paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於paiN Academy vs Vexa
Moneyline
$42.4K 交易量
Map 1 Winner
$3.7K 交易量
Total Maps
$16 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$20 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$26 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
paiN Academy vs Vexa
Moneyline
$42.4K 交易量
Map 1 Winner
$3.7K 交易量
Total Maps
$16 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$20 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$5 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions
Odd/Even Total Kills
$0 交易量
Odd/Even Total Rounds
$26 交易量
This market will resolve to "paiN Academy" if paiN Academy win the match against Vexa.
This market will resolve to "Vexa" if Vexa win the match against paiN Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Apr 16, 2026, 2:14 AM ET
結算來源
https://hltv.orgResolver
0x65070BE91...paiN Academy enters the CCT South America Challengers #1 playoffs BO3 matchup against Vexa as the higher-ranked side at #216 HLTV versus Vexa's #274, reflecting stronger recent form with a 42.9% win rate over the past three months, including 2-1 victories over Crashers and MAGICOS in recent qualifiers. Vexa struggles amid a 0% win rate in March ESL Challenger League exits to GameHunters and DASH, hampered by roster inconsistencies despite nolkz and ryuzen leading. Head-to-head favors paiN with a prior 2-1 series win, emphasizing their stable Tatu-Markz-tsug core's edge in CS2 map pool adaptation during this double-elimination bracket pressure cooker.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於警惕外部連結哦。
警惕外部連結哦。


警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions