Moneyline
$198 거래량
Map 1 Winner
$10 거래량
Map Handicap
$105 거래량
Total Maps
$5 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$105 거래량
Odd/Even Total Rounds
$1.0K 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"G2 vs. Spirit" 마켓은 Polymarket에서 IEM의 G2 vs Spirit Counter-Strike 2 경기 결과에 거래할 수 있게 합니다. April 15, 2026 1:59 PM ET에 예정되어 있습니다. 3전 시리즈입니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, G2은 현재 0¢ (0% 내재 확률)에 거래되고 Spirit은 100¢ (100%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 map 승자, map 핸디캡, 토탈 maps이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "G2 vs. Spirit" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps)에 걸쳐 총 $2.5K의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"G2 vs. Spirit"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Map 승자(시리즈에서 특정 map의 승자), Map 핸디캡(map 승리 마진), 또는 토탈 Maps(플레이되는 maps 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 G2이 0¢, TS7이 100¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"G2 vs. Spirit"의 현재 시리즈 머니라인 확률은 G2이 0¢ (0% 내재 확률), Spirit이 100¢ (100%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 G2 vs. Spirit 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "G2 vs. Spirit"에 $2.5K이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"G2 vs. Spirit"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Map 승자, Map 핸디캡, 토탈 Maps — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 G2 또는 TS7)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 G2의 0¢ 가격은 트레이더들이 G2의 이 경기 승리 확률을 대략 0%로 보고 있음을 의미합니다. 0¢에 G2 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 100¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 map 승자, map 핸디캡, 토탈 maps에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"G2 vs. Spirit" 경기는 IEM에서 April 15, 2026 1:59 PM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다. 정확한 정산 시기는 3전 시리즈에서 플레이되는 maps 수에 따라 달라집니다.
"G2 vs. Spirit" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 5,990개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Odd/Even Total Kills
$105 거래량
Odd/Even Total Rounds
$1.0K 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"G2 vs. Spirit" 마켓은 Polymarket에서 IEM의 G2 vs Spirit Counter-Strike 2 경기 결과에 거래할 수 있게 합니다. April 15, 2026 1:59 PM ET에 예정되어 있습니다. 3전 시리즈입니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, G2은 현재 0¢ (0% 내재 확률)에 거래되고 Spirit은 100¢ (100%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 map 승자, map 핸디캡, 토탈 maps이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "G2 vs. Spirit" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps)에 걸쳐 총 $2.5K의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"G2 vs. Spirit"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Map 승자(시리즈에서 특정 map의 승자), Map 핸디캡(map 승리 마진), 또는 토탈 Maps(플레이되는 maps 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 G2이 0¢, TS7이 100¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"G2 vs. Spirit"의 현재 시리즈 머니라인 확률은 G2이 0¢ (0% 내재 확률), Spirit이 100¢ (100%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 G2 vs. Spirit 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "G2 vs. Spirit"에 $2.5K이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"G2 vs. Spirit"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Map 승자, Map 핸디캡, 토탈 Maps — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 G2 또는 TS7)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 G2의 0¢ 가격은 트레이더들이 G2의 이 경기 승리 확률을 대략 0%로 보고 있음을 의미합니다. 0¢에 G2 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 100¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 map 승자, map 핸디캡, 토탈 maps에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"G2 vs. Spirit" 경기는 IEM에서 April 15, 2026 1:59 PM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다. 정확한 정산 시기는 3전 시리즈에서 플레이되는 maps 수에 따라 달라집니다.
"G2 vs. Spirit" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 5,990개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"G2 vs. Spirit" 마켓은 Polymarket에서 IEM의 G2 vs Spirit Counter-Strike 2 경기 결과에 거래할 수 있게 합니다. April 15, 2026 1:59 PM ET에 예정되어 있습니다. 3전 시리즈입니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, G2은 현재 0¢ (0% 내재 확률)에 거래되고 Spirit은 100¢ (100%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 map 승자, map 핸디캡, 토탈 maps이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "G2 vs. Spirit" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps)에 걸쳐 총 $2.5K의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"G2 vs. Spirit"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Map 승자(시리즈에서 특정 map의 승자), Map 핸디캡(map 승리 마진), 또는 토탈 Maps(플레이되는 maps 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 G2이 0¢, TS7이 100¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"G2 vs. Spirit"의 현재 시리즈 머니라인 확률은 G2이 0¢ (0% 내재 확률), Spirit이 100¢ (100%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 G2 vs. Spirit 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "G2 vs. Spirit"에 $2.5K이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"G2 vs. Spirit"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Map 승자, Map 핸디캡, 토탈 Maps — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 G2 또는 TS7)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 G2의 0¢ 가격은 트레이더들이 G2의 이 경기 승리 확률을 대략 0%로 보고 있음을 의미합니다. 0¢에 G2 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 100¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 map 승자, map 핸디캡, 토탈 maps에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"G2 vs. Spirit" 경기는 IEM에서 April 15, 2026 1:59 PM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다. 정확한 정산 시기는 3전 시리즈에서 플레이되는 maps 수에 따라 달라집니다.
"G2 vs. Spirit" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 5,990개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Moneyline
$198 거래량
Map 1 Winner
$10 거래량
Map Handicap
$105 거래량
Total Maps
$5 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"G2 vs. Spirit" 마켓은 Polymarket에서 IEM의 G2 vs Spirit Counter-Strike 2 경기 결과에 거래할 수 있게 합니다. April 15, 2026 1:59 PM ET에 예정되어 있습니다. 3전 시리즈입니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, G2은 현재 0¢ (0% 내재 확률)에 거래되고 Spirit은 100¢ (100%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 map 승자, map 핸디캡, 토탈 maps이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "G2 vs. Spirit" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps)에 걸쳐 총 $2.5K의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"G2 vs. Spirit"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Map 승자(시리즈에서 특정 map의 승자), Map 핸디캡(map 승리 마진), 또는 토탈 Maps(플레이되는 maps 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 G2이 0¢, TS7이 100¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"G2 vs. Spirit"의 현재 시리즈 머니라인 확률은 G2이 0¢ (0% 내재 확률), Spirit이 100¢ (100%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 G2 vs. Spirit 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "G2 vs. Spirit"에 $2.5K이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"G2 vs. Spirit"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Map 승자, Map 핸디캡, 토탈 Maps — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 G2 또는 TS7)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 G2의 0¢ 가격은 트레이더들이 G2의 이 경기 승리 확률을 대략 0%로 보고 있음을 의미합니다. 0¢에 G2 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 100¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 map 승자, map 핸디캡, 토탈 maps에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"G2 vs. Spirit" 경기는 IEM에서 April 15, 2026 1:59 PM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다. 정확한 정산 시기는 3전 시리즈에서 플레이되는 maps 수에 따라 달라집니다.
"G2 vs. Spirit" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 5,990개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Odd/Even Total Kills
$105 거래량
Odd/Even Total Rounds
$1.0K 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"G2 vs. Spirit" 마켓은 Polymarket에서 IEM의 G2 vs Spirit Counter-Strike 2 경기 결과에 거래할 수 있게 합니다. April 15, 2026 1:59 PM ET에 예정되어 있습니다. 3전 시리즈입니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, G2은 현재 0¢ (0% 내재 확률)에 거래되고 Spirit은 100¢ (100%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 map 승자, map 핸디캡, 토탈 maps이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "G2 vs. Spirit" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps)에 걸쳐 총 $2.5K의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"G2 vs. Spirit"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Map 승자(시리즈에서 특정 map의 승자), Map 핸디캡(map 승리 마진), 또는 토탈 Maps(플레이되는 maps 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 G2이 0¢, TS7이 100¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"G2 vs. Spirit"의 현재 시리즈 머니라인 확률은 G2이 0¢ (0% 내재 확률), Spirit이 100¢ (100%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 G2 vs. Spirit 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "G2 vs. Spirit"에 $2.5K이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"G2 vs. Spirit"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Map 승자, Map 핸디캡, 토탈 Maps — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 G2 또는 TS7)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 G2의 0¢ 가격은 트레이더들이 G2의 이 경기 승리 확률을 대략 0%로 보고 있음을 의미합니다. 0¢에 G2 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 100¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 map 승자, map 핸디캡, 토탈 maps에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"G2 vs. Spirit" 경기는 IEM에서 April 15, 2026 1:59 PM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다. 정확한 정산 시기는 3전 시리즈에서 플레이되는 maps 수에 따라 달라집니다.
"G2 vs. Spirit" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 5,990개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Odd/Even Total Kills
$105 거래량
Odd/Even Total Rounds
$1.0K 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"G2 vs. Spirit" 마켓은 Polymarket에서 IEM의 G2 vs Spirit Counter-Strike 2 경기 결과에 거래할 수 있게 합니다. April 15, 2026 1:59 PM ET에 예정되어 있습니다. 3전 시리즈입니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, G2은 현재 0¢ (0% 내재 확률)에 거래되고 Spirit은 100¢ (100%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 map 승자, map 핸디캡, 토탈 maps이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "G2 vs. Spirit" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps)에 걸쳐 총 $2.5K의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"G2 vs. Spirit"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Map 승자(시리즈에서 특정 map의 승자), Map 핸디캡(map 승리 마진), 또는 토탈 Maps(플레이되는 maps 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 G2이 0¢, TS7이 100¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"G2 vs. Spirit"의 현재 시리즈 머니라인 확률은 G2이 0¢ (0% 내재 확률), Spirit이 100¢ (100%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 G2 vs. Spirit 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "G2 vs. Spirit"에 $2.5K이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"G2 vs. Spirit"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Map 승자, Map 핸디캡, 토탈 Maps — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 G2 또는 TS7)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 G2의 0¢ 가격은 트레이더들이 G2의 이 경기 승리 확률을 대략 0%로 보고 있음을 의미합니다. 0¢에 G2 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 100¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 map 승자, map 핸디캡, 토탈 maps에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"G2 vs. Spirit" 경기는 IEM에서 April 15, 2026 1:59 PM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다. 정확한 정산 시기는 3전 시리즈에서 플레이되는 maps 수에 따라 달라집니다.
"G2 vs. Spirit" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 5,990개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 1 against G2.
This market will resolve to "G2" if G2 win Map 1 against Spirit.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit wins 2 or more maps than G2 in this match.
Otherwise, this market will resolve to "G2".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50.
If Map 3 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50.
If Map 2 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Over" if Spirit and G2 play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win Map 2 against G2.
This market will resolve to "G2" if G2 win Map 2 against Spirit.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket final match between Spirit and G2 in the IEM Rio Group A, initially scheduled for April 15 at 1:59PM ET.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Spirit" if Spirit win the match against G2.
This market will resolve to "G2" if G2 win the match against Spirit.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: Apr 15, 2026, 4:44 PM ET
거래량
$2,538종료일
2026.04.15마켓 개설일
Apr 15, 2026, 4:44 PM ET정산 출처
https://hltv.orgResolver
0x65070BE91...외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
"G2 vs. Spirit" 마켓은 Polymarket에서 IEM의 G2 vs Spirit Counter-Strike 2 경기 결과에 거래할 수 있게 합니다. April 15, 2026 1:59 PM ET에 예정되어 있습니다. 3전 시리즈입니다. 주요 마켓은 시리즈 머니라인 — 어떤 팀이 경기에서 승리할지 — 이며, G2은 현재 0¢ (0% 내재 확률)에 거래되고 Spirit은 100¢ (100%)에 거래됩니다. 시리즈 머니라인 외에도 Polymarket의 e스포츠 마켓에는 개별 map 승자, map 핸디캡, 토탈 maps이 포함될 수 있어 이 경기에 여러 가지 방법으로 거래할 수 있습니다. 가격은 실시간 크라우드소싱 확률을 반영합니다. 정확한 결과의 주식은 경기 종료 후 마켓이 정산될 때 각 $1을 지급합니다.
현재 "G2 vs. Spirit" 마켓은 모든 마켓 유형(시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps)에 걸쳐 총 $2.5K의 거래량을 생성했습니다. 이 거래량은 Polymarket 거래 커뮤니티의 활발한 참여를 반영하며, 더 깊은 트레이더 풀은 일반적으로 더 정보에 기반한 신뢰할 수 있는 확률을 의미합니다. 이 페이지에서 실시간 가격 변동을 추적하고 모든 마켓에 직접 거래할 수 있습니다.
"G2 vs. Spirit"에서 거래하려면 먼저 거래할 마켓 유형을 선택하세요: 시리즈 머니라인(어떤 팀이 경기에서 승리), 개별 Map 승자(시리즈에서 특정 map의 승자), Map 핸디캡(map 승리 마진), 또는 토탈 Maps(플레이되는 maps 수의 오버/언더). 각 마켓은 각 쪽의 현재 가격을 보여줍니다 — 예를 들어 머니라인은 G2이 0¢, TS7이 100¢로 표시됩니다. 거래하려는 쪽을 선택하고, 포지션을 잡으려면 매수, 기존 포지션을 닫으려면 매도를 선택하고, 금액을 입력하고 거래를 클릭하세요. 경기가 끝나고 마켓이 정산될 때 선택한 쪽이 맞으면 주식당 $1을 지급합니다. 틀리면 $0을 지급합니다. 수익을 확정하거나 손실을 줄이려면 경기 종료 전 언제든지 주식을 매도할 수 있습니다.
"G2 vs. Spirit"의 현재 시리즈 머니라인 확률은 G2이 0¢ (0% 내재 확률), Spirit이 100¢ (100%)입니다. 모든 확률은 트레이더의 주식 매수 및 매도에 따라 실시간으로 업데이트되어 이 경기가 어떻게 전개될지에 대한 최신 집단 시각을 반영합니다. 경기 시간이 다가오면서 확률이 어떻게 변화하는지 자주 확인하거나 이 페이지를 북마크하세요.
네. 정보를 얻기 위해 거래할 필요가 없습니다. 이 페이지는 G2 vs. Spirit 경기의 실시간 확률 추적기 역할을 합니다. 시리즈 머니라인, 개별 map 승자, map 핸디캡, 토탈 maps 확률은 모두 새로운 거래가 들어옴에 따라 실시간으로 업데이트됩니다. 차트를 사용하여 경기 시간이 다가오면서 라인 변동을 추적할 수 있습니다 — 확률의 변화는 로스터 변경, 최근 폼, 대규모 트레이더의 샤프 액션 같은 새로운 정보를 종종 나타냅니다. 특정 매치업에서 Head to Head, Form Guide, Map Winrate를 확인하여 더 깊은 데이터와 맥락을 얻으세요. 이 페이지를 북마크하고, 다른 트레이더들의 의견을 댓글 섹션에서 확인하고, 차트의 시간 범위 필터로 확률이 어떻게 변화했는지 검토하세요. 마켓이 기대하는 바에 대한 무료 실시간 창입니다.
Polymarket 확률은 자신의 신념에 실제 돈을 투자하는 트레이더들에 의해 설정되어 잘 보정된 확률을 생산하는 경향이 있습니다. "G2 vs. Spirit"에 $2.5K이 거래되어 이 가격은 활발한 참가자들의 집단 지식과 확신을 집계합니다 — 기존 스포츠북이 샤프 머니와 퍼블릭 머니를 반영하는 것과 유사하지만, 누구나 참여할 수 있는 개방적이고 투명한 마켓입니다. 예측 마켓은 특히 이벤트가 정산에 가까워질수록 강한 정확도 실적을 가지고 있습니다. 최신 통계는 정확도 페이지를 방문하세요.
"G2 vs. Spirit"에서 첫 거래를 하려면 무료 Polymarket 계정에 가입하고 암호화폐, 신용 또는 직불카드, 은행 이체를 사용하여 자금을 입금하세요. 계정에 자금이 입금되면 이 페이지로 돌아와 마켓 유형 — 시리즈 머니라인, 개별 Map 승자, Map 핸디캡, 토탈 Maps — 을 선택하고, 거래하려는 쪽(예: 머니라인에서 G2 또는 TS7)을 선택하고, 금액을 입력하고 거래를 클릭하세요. 예측 마켓이 처음이라면 Polymarket 페이지 상단의 "이용 방법" 링크를 클릭하여 단계별 안내를 확인하세요.
Polymarket에서 마켓의 각 쪽 가격은 마켓의 내재 확률을 나타냅니다. 시리즈 머니라인에서 G2의 0¢ 가격은 트레이더들이 G2의 이 경기 승리 확률을 대략 0%로 보고 있음을 의미합니다. 0¢에 G2 주식을 매수하고 승리하면 주당 $1을 받습니다 — 주당 100¢의 수익입니다. 패배하면 해당 주식은 $0의 가치입니다. 개별 map 승자, map 핸디캡, 토탈 maps에도 같은 논리가 적용됩니다: 낮은 가격은 더 높은 잠재적 수익이지만 낮은 내재 확률을 의미합니다.
"G2 vs. Spirit" 경기는 IEM에서 April 15, 2026 1:59 PM ET에 예정되어 있습니다. 경기까지 새로운 정보가 나타남에 따라 거래는 계속 열려 있고 확률은 계속 변합니다. 마켓은 시리즈가 끝나고 정산 출처가 공식 결과를 확인하면 정산됩니다. 정확한 정산 시기는 3전 시리즈에서 플레이되는 maps 수에 따라 달라집니다.
"G2 vs. Spirit" 마켓에는 트레이더들이 분석을 공유하고 경기 결과를 토론하며 로스터 변경과 최근 폼 같은 최신 진전을 논의하는 5,990개의 댓글이 있습니다. 대화에 참여하려면 댓글 섹션으로 스크롤하세요. 상위 보유자 탭에서 마켓의 가장 큰 트레이더들의 포지션을 확인하거나 활동 탭에서 실시간 거래 피드를 확인할 수도 있습니다.
Polymarket은 세계 최대 예측 마켓으로, 실제 이벤트에 대한 정보를 얻고 거래할 수 있습니다. 트레이더들은 정치, 스포츠, 암호화폐, 금융, 기술, 문화, e스포츠를 포함한 다양한 결과에 대한 주식을 매수 및 매도합니다 — League of Legends, CS2, Valorant, Dota 2 등의 토너먼트와 경기를 포함합니다. 가격은 실제 돈에 뒷받침된 실시간 크라우드소싱 확률을 반영하여 기존 확률 소스에 대한 투명하고 시장 주도적 대안을 제공합니다. 노련한 e스포츠 트레이더이든 이제 시작하는 사람이든, Polymarket은 당신의 지식을 활용할 수 있게 합니다.


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