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icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

icon for EWC 2026: China Qualifiers

EWC 2026: China Qualifiers

$33,431 Vol.

22 mag 2026
Polymarket

$33,431 Vol.

Polymarket
icon for JD Gaming

JD Gaming

$2,526 Vol.

Yes

icon for Anyone's Legend

Anyone's Legend

$2,956 Vol.

Yes

icon for Top Esports

Top Esports

$4,223 Vol.

No

icon for Team WE

Team WE

$928 Vol.

No

icon for LNG Esports

LNG Esports

$1,180 Vol.

No

icon for ThunderTalk Gaming

ThunderTalk Gaming

$443 Vol.

No

icon for Ultra Prime

Ultra Prime

$705 Vol.

No

icon for Bilibili Gaming

Bilibili Gaming

$15,660 Vol.

No

icon for Weibo Gaming

Weibo Gaming

$348 Vol.

No

icon for Invictus Gaming

Invictus Gaming

$1,435 Vol.

No

icon for Ninjas in Pyjamas

Ninjas in Pyjamas

$1,033 Vol.

No

icon for Oh My God

Oh My God

$462 Vol.

No

icon for EDward Gaming

EDward Gaming

$904 Vol.

No

icon for LGD Gaming

LGD Gaming

$629 Vol.

No

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.The EWC 2026 China Qualifier for League of Legends features all 14 LPL teams competing for two qualification spots to the main event in Riyadh, with top seeds like Bilibili Gaming and JD Gaming entering Phase 2 after byes while lower seeds battle through Phase 1 double-elimination brackets. Matches run best of five in a format that rewards recent split form, roster stability, and adaptation to the current patch through May 22. Strong showings from squads such as Anyone's Legend, Weibo Gaming, and Top Esports in early rounds highlight the depth of LPL competition, where established organizations typically advance based on consistent execution and head-to-head records against regional rivals. Trader sentiment reflects the high variance of online qualifiers and the historical edge held by top-tier LPL lineups in securing international berths.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Volume
$33,431
Data di fine
22 mag 2026
Mercato aperto
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.

Esito proposto: No

Nessuna contestazione

Esito finale: No

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.The EWC 2026 China Qualifier for League of Legends features all 14 LPL teams competing for two qualification spots to the main event in Riyadh, with top seeds like Bilibili Gaming and JD Gaming entering Phase 2 after byes while lower seeds battle through Phase 1 double-elimination brackets. Matches run best of five in a format that rewards recent split form, roster stability, and adaptation to the current patch through May 22. Strong showings from squads such as Anyone's Legend, Weibo Gaming, and Top Esports in early rounds highlight the depth of LPL competition, where established organizations typically advance based on consistent execution and head-to-head records against regional rivals. Trader sentiment reflects the high variance of online qualifiers and the historical edge held by top-tier LPL lineups in securing international berths.

The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026.

This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier.

If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No."

Ties in standings will be broken according to the official Esports World Cup Foundation rules.

If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No."

The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.
Volume
$33,431
Data di fine
22 mag 2026
Mercato aperto
Apr 6, 2026, 11:14 PM ET
The Esports World Cup 2026 China Qualifier is scheduled to take place from March 27 to May 22, 2026. This market will resolve according to which teams qualify for the EWC 2026 Main Event through the China Qualifier. If the listed team officially qualifies as one of the teams advancing from the China Qualifier to the EWC 2026 Main Event, the market will resolve to "Yes." Otherwise, it will resolve to "No." Ties in standings will be broken according to the official Esports World Cup Foundation rules. If the Esports World Cup 2026 is canceled, postponed indefinitely, or if the official list of EWC 2026 participants is not published by June 30, 2026, 11:59 PM, ET, this market will resolve to "No." The primary resolution source will be official information from the Esports World Cup (https://esportsworldcup.com/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/leagueoflegends/Esports_World_Cup/2026/China) may also be used.

Esito proposto: No

Nessuna contestazione

Esito finale: No

Fai attenzione ai link esterni.

Domande frequenti

"EWC 2026: China Qualifiers" è un mercato predittivo su Polymarket con 14 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "JD Gaming" a 100%, seguito da "Anyone's Legend" a 100%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 100¢ implica che il mercato assegna collettivamente una probabilità di 100% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

Ad oggi, "EWC 2026: China Qualifiers" ha generato $33.4K in volume totale di trading dal lancio del mercato il Apr 7, 2026. Questo livello di attività di trading riflette un forte coinvolgimento della comunità Polymarket e contribuisce a garantire che le quote attuali siano informate da un ampio pool di partecipanti al mercato. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi esito direttamente su questa pagina.

Per fare trading su "EWC 2026: China Qualifiers", esplora i 14 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "EWC 2026: China Qualifiers" è "JD Gaming" a 100%, il che significa che il mercato assegna una probabilità di 100% a quell'esito. L'esito successivo più vicino è "Anyone's Legend" a 100%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "EWC 2026: China Qualifiers" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.