Market icon

LoL: Область-победитель MSI 2026

Market icon

LoL: Область-победитель MSI 2026

LCK (Южная Корея) 69%

LPL (Китай) 22%

LEC (Европа / EMEA) 6.5%

LCP (Азиатско-Тихоокеанский регион) 1.6%

Polymarket

$17,490 Объем

LCK (Южная Корея) 69%

LPL (Китай) 22%

LEC (Европа / EMEA) 6.5%

LCP (Азиатско-Тихоокеанский регион) 1.6%

Polymarket

$17,490 Объем

LCK (Южная Корея)

$0 Объем

69%

LPL (Китай)

$7,173 Объем

22%

LEC (Европа / EMEA)

$7,411 Объем

6%

LCP (Азиатско-Тихоокеанский регион)

$2,907 Объем

2%

LCS (Северная Америка)

$0 Объем

1%

CBLOL (Бразилия)

$0 Объем

1%

This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)

This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026.

If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other".

The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used.

Regions counted in MSI 2026:
- LCK (South Korea)
- LPL (China)
- LEC (Europe / EMEA)
- LCP (Asia-Pacific)
- LCS (North America)
- CBLOL (Brazil)
Объем
$17,490
Дата окончания
Jul 12, 2026
Открытие рынка
Mar 3, 2026, 4:02 PM ET
This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)
This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)This market will resolve according to the region or country of the esports team winning 1st place in the Mid-Season Invitational 2026 (MSI 2026), currently scheduled for June 26 - July 12, 2026. If the winner of MSI 2026 is not determined by July 31, 2026 ET, this market will resolve to "Other". The resolution source for this market will be official information from the LoL Esports website (https://lolesports.com). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Mid-Season_Invitational/2026) may also be used. Regions counted in MSI 2026: - LCK (South Korea) - LPL (China) - LEC (Europe / EMEA) - LCP (Asia-Pacific) - LCS (North America) - CBLOL (Brazil)

LCK's commanding 68.5% implied probability stems from South Korean teams' sustained dominance, capped by T1's hard-fought 3-2 Grand Final victory over LPL's BLG at Worlds 2024 last month, following Gen.G's undefeated MSI 2024 run. This back-to-back international success underscores LCK's superior macro play, veteran rosters, and adaptation to the evolving meta, reflected in trader consensus favoring their Spring Split frontrunners. LPL holds 21.5% as the primary challenger after BLG's deep playoff run exposed vulnerabilities in other Chinese squads. LEC's 6.5% trails amid G2's quarterfinal exit and roster flux, while minor regions like LCS, PCS (LCP), and CBLOL languish below 2% due to perennial group stage struggles and weaker domestic splits.

Экспериментальная сводка, созданная ИИ на основе данных Polymarket · Обновлено

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Часто задаваемые вопросы

«LoL: Область-победитель MSI 2026» — это рынок прогнозов на Polymarket с 6 возможными исходами, где трейдеры покупают и продают акции на основе своих прогнозов. Текущий лидирующий исход — «LCK (Южная Корея)» с 69%, за ним следует «LPL (Китай)» с 22%. Цены отражают вероятности сообщества в реальном времени. Например, акция по цене 69¢ означает, что рынок коллективно оценивает вероятность этого исхода в 69%. Эти коэффициенты постоянно меняются. Акции правильного исхода можно обменять на $1 каждую при разрешении рынка.

На сегодняшний день «LoL: Область-победитель MSI 2026» сгенерировал общий объём торгов $17.5K с момента запуска рынка Mar 3, 2026. Такой уровень активности отражает высокую вовлечённость сообщества Polymarket и гарантирует, что текущие коэффициенты формируются широким кругом участников рынка. Ты можешь отслеживать движение цен в реальном времени и торговать любым исходом прямо на этой странице.

Чтобы торговать на «LoL: Область-победитель MSI 2026», просмотри 6 доступных исходов на этой странице. Каждый исход показывает текущую цену, представляющую подразумеваемую вероятность рынка. Чтобы занять позицию, выбери исход, который считаешь наиболее вероятным, выбери «Да» для торговли в его пользу или «Нет» для торговли против, введи сумму и нажми «Торговать». Если твой выбранный исход окажется верным, твои акции «Да» принесут $1 каждая. Если нет — $0. Ты также можешь продать акции до разрешения.

Текущий фаворит для «LoL: Область-победитель MSI 2026» — «LCK (Южная Корея)» с 69%, что означает, что рынок оценивает вероятность этого исхода в 69%. Следующий ближайший исход — «LPL (Китай)» с 22%. Эти коэффициенты обновляются в реальном времени по мере покупки и продажи акций. Заходи чаще или добавь страницу в закладки.

Правила разрешения «LoL: Область-победитель MSI 2026» точно определяют, что должно произойти, чтобы каждый исход был объявлен победителем, включая официальные источники данных, используемые для определения результата. Ты можешь просмотреть полные критерии разрешения в разделе «Правила» на этой странице над комментариями. Мы рекомендуем внимательно прочитать правила перед торговлей, так как они определяют точные условия, особые случаи и источники.