All Gamers entered the Esports World Cup 2026 China Qualifier Stage 2 lower bracket final against TEC Esports with strong regional momentum, completing a 3-0 sweep in the BO5 on May 20. Map veto dynamics saw TEC ban Haven while selecting Fracture and Pearl, with All Gamers banning Breeze and countering on Split and Lotus. TEC posted mixed results in the concurrent China Evolution Series Act 2, including a 2-1 win over Weibo Gaming days later, but All Gamers maintained superior execution and map control across the series. The outcome reflected All Gamers' edge in recent head-to-head patterns and roster stability within VCT China competition.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트TEC Esports vs All Gamers
Moneyline
$5.2K 거래량
Map 1 Winner
$1.3K 거래량
Map Handicap
$5 거래량
Total Maps
$1.5K 거래량
This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers.
This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 19, 2026, 11:00 PM ET
정산 출처
https://vlr.ggResolver
0x65070BE91...TEC Esports vs All Gamers
Moneyline
$5.2K 거래량
Map 1 Winner
$1.3K 거래량
Map Handicap
$5 거래량
Total Maps
$1.5K 거래량
This market will resolve to "TEC Esports" if TEC Esports win the match against All Gamers.
This market will resolve to "All Gamers" if All Gamers win the match against TEC Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 19, 2026, 11:00 PM ET
정산 출처
https://vlr.ggResolver
0x65070BE91...All Gamers entered the Esports World Cup 2026 China Qualifier Stage 2 lower bracket final against TEC Esports with strong regional momentum, completing a 3-0 sweep in the BO5 on May 20. Map veto dynamics saw TEC ban Haven while selecting Fracture and Pearl, with All Gamers banning Breeze and countering on Split and Lotus. TEC posted mixed results in the concurrent China Evolution Series Act 2, including a 2-1 win over Weibo Gaming days later, but All Gamers maintained superior execution and map control across the series. The outcome reflected All Gamers' edge in recent head-to-head patterns and roster stability within VCT China competition.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
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