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icon for Will BC.Game make a roster move before May?

Will BC.Game make a roster move before May?

icon for Will BC.Game make a roster move before May?

Will BC.Game make a roster move before May?

>99% probabilità
Polymarket

$48,567 Vol.

>99% probabilità
Polymarket

$48,567 Vol.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
Volume
$48,567
Data di fine
30 apr 2026
Mercato aperto
Feb 2, 2026, 6:05 PM ET
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.

Esito proposto: Yes

Nessuna contestazione

Esito finale: Yes

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.BC.Game's CS2 roster underwent a major shakeup on April 14 when starters MUTiRiS and aragornN were benched following a dismal stretch, including an early PGL Bucharest group stage exit and broader struggles that dropped their VRS standing. This official move to the inactive roster—confirmed via HLTV updates—directly fulfills the market criterion, driving trader consensus to 100% Yes as the deadline approaches May 1. Persistent poor synergy despite stars like s1mple and electronic has fueled ongoing roster flux, with prior rumors from analysts like Striker and the CEO amplifying expectations. Barring an unprecedented reversal, such as immediate unbenchings, the outcome remains locked.

This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No".

As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes.

For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV.

Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster.

The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.
Volume
$48,567
Data di fine
30 apr 2026
Mercato aperto
Feb 2, 2026, 6:05 PM ET
This market will resolve to "Yes" if any player joins or leaves BC.Game's main CS2 roster (defined as players listed with status = “Starter” in the “Players of BC.Game” table on HLTV: https://www.hltv.org/team/12878/bcgame#tab-rosterBox) by April 30, 2026, 11:59 PM ET. Otherwise, this market will resolve to "No". As of market creation the active starter roster consists of the following five players: s1mple, electroNic, aragornN, krazy, and MUTiRiS. Name changes or aliases referring to the same player do not qualify as roster changes. For the purpose of this market, "roster change" refers to any official signing, transfer, benching to inactive/reserve, release, retirement, or departure of a player from the active starter lineup. This includes adding new players (transfers, free agent signings, or loans), removing players (to bench/inactive, free agency, or other teams), or any change resulting in a different 5-player active roster on HLTV. Coach changes and temporary stand-ins for a single event, will not count. For matches and events, the stand-in appears in the active 5-player lineup but with a clear marker (e.g., [SI]) to distinguish them from the core roster. The primary resolution source for this market will be HLTV; however a consensus of credible reporting may also be used.

Esito proposto: Yes

Nessuna contestazione

Esito finale: Yes

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Domande frequenti

"Will BC.Game make a roster move before May? " è un mercato predittivo su Polymarket dove i trader comprano e vendono azioni "Sì" o "No" in base a se credono che questo evento accadrà. La probabilità attuale aggregata è 100% per "Yes". Ad esempio, se "Sì" è quotato a 100¢, il mercato assegna collettivamente una probabilità di 100% che questo evento si verifichi. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

Ad oggi, "Will BC.Game make a roster move before May? " ha generato $48.6K in volume totale di trading dal lancio del mercato il Feb 2, 2026. Questo livello di attività di trading riflette un forte coinvolgimento della comunità Polymarket e contribuisce a garantire che le quote attuali siano informate da un ampio pool di partecipanti al mercato. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi esito direttamente su questa pagina.

Per fare trading su "Will BC.Game make a roster move before May? ", scegli semplicemente se ritieni che la risposta sia "Sì" o "No". Ogni lato ha un prezzo corrente che riflette la probabilità implicita del mercato. Inserisci il tuo importo e clicca "Trading". Se compri azioni "Sì" e l'esito si risolve come "Sì", ogni azione paga $1. Se si risolve come "No", le tue azioni "Sì" pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

La probabilità attuale per "Will BC.Game make a roster move before May? " è 100% per "Yes". Questo significa che la comunità Polymarket attualmente ritiene che ci sia una probabilità di 100% che questo evento si verifichi. Queste quote si aggiornano in tempo reale basandosi sulle operazioni effettive, fornendo un segnale continuamente aggiornato di ciò che il mercato si aspetta accada.

Le regole di risoluzione per "Will BC.Game make a roster move before May? " definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.