LCK (Южная Корея) 71%
LPL (Китай) 24%
LEC (Европа / EMEA) 4.0%
CBLOL (Бразилия) 2.9%
$45,133 Объем
$45,133 Объем
Dec 31, 2026

LCK (Южная Корея)
71%

LPL (Китай)
24%

LEC (Европа / EMEA)
4%

CBLOL (Бразилия)
3%

LCP (Азиатско-Тихоокеанский регион)
2%

LCS (Северная Америка)
1%
LCK (Южная Корея) 71%
LPL (Китай) 24%
LEC (Европа / EMEA) 4.0%
CBLOL (Бразилия) 2.9%
$45,133 Объем
$45,133 Объем
Dec 31, 2026

LCK (Южная Корея)
$8,418 Объем
71%

LPL (Китай)
$6,242 Объем
24%

LEC (Европа / EMEA)
$5,314 Объем
4%

CBLOL (Бразилия)
$14,263 Объем
3%

LCP (Азиатско-Тихоокеанский регион)
$5,005 Объем
2%

LCS (Северная Америка)
$5,891 Объем
1%
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Открытие рынка: Dec 30, 2025, 10:14 AM ET
Объем
$45,133Дата окончания
Dec 31, 2026Открытие рынка
Dec 30, 2025, 10:14 AM ETResolver
0x2F5e3684c...This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the League of Legends 2026 Season World Championship (Worlds 2026).
If the winner of Worlds 2026 is not determined by December 31, 2026 ET, this market will resolve to "Other".
The resolution source for this market will be official information from Fandom (https://lol.fandom.com/wiki/2026_Season_World_Championship).
Regions counted in World 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Не доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
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