Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트Moneyline
$8 거래량
Map 1 Winner
$0 거래량
Map Handicap
$0 거래량
Total Maps
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Moneyline
$8 거래량
Map 1 Winner
$0 거래량
Map Handicap
$0 거래량
Total Maps
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문
Odd/Even Total Kills
$0 거래량
Odd/Even Total Rounds
$0 거래량
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against megoshort.
This market will resolve to "megoshort" if megoshort win the match against Esport Academy Copenhagen.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
마켓 개설일: May 21, 2026, 2:40 AM ET
정산 출처
https://hltv.orgResolver
0x65070BE91...Esport Academy Copenhagen enters this BC Game Masters Europe Series #2 group-stage best-of-three against megoshort with recent academy-level form and a deeper map pool that has produced competitive results in similar European online events. Both squads sit at 0-1 in the Swiss system, making the outcome pivotal for advancement and prize-pool positioning. Megoshort has shown inconsistency in recent series, dropping maps to stronger opposition while struggling with execution on key maps like Mirage and Nuke. Roster stability and individual player peaks on LAN-like online conditions will likely shape the series, with EAC’s structured play and experience in academy circuits providing a measurable edge in map control and utility usage. Weather-independent online format removes external variables, leaving recent head-to-head trends and in-game adaptation as the decisive factors.
Polymarket 데이터를 참조하는 실험적 AI 생성 요약입니다. 이것은 거래 조언이 아니며 이 마켓의 정산에 영향을 미치지 않습니다. · 업데이트외부 링크에 주의하세요.
외부 링크에 주의하세요.


외부 링크에 주의하세요.
외부 링크에 주의하세요.
자주 묻는 질문