Skip to main content
icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

icon for Will xQc beat Forsen's Minecraft speedrun record by...?

Will xQc beat Forsen's Minecraft speedrun record by...?

$26,963 Vol.

1 jul 2026
Polymarket

$26,963 Vol.

Polymarket

June 30

$6,440 Vol.

6%

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The long-running rivalry between streamers xQc and Forsen continues to drive interest in their Minecraft speedrun battles, with Forsen recently reclaiming the lead by posting a 14:18 Any% RSG time in early May 2026, just nine seconds under xQc’s prior 14:27 mark from January. This latest exchange follows years of back-and-forth grinding sessions where both have traded the record multiple times, fueled by dedicated practice, seed luck, and high-stakes stream attempts. xQc has resumed focused speedrun streams in response, creating fresh momentum for traders watching for his next verified live run. Key upcoming catalysts include any new personal bests or public challenges, as the category remains highly variable based on individual session performance and RNG factors rather than consistent industry metrics.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Volume
$26,963
Data de Término
1 jul 2026
Mercado Aberto
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.The long-running rivalry between streamers xQc and Forsen continues to drive interest in their Minecraft speedrun battles, with Forsen recently reclaiming the lead by posting a 14:18 Any% RSG time in early May 2026, just nine seconds under xQc’s prior 14:27 mark from January. This latest exchange follows years of back-and-forth grinding sessions where both have traded the record multiple times, fueled by dedicated practice, seed luck, and high-stakes stream attempts. xQc has resumed focused speedrun streams in response, creating fresh momentum for traders watching for his next verified live run. Key upcoming catalysts include any new personal bests or public challenges, as the category remains highly variable based on individual session performance and RNG factors rather than consistent industry metrics.

This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”.

This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe.

For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated.

For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count.

The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.
Volume
$26,963
Data de Término
1 jul 2026
Mercado Aberto
May 9, 2026, 10:02 AM ET
This market will resolve to “Yes” if xQc breaks Forsen's In-Game-Time of 14:18.375 in a Minecraft speedrun during a live stream by the listed date, 11:59 PM ET. Otherwise, this market will resolve to “No”. This market may resolve to “No” as soon as it becomes impossible for xQc to complete a qualifying speedrun within this market’s timeframe. For the purpose of this market, “Minecraft speedrun” refers to a playthrough of Minecraft Java Edition version 1.16.1, using a random seed, starting from world creation and ending when the Ender Dragon is defeated. For the purpose of this market, “Stream” refers to a live video broadcast hosted by xQc or where xQc is present. Prerecorded videos, videos not intended for public release, or other non-live content will not count. The primary resolution source for this market will be xQc's Twitch channel (https://www.twitch.tv/xQc); however, a consensus of credible reporting may also be used.

Cuidado com os links externos.

Frequently Asked Questions

"Will xQc beat Forsen's Minecraft speedrun record by...?" is a prediction market on Polymarket with 2 possible outcomes where traders buy and sell shares based on what they believe will happen. The current leading outcome is "June 30" at 6%, followed by "May 31" at 0%. Prices reflect real-time crowd-sourced probabilities. For example, a share priced at 6¢ implies that the market collectively assigns a 6% chance to that outcome. These odds shift continuously as traders react to new developments and information. Shares in the correct outcome are redeemable for $1 each upon market resolution.

As of today, "Will xQc beat Forsen's Minecraft speedrun record by...?" has generated $27K in total trading volume since the market launched on May 9, 2026. This level of trading activity reflects strong engagement from the Polymarket community and helps ensure that the current odds are informed by a deep pool of market participants. You can track live price movements and trade on any outcome directly on this page.

To trade on "Will xQc beat Forsen's Minecraft speedrun record by...?," browse the 2 available outcomes listed on this page. Each outcome displays a current price representing the market's implied probability. To take a position, select the outcome you believe is most likely, choose "Yes" to trade in favor of it or "No" to trade against it, enter your amount, and click "Trade." If your chosen outcome is correct when the market resolves, your "Yes" shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before resolution if you want to lock in a profit or cut a loss.

This is a wide-open market. The current leader for "Will xQc beat Forsen's Minecraft speedrun record by...?" is "June 30" at just 6%, with "May 31" close behind at 0%. With no outcome commanding a strong majority, traders see this as highly uncertain, which can present unique trading opportunities. These odds update in real-time, so bookmark this page to watch how the probabilities evolve.

The resolution rules for "Will xQc beat Forsen's Minecraft speedrun record by...?" define exactly what needs to happen for each outcome to be declared a winner — including the official data sources used to determine the result. You can review the complete resolution criteria in the "Rules" section on this page above the comments. We recommend reading the rules carefully before trading, as they specify the precise conditions, edge cases, and sources that govern how this market is settled.