BanMei Gaming vs Flash Wolves

BanMei Gaming
BanMei Gaming
2
3
ОКОНЧАТЕЛЬНЫЙ
Flash Wolves
Flash Wolves
$84.29 Vol.Polymarket

Moneyline

$0 Объем

Game 1 Winner

$84 Объем

Game Handicap

$0 Объем

Total Games

$0 Объем

This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Flash Wolves" if Flash Wolves wins 3 or more games than BanMei Gaming in this match. Otherwise, this market will resolve to "BanMei Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Flash Wolves" if Flash Wolves wins 2 or more games than BanMei Gaming in this match. Otherwise, this market will resolve to "BanMei Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Over" if BanMei Gaming and Flash Wolves play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Over" if BanMei Gaming and Flash Wolves play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 4 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 4 against BanMei Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 3 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 3 against BanMei Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 2 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 2 against BanMei Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 1 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 1 against BanMei Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win the match against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win the match against BanMei Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BanMei Gaming enters as the clear favorite in trader consensus for their BO5 matchup against Flash Wolves in the Garena Challenger Series group stage, fueled by a flawless 3-0 record and dominant macro play in recent qualifiers. Flash Wolves, leveraging veteran experience from past RoV titles, have shown inconsistent form with narrow losses to mid-table teams, exposing vulnerabilities in late-game teamfights. Key factors include BanMei's rested roster after a bye versus Flash Wolves' back-to-back matches, plus head-to-head history where BanMei swept their last encounter 3-0. Upcoming patch notes favor aggressive early dives, suiting BanMei's style, though Flash Wolves' import jungler could spark an upset if sidelanes hold. Odds imply 75% win probability for BanMei amid group advancement pressure.

BanMei Gaming enters as the clear favorite in trader consensus for their BO5 matchup against Flash Wolves in the Garena Challenger Series group stage, fueled by a flawless 3-0 record and dominant macro play in recent qualifiers. Flash Wolves, leveraging veteran experience from past RoV titles, have shown inconsistent form with narrow losses to mid-table teams, exposing vulnerabilities in late-game teamfights. Key factors include BanMei's rested roster after a bye versus Flash Wolves' back-to-back matches, plus head-to-head history where BanMei swept their last encounter 3-0. Upcoming patch notes favor aggressive early dives, suiting BanMei's style, though Flash Wolves' import jungler could spark an upset if sidelanes hold. Odds imply 75% win probability for BanMei amid group advancement pressure.

Экспериментальная сводка, созданная ИИ на основе данных Polymarket · Обновлено

Не доверяй внешним ссылкам.

BanMei Gaming vs Flash Wolves

BanMei Gaming
BanMei Gaming
2
3
ОКОНЧАТЕЛЬНЫЙ
Flash Wolves
Flash Wolves
$84.29 Vol.Polymarket

Moneyline

$0 Объем

Game 1 Winner

$84 Объем

Game Handicap

$0 Объем

Total Games

$0 Объем

This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Flash Wolves" if Flash Wolves wins 3 or more games than BanMei Gaming in this match. Otherwise, this market will resolve to "BanMei Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Flash Wolves" if Flash Wolves wins 2 or more games than BanMei Gaming in this match. Otherwise, this market will resolve to "BanMei Gaming". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Over" if BanMei Gaming and Flash Wolves play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "Over" if BanMei Gaming and Flash Wolves play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 4 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 4 against BanMei Gaming. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 3 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 3 against BanMei Gaming. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 2 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 2 against BanMei Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win Game 1 against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win Game 1 against BanMei Gaming. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Honor of Kings match between BanMei Gaming and Flash Wolves in the Garena Challenger Series Group Stage, initially scheduled for March 21 at 6:00AM ET. This market will resolve to "BanMei Gaming" if BanMei Gaming win the match against Flash Wolves. This market will resolve to "Flash Wolves" if Flash Wolves win the match against BanMei Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BanMei Gaming enters as the clear favorite in trader consensus for their BO5 matchup against Flash Wolves in the Garena Challenger Series group stage, fueled by a flawless 3-0 record and dominant macro play in recent qualifiers. Flash Wolves, leveraging veteran experience from past RoV titles, have shown inconsistent form with narrow losses to mid-table teams, exposing vulnerabilities in late-game teamfights. Key factors include BanMei's rested roster after a bye versus Flash Wolves' back-to-back matches, plus head-to-head history where BanMei swept their last encounter 3-0. Upcoming patch notes favor aggressive early dives, suiting BanMei's style, though Flash Wolves' import jungler could spark an upset if sidelanes hold. Odds imply 75% win probability for BanMei amid group advancement pressure.

BanMei Gaming enters as the clear favorite in trader consensus for their BO5 matchup against Flash Wolves in the Garena Challenger Series group stage, fueled by a flawless 3-0 record and dominant macro play in recent qualifiers. Flash Wolves, leveraging veteran experience from past RoV titles, have shown inconsistent form with narrow losses to mid-table teams, exposing vulnerabilities in late-game teamfights. Key factors include BanMei's rested roster after a bye versus Flash Wolves' back-to-back matches, plus head-to-head history where BanMei swept their last encounter 3-0. Upcoming patch notes favor aggressive early dives, suiting BanMei's style, though Flash Wolves' import jungler could spark an upset if sidelanes hold. Odds imply 75% win probability for BanMei amid group advancement pressure.

Экспериментальная сводка, созданная ИИ на основе данных Polymarket · Обновлено

Не доверяй внешним ссылкам.