Aurora Gaming – Astralis
M1
M2
M3

W
W
L

L
L
W
M1
M2
M3

W
W
L

L
L
W
$2.03M Vol.
Linhas da Série
Moneyline
$2.0M Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$8.0K Vol.
Total Maps
$0 Vol.
Mapa 1
Odd/Even Total Kills
$151 Vol.
Odd/Even Total Rounds
$0 Vol.
Mapa 2
Odd/Even Total Kills
$130 Vol.
Odd/Even Total Rounds
$0 Vol.
Mapa 3
Odd/Even Total Kills
$141 Vol.
Odd/Even Total Rounds
$0 Vol.
This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 2:30PM ET.
This market will resolve to "Astralis" if Astralis wins 2 or more maps than Aurora Gaming in this match.
Otherwise, this market will resolve to "Aurora Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming wins 2 or more maps than Astralis in this match.
Otherwise, this market will resolve to "Astralis".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Over" if Aurora Gaming and Astralis play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win Map 2 against Astralis.
This market will resolve to "Astralis" if Astralis win Map 2 against Aurora Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win Map 1 against Astralis.
This market will resolve to "Astralis" if Astralis win Map 1 against Aurora Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Mercado Aberto: Mar 13, 2026, 7:00 PM ET
Volume
$2,030,901Data de Término
15 mar 2026Mercado Aberto
Mar 13, 2026, 7:00 PM ETFonte de resolução
https://hltv.orgResolver
0x65070BE91...Aurora Gaming – Astralis
M1
M2
M3

W
W
L

L
L
W
M1
M2
M3

W
W
L

L
L
W
$2.03M Vol.
Linhas da Série
Moneyline
$2.0M Vol.
Map 1 Winner
$0 Vol.
Map Handicap
$8.0K Vol.
Total Maps
$0 Vol.
Mapa 1
Odd/Even Total Kills
$151 Vol.
Odd/Even Total Rounds
$0 Vol.
Mapa 2
Odd/Even Total Kills
$130 Vol.
Odd/Even Total Rounds
$0 Vol.
Mapa 3
Odd/Even Total Kills
$141 Vol.
Odd/Even Total Rounds
$0 Vol.
This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 2:30PM ET.
This market will resolve to "Astralis" if Astralis wins 2 or more maps than Aurora Gaming in this match.
Otherwise, this market will resolve to "Aurora Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming wins 2 or more maps than Astralis in this match.
Otherwise, this market will resolve to "Astralis".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Over" if Aurora Gaming and Astralis play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win Map 2 against Astralis.
This market will resolve to "Astralis" if Astralis win Map 2 against Aurora Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win Map 1 against Astralis.
This market will resolve to "Astralis" if Astralis win Map 1 against Aurora Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Semifinal 1 match between Aurora Gaming and Astralis in the ESL Pro League Playoffs, initially scheduled for March 14 at 10:45AM ET.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against Astralis.
This market will resolve to "Astralis" if Astralis win the match against Aurora Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Mercado Aberto: Mar 13, 2026, 7:00 PM ET
Volume
$2,030,901Data de Término
15 mar 2026Mercado Aberto
Mar 13, 2026, 7:00 PM ETFonte de resolução
https://hltv.orgResolver
0x65070BE91...Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions
O mercado "Astralis vs. Aurora Gaming" na Polymarket permite que você negocie o resultado da partida de Counter-Strike 2 entre Astralis e Aurora Gaming no ESL Pro League, agendada para March 14, 2026 às 2:30 PM ET. Esta é uma série melhor de 3. O mercado principal é o Series Moneyline — qual time vencerá a partida — onde Astralis está cotado a 0¢ (0% de probabilidade implícita) e Aurora Gaming a 100¢ (100%). Além do Series Moneyline, os mercados de esports na Polymarket podem incluir vencedores de map individuais, handicaps de map e total de maps, oferecendo múltiplas formas de negociar nesta partida. Os preços refletem probabilidades colaborativas em tempo real. As ações do resultado correto pagam $1 cada quando o mercado é resolvido após o término da partida.
Até agora, o mercado "Astralis vs. Aurora Gaming" gerou $2 million em volume total de negociação em todos os tipos de mercado (Series Moneyline, vencedores de map individuais, handicaps de map e total de maps). Esse volume reflete a participação ativa da comunidade de trading da Polymarket, e um grupo maior de traders geralmente significa odds mais informativas e confiáveis. Você pode acompanhar os movimentos de preço ao vivo e negociar em qualquer mercado diretamente nesta página.
Para negociar em "Astralis vs. Aurora Gaming", comece escolhendo o tipo de mercado: Series Moneyline (qual time vence a partida), Vencedores de Map Individuais (quem vence um map específico da série), Handicap de Map (margem de vitórias de map) ou Total de Maps (acima/abaixo do número de maps jogados). Cada mercado mostra o preço atual de cada lado — por exemplo, o moneyline mostra AST10 a 0¢ e AUR1 a 100¢. Selecione o lado em que quer negociar, escolha Comprar para abrir uma posição ou Vender para fechar uma existente, insira o valor e clique em Negociar. Se o lado escolhido estiver correto quando a partida terminar e o mercado for resolvido, suas ações pagam $1 cada. Se estiver incorreto, pagam $0. Você também pode vender suas ações a qualquer momento antes do término da partida para garantir um lucro ou limitar uma perda.
As odds atuais do Series Moneyline para "Astralis vs. Aurora Gaming" mostram Astralis a 0¢ (0% de probabilidade implícita) e Aurora Gaming a 100¢ (100%). Todas as odds são atualizadas em tempo real conforme os traders compram e vendem ações, refletindo a visão coletiva mais recente de como esta partida vai se desenrolar. Volte com frequência ou salve esta página nos favoritos para acompanhar como as odds mudam conforme o horário da partida se aproxima.
Sim. Você não precisa negociar para se manter informado. Esta página funciona como um rastreador de odds ao vivo para a partida Astralis vs. Aurora Gaming. As odds do Series Moneyline, vencedores de map individuais, handicap de map e total de maps são atualizadas em tempo real conforme novas negociações acontecem. Você pode usar o gráfico para acompanhar o movimento das linhas conforme o horário da partida se aproxima — mudanças nas odds frequentemente sinalizam novas informações como mudanças de elenco, forma recente ou movimentos fortes de grandes traders. Confira as seções Head to Head, Form Guide e Map Winrate em certos confrontos para dados e contexto mais aprofundados. Salve esta página nos favoritos, confira a seção de comentários para ver o que outros traders estão dizendo e use os filtros de período no gráfico para revisar como as odds mudaram. É uma janela gratuita e em tempo real para o que o mercado espera.
As odds da Polymarket são definidas por traders reais colocando dinheiro real por trás de suas convicções, o que tende a produzir probabilidades bem calibradas. Com $2 million negociados em "Astralis vs. Aurora Gaming", esses preços agregam o conhecimento coletivo e a convicção dos participantes ativos — similar a como as casas de apostas tradicionais refletem o dinheiro profissional e público, mas em um mercado aberto e transparente no qual qualquer pessoa pode participar. Os mercados de predição têm um sólido histórico de precisão, especialmente à medida que os eventos se aproximam de sua resolução. Para as estatísticas mais recentes, visite a página de precisão na Polymarket.
Para fazer sua primeira negociação em "Astralis vs. Aurora Gaming", crie uma conta gratuita na Polymarket e financie-a usando criptomoedas, cartão de crédito ou débito, ou transferência bancária. Quando sua conta estiver financiada, volte a esta página e escolha um tipo de mercado — Series Moneyline, Vencedores de Map Individuais, Handicap de Map ou Total de Maps — selecione o lado em que quer negociar (por exemplo, AST10 ou AUR1 no moneyline), insira o valor e clique em Negociar. Se você é novo nos mercados de predição, clique no link "Como funciona" no topo de qualquer página da Polymarket para um guia passo a passo.
Na Polymarket, o preço de cada lado em um mercado representa a probabilidade implícita do mercado. Um preço de 0¢ para AST10 no Series Moneyline significa que os traders acreditam coletivamente que há aproximadamente 0% de chance de que Astralis vença esta partida. Se você comprar ações de AST10 a 0¢ e eles vencerem, você recebe $1 por ação — um lucro de 100¢ por ação. Se perderem, essas ações valem $0. A mesma lógica se aplica a vencedores de map individuais, handicaps de map e total de maps: um preço mais baixo significa um pagamento potencial mais alto, mas uma probabilidade implícita menor de estar correto.
A partida "Astralis vs. Aurora Gaming" está agendada para March 14, 2026 às 2:30 PM ET no ESL Pro League. As negociações permanecem abertas e as odds continuarão mudando conforme novas informações surgem antes da partida. O mercado é resolvido quando a série termina e os resultados oficiais são confirmados pela fonte de resolução. O momento exato da resolução depende de quantos maps são jogados na série melhor de 3.
O mercado "Astralis vs. Aurora Gaming" tem 9,948 comentários onde os traders compartilham suas análises, debatem resultados da partida e discutem novidades como mudanças de elenco e forma recente. Role para baixo até a seção de comentários para participar da conversa. Você também pode conferir a aba "Principais detentores" para ver como os maiores traders do mercado estão posicionados, ou a aba "Atividade" para um feed em tempo real das negociações realizadas.
A Polymarket é o maior mercado de predição do mundo, onde você pode se manter informado e negociar em eventos do mundo real. Os traders compram e vendem ações sobre resultados em política, esportes, criptomoedas, finanças, tecnologia, cultura e esports — incluindo torneios e partidas de League of Legends, CS2, Valorant, Dota 2 e mais. Os preços refletem probabilidades colaborativas em tempo real respaldadas por dinheiro real, oferecendo uma alternativa transparente e orientada pelo mercado às fontes de odds tradicionais. Seja você um trader de esports experiente ou esteja começando, a Polymarket permite que você coloque seu conhecimento em prática.
Cuidado com os links externos.
Cuidado com os links externos.
Frequently Asked Questions