 31, 2026, 1:10 PM ET
Shaiikademy and 6Targets Esports, both Australian squads, meet in the upper bracket quarterfinals of the Asia Pacific League 2026 Oceania Kickoff playoffs, a double-elimination BO3 series on April 5 that advances the winner toward BLAST R6 Major qualification. The A-Tier online PC event launched March 29 with early matches like ENTERPRISE Esports' 2-0 over Barbie Boys and Man eSports LFO's 2-0 shutout of Rock LFO, highlighting defensive dominance on maps like Chalet (86% defense win rate). Both teams enter undefeated in tournament play, with Shaiikademy posting mixed qualifier form (wins over Antic Legacy and Kelton's Knights amid losses to stronger foes) and 6Targets at 40% recent win rate. Stable rosters—Shaiikademy's LeBriJames, Arcanum, Rhani, Fxulty, KKin; 6Targets' kynvx, Nikoh, Orion, Qcxie, Xethy—face no reported changes amid the Rainbow Six Siege (2025) meta favoring bans on key attackers.
基於Polymarket數據的AI實驗性摘要 · 更新於
警惕外部連結哦。
警惕外部連結哦。
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