Moneyline
$599K Объем
Map 1 Winner
$259K Объем
Map Handicap
$20.2K Объем
Total Maps
$23.7K Объем
Series Objective Handicaps
Round Handicap
$1.8K Объем
Итоги серии
Round Total
$2.4K Объем
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Открытие рынка: Jan 9, 2026, 10:00 PM ET
Объем
$905,990Дата окончания
15 янв. 2026 г.Открытие рынка
Jan 9, 2026, 10:00 PM ETИсточник определения исхода
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Moneyline
$599K Объем
Map 1 Winner
$259K Объем
Map Handicap
$20.2K Объем
Total Maps
$23.7K Объем
Series Objective Handicaps
Round Handicap
$1.8K Объем
Итоги серии
Round Total
$2.4K Объем
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Открытие рынка: Jan 9, 2026, 10:00 PM ET
Объем
$905,990Дата окончания
15 янв. 2026 г.Открытие рынка
Jan 9, 2026, 10:00 PM ETИсточник определения исхода
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Не доверяй внешним ссылкам.
Не доверяй внешним ссылкам.
Часто задаваемые вопросы
Рынок «Inner Circle Esports vs. 3DMAX» на Polymarket позволяет торговать на исход матча Counter-Strike 2 между Inner Circle Esports и 3DMAX в рамках Counter-Strike 2, запланированного на January 15, 2026 в 8:30 AM ET. Это серия Best of 3. Основной рынок — это Series Moneyline — какая команда выиграет матч — где Inner Circle Esports сейчас оценивается в 100¢ (100% подразумеваемая вероятность), а 3DMAX — в 0¢ (0%). Помимо Series Moneyline, киберспортивные рынки на Polymarket могут включать победителей отдельных map, гандикапы map и тотал maps, предоставляя несколько способов торговли на этот матч. Цены отражают вероятности в реальном времени, сформированные сообществом. Акции правильного исхода выплачивают $1 каждая при разрешении рынка после окончания матча.
На данный момент рынок «Inner Circle Esports vs. 3DMAX» сгенерировал $906K общего объёма торгов по всем типам рынков (Series Moneyline, победители отдельных map, гандикапы map и тотал maps). Этот объём отражает активное участие торгового сообщества Polymarket, а большее количество трейдеров обычно означает более информативные и надёжные коэффициенты. Ты можешь отслеживать движения цен в реальном времени и торговать на любом рынке прямо на этой странице.
Чтобы торговать на «Inner Circle Esports vs. 3DMAX», начни с выбора типа рынка: Series Moneyline (какая команда победит в матче), Победители отдельных Map (кто выиграет конкретный map в серии), Гандикап Map (преимущество по победам в map) или Тотал Maps (больше/меньше количества сыгранных maps). Каждый рынок показывает текущую цену для каждой стороны — например, moneyline показывает ICE по 100¢ и 3DMAX по 0¢. Выбери сторону, на которую хочешь поставить, выбери «Купить», чтобы открыть позицию, или «Продать», чтобы закрыть существующую, введи сумму и нажми «Торговать». Если выбранная тобой сторона окажется правильной по окончании матча и разрешении рынка, твои акции выплачивают $1 каждая. Если нет — они выплачивают $0. Ты также можешь продать свои акции в любое время до окончания матча, чтобы зафиксировать прибыль или ограничить убыток.
Текущие коэффициенты Series Moneyline для «Inner Circle Esports vs. 3DMAX»: Inner Circle Esports по 100¢ (100% подразумеваемая вероятность) и 3DMAX по 0¢ (0%). Все коэффициенты обновляются в реальном времени, когда трейдеры покупают и продают акции, отражая актуальное коллективное мнение о том, как завершится этот матч. Заглядывай почаще или добавь эту страницу в закладки, чтобы следить за изменением коэффициентов по мере приближения матча.
Да. Тебе не нужно торговать, чтобы быть в курсе. Эта страница служит трекером коэффициентов в реальном времени для матча Inner Circle Esports против 3DMAX. Коэффициенты Series Moneyline, победителей отдельных map, гандикапа map и тотала maps обновляются в реальном времени по мере поступления новых сделок. Ты можешь использовать график для отслеживания движения линий по мере приближения матча — сдвиги в коэффициентах часто сигнализируют о новой информации, например об изменениях состава, текущей форме или крупных сделках. Посмотри разделы Head to Head, Form Guide и Map Winrate на некоторых матчапах для более глубоких данных и контекста. Добавь эту страницу в закладки, загляни в раздел комментариев, чтобы узнать, что говорят другие трейдеры, и используй фильтры временных диапазонов на графике для обзора динамики коэффициентов. Это бесплатное окно в реальном времени в ожидания рынка.
Коэффициенты Polymarket формируются реальными трейдерами, вкладывающими реальные деньги в свои убеждения, что обычно даёт хорошо калиброванные вероятности. При объёме торгов $906K на «Inner Circle Esports vs. 3DMAX» эти цены агрегируют коллективные знания и убеждённость активных участников — подобно тому, как традиционные букмекеры отражают профессиональные и публичные ставки, но на открытом, прозрачном рынке, в котором может участвовать каждый. Рынки прогнозов имеют сильную репутацию в плане точности, особенно по мере приближения событий к разрешению. Для получения актуальной статистики посети страницу точности на Polymarket.
Чтобы совершить первую сделку на «Inner Circle Esports vs. 3DMAX», зарегистрируй бесплатный аккаунт на Polymarket и пополни его с помощью криптовалюты, кредитной или дебетовой карты или банковского перевода. Когда аккаунт пополнен, вернись на эту страницу и выбери тип рынка — Series Moneyline, Победители отдельных Map, Гандикап Map или Тотал Maps — выбери сторону, на которую хочешь поставить (например, ICE или 3DMAX на Moneyline), введи сумму и нажми «Торговать». Если ты новичок на рынках прогнозов, нажми ссылку «Как это работает» в верхней части любой страницы Polymarket для пошагового руководства.
На Polymarket цена каждой стороны рынка отражает подразумеваемую вероятность. Цена 100¢ за ICE на Series Moneyline означает, что трейдеры коллективно оценивают вероятность победы Inner Circle Esports в этом матче примерно в 100%. Если ты купишь акции ICE по 100¢ и они победят, ты получишь $1 за акцию — прибыль 0¢ за акцию. Если они проиграют, эти акции будут стоить $0. Та же логика применяется к победителям отдельных map, гандикапам map и тоталу maps: более низкая цена означает более высокую потенциальную выплату, но более низкую подразумеваемую вероятность правильного исхода.
Матч «Inner Circle Esports vs. 3DMAX» запланирован на January 15, 2026 в 8:30 AM ET в рамках Counter-Strike 2. Торговля остаётся открытой, и коэффициенты продолжат меняться по мере поступления новой информации перед матчем. Рынок разрешается после завершения серии и подтверждения официальных результатов источником разрешения. Точное время разрешения зависит от того, сколько maps будет сыграно в серии Best of 3.
Рынок «Inner Circle Esports vs. 3DMAX» имеет 6,819 комментариев, где трейдеры делятся своим анализом, обсуждают исходы матча и обсуждают последние новости, такие как изменения состава и текущая форма. Прокрути вниз до раздела комментариев, чтобы присоединиться к обсуждению. Ты также можешь проверить вкладку «Топ-держатели», чтобы увидеть, как позиционируются крупнейшие трейдеры рынка, или перейти на вкладку «Активность» для просмотра сделок в реальном времени.
Polymarket — крупнейший в мире рынок прогнозов, где ты можешь оставаться в курсе событий и торговать на реальных событиях. Трейдеры покупают и продают акции на исходы в области политики, спорта, криптовалют, финансов, технологий, культуры и киберспорта — включая турниры и матчи по League of Legends, CS2, Valorant, Dota 2 и другим. Цены отражают вероятности в реальном времени, подкреплённые реальными деньгами, предлагая прозрачную, рыночную альтернативу традиционным источникам коэффициентов. Независимо от того, являешься ли ты опытным киберспортивным трейдером или только начинаешь, Polymarket позволяет применить твои знания на практике.


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