Moneyline
$10 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 28, 2026, 1:12 PM ET
Volume
$10Data di fine
28 apr 2026Mercato aperto
Apr 28, 2026, 1:12 PM ETFonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 28, 2026, 1:12 PM ET
Volume
$10Data di fine
28 apr 2026Mercato aperto
Apr 28, 2026, 1:12 PM ETFonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Il mercato “Fire Flux Esports vs. OlyBet SB” su Polymarket ti permette di fare trading sull’esito del match Counter-Strike 2 tra Fire Flux Esports e OlyBet SB nel ESEA, in programma il April 28, 2026 alle 12:45 PM ET. Si tratta di una serie al meglio di 1. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Fire Flux Esports è attualmente quotato a 50¢ (50% di probabilità implicita) e OlyBet SB a 50¢ (50%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.
Ad oggi, il mercato “Fire Flux Esports vs. OlyBet SB” ha generato $10 in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.
Per fare trading su “Fire Flux Esports vs. OlyBet SB”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra FF a 50¢ e OLY a 50¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.
Le quote moneyline della serie attuali per “Fire Flux Esports vs. OlyBet SB” mostrano Fire Flux Esports a 50¢ (50% di probabilità implicita) e OlyBet SB a 50¢ (50%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.
Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Fire Flux Esports vs. OlyBet SB. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.
Le quote di Polymarket sono stabilite da veri trader che investono denaro reale nelle loro convinzioni, il che tende a produrre probabilità ben calibrate. Con $10 scambiati su “Fire Flux Esports vs. OlyBet SB”, questi prezzi aggregano la conoscenza collettiva e la convinzione dei partecipanti attivi — in modo simile a come i bookmaker tradizionali riflettono il denaro degli esperti e del pubblico, ma in un mercato aperto e trasparente a cui chiunque può partecipare. I mercati predittivi hanno un forte track record di accuratezza, specialmente man mano che gli eventi si avvicinano alla loro risoluzione. Per le ultime statistiche, visita la pagina accuratezza su Polymarket.
Per piazzare la tua prima operazione su “Fire Flux Esports vs. OlyBet SB”, registrati per un account Polymarket gratuito e finanzialo con crypto, carta di credito o debito, o bonifico bancario. Una volta finanziato il tuo account, torna su questa pagina e scegli un tipo di mercato — Moneyline della serie, Vincitori di singole Map, Handicap Map o Totale Maps — seleziona il lato su cui vuoi fare trading (es. FF o OLY sul moneyline), inserisci il tuo importo e clicca Trading. Se sei nuovo ai mercati predittivi, clicca il link “Come funziona” in cima a qualsiasi pagina Polymarket per una guida passo-passo.
Su Polymarket, il prezzo di ogni lato in un mercato rappresenta la probabilità implicita del mercato. Un prezzo di 50¢ per FF sul moneyline della serie significa che i trader credono collettivamente che ci sia circa il 50% di probabilità che Fire Flux Esports vinca questo match. Se compri azioni FF a 50¢ e vincono, ricevi $1 per azione — un profitto di 50¢ per azione. Se perdono, quelle azioni valgono $0. La stessa logica si applica a vincitori di singole map, handicap map e totale maps: un prezzo più basso significa un potenziale pagamento più alto ma una probabilità implicita più bassa di essere corretto.
Il match “Fire Flux Esports vs. OlyBet SB” è in programma il April 28, 2026 alle 12:45 PM ET nel ESEA. Il trading rimane aperto e le quote continueranno a cambiare man mano che emergono nuove informazioni prima del match. Il mercato si risolve una volta che la serie si conclude e i risultati ufficiali vengono confermati dalla fonte di risoluzione. La tempistica esatta di risoluzione dipende da quante maps vengono giocate nella serie al meglio di 1.
Il mercato “Fire Flux Esports vs. OlyBet SB” ha 6,241 commenti dove i trader condividono le loro analisi, discutono gli esiti del match e commentano gli sviluppi dell’ultima ora come cambi di rosa e forma recente. Scorri in basso alla sezione commenti per unirti alla conversazione. Puoi anche controllare la scheda Maggiori detentori per vedere come sono posizionati i più grandi trader del mercato, o visualizzare la scheda Attività per un feed in tempo reale delle operazioni.
Polymarket è il più grande mercato predittivo al mondo, dove puoi restare informato e fare trading su eventi reali. I trader comprano e vendono azioni sugli esiti in ambiti come politica, sport, crypto, finanza, tecnologia, cultura ed esport — inclusi tornei e match di League of Legends, CS2, Valorant, Dota 2 e altro. I prezzi riflettono probabilità aggregate in tempo reale supportate da denaro reale, offrendo un’alternativa trasparente e guidata dal mercato alle fonti di quote tradizionali. Che tu sia un trader esport esperto o alle prime armi, Polymarket ti permette di mettere a frutto le tue conoscenze.
Moneyline
$10 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 28, 2026, 1:12 PM ET
Volume
$10Data di fine
28 apr 2026Mercato aperto
Apr 28, 2026, 1:12 PM ETFonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Il mercato “Fire Flux Esports vs. OlyBet SB” su Polymarket ti permette di fare trading sull’esito del match Counter-Strike 2 tra Fire Flux Esports e OlyBet SB nel ESEA, in programma il April 28, 2026 alle 12:45 PM ET. Si tratta di una serie al meglio di 1. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Fire Flux Esports è attualmente quotato a 50¢ (50% di probabilità implicita) e OlyBet SB a 50¢ (50%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.
Ad oggi, il mercato “Fire Flux Esports vs. OlyBet SB” ha generato $10 in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.
Per fare trading su “Fire Flux Esports vs. OlyBet SB”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra FF a 50¢ e OLY a 50¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.
Le quote moneyline della serie attuali per “Fire Flux Esports vs. OlyBet SB” mostrano Fire Flux Esports a 50¢ (50% di probabilità implicita) e OlyBet SB a 50¢ (50%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.
Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Fire Flux Esports vs. OlyBet SB. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.
Le quote di Polymarket sono stabilite da veri trader che investono denaro reale nelle loro convinzioni, il che tende a produrre probabilità ben calibrate. Con $10 scambiati su “Fire Flux Esports vs. OlyBet SB”, questi prezzi aggregano la conoscenza collettiva e la convinzione dei partecipanti attivi — in modo simile a come i bookmaker tradizionali riflettono il denaro degli esperti e del pubblico, ma in un mercato aperto e trasparente a cui chiunque può partecipare. I mercati predittivi hanno un forte track record di accuratezza, specialmente man mano che gli eventi si avvicinano alla loro risoluzione. Per le ultime statistiche, visita la pagina accuratezza su Polymarket.
Per piazzare la tua prima operazione su “Fire Flux Esports vs. OlyBet SB”, registrati per un account Polymarket gratuito e finanzialo con crypto, carta di credito o debito, o bonifico bancario. Una volta finanziato il tuo account, torna su questa pagina e scegli un tipo di mercato — Moneyline della serie, Vincitori di singole Map, Handicap Map o Totale Maps — seleziona il lato su cui vuoi fare trading (es. FF o OLY sul moneyline), inserisci il tuo importo e clicca Trading. Se sei nuovo ai mercati predittivi, clicca il link “Come funziona” in cima a qualsiasi pagina Polymarket per una guida passo-passo.
Su Polymarket, il prezzo di ogni lato in un mercato rappresenta la probabilità implicita del mercato. Un prezzo di 50¢ per FF sul moneyline della serie significa che i trader credono collettivamente che ci sia circa il 50% di probabilità che Fire Flux Esports vinca questo match. Se compri azioni FF a 50¢ e vincono, ricevi $1 per azione — un profitto di 50¢ per azione. Se perdono, quelle azioni valgono $0. La stessa logica si applica a vincitori di singole map, handicap map e totale maps: un prezzo più basso significa un potenziale pagamento più alto ma una probabilità implicita più bassa di essere corretto.
Il match “Fire Flux Esports vs. OlyBet SB” è in programma il April 28, 2026 alle 12:45 PM ET nel ESEA. Il trading rimane aperto e le quote continueranno a cambiare man mano che emergono nuove informazioni prima del match. Il mercato si risolve una volta che la serie si conclude e i risultati ufficiali vengono confermati dalla fonte di risoluzione. La tempistica esatta di risoluzione dipende da quante maps vengono giocate nella serie al meglio di 1.
Il mercato “Fire Flux Esports vs. OlyBet SB” ha 6,241 commenti dove i trader condividono le loro analisi, discutono gli esiti del match e commentano gli sviluppi dell’ultima ora come cambi di rosa e forma recente. Scorri in basso alla sezione commenti per unirti alla conversazione. Puoi anche controllare la scheda Maggiori detentori per vedere come sono posizionati i più grandi trader del mercato, o visualizzare la scheda Attività per un feed in tempo reale delle operazioni.
Polymarket è il più grande mercato predittivo al mondo, dove puoi restare informato e fare trading su eventi reali. I trader comprano e vendono azioni sugli esiti in ambiti come politica, sport, crypto, finanza, tecnologia, cultura ed esport — inclusi tornei e match di League of Legends, CS2, Valorant, Dota 2 e altro. I prezzi riflettono probabilità aggregate in tempo reale supportate da denaro reale, offrendo un’alternativa trasparente e guidata dal mercato alle fonti di quote tradizionali. Che tu sia un trader esport esperto o alle prime armi, Polymarket ti permette di mettere a frutto le tue conoscenze.
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number.
"Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd).
If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number.
This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number.
"Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market.
If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50.
If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50.
If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50.
If Map 1 is remade, resolution will be based on the remade game only.
The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike match between OlyBet SB and Fire Flux Esports in the ESEA Advanced Europe Regular Season, initially scheduled for April 28 at 12:30PM ET.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "OlyBet SB" if OlyBet SB win the match against Fire Flux Esports.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against OlyBet SB.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 28, 2026, 1:12 PM ET
Volume
$10Data di fine
28 apr 2026Mercato aperto
Apr 28, 2026, 1:12 PM ETFonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Il mercato “Fire Flux Esports vs. OlyBet SB” su Polymarket ti permette di fare trading sull’esito del match Counter-Strike 2 tra Fire Flux Esports e OlyBet SB nel ESEA, in programma il April 28, 2026 alle 12:45 PM ET. Si tratta di una serie al meglio di 1. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Fire Flux Esports è attualmente quotato a 50¢ (50% di probabilità implicita) e OlyBet SB a 50¢ (50%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.
Ad oggi, il mercato “Fire Flux Esports vs. OlyBet SB” ha generato $10 in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.
Per fare trading su “Fire Flux Esports vs. OlyBet SB”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra FF a 50¢ e OLY a 50¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.
Le quote moneyline della serie attuali per “Fire Flux Esports vs. OlyBet SB” mostrano Fire Flux Esports a 50¢ (50% di probabilità implicita) e OlyBet SB a 50¢ (50%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.
Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Fire Flux Esports vs. OlyBet SB. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.
Le quote di Polymarket sono stabilite da veri trader che investono denaro reale nelle loro convinzioni, il che tende a produrre probabilità ben calibrate. Con $10 scambiati su “Fire Flux Esports vs. OlyBet SB”, questi prezzi aggregano la conoscenza collettiva e la convinzione dei partecipanti attivi — in modo simile a come i bookmaker tradizionali riflettono il denaro degli esperti e del pubblico, ma in un mercato aperto e trasparente a cui chiunque può partecipare. I mercati predittivi hanno un forte track record di accuratezza, specialmente man mano che gli eventi si avvicinano alla loro risoluzione. Per le ultime statistiche, visita la pagina accuratezza su Polymarket.
Per piazzare la tua prima operazione su “Fire Flux Esports vs. OlyBet SB”, registrati per un account Polymarket gratuito e finanzialo con crypto, carta di credito o debito, o bonifico bancario. Una volta finanziato il tuo account, torna su questa pagina e scegli un tipo di mercato — Moneyline della serie, Vincitori di singole Map, Handicap Map o Totale Maps — seleziona il lato su cui vuoi fare trading (es. FF o OLY sul moneyline), inserisci il tuo importo e clicca Trading. Se sei nuovo ai mercati predittivi, clicca il link “Come funziona” in cima a qualsiasi pagina Polymarket per una guida passo-passo.
Su Polymarket, il prezzo di ogni lato in un mercato rappresenta la probabilità implicita del mercato. Un prezzo di 50¢ per FF sul moneyline della serie significa che i trader credono collettivamente che ci sia circa il 50% di probabilità che Fire Flux Esports vinca questo match. Se compri azioni FF a 50¢ e vincono, ricevi $1 per azione — un profitto di 50¢ per azione. Se perdono, quelle azioni valgono $0. La stessa logica si applica a vincitori di singole map, handicap map e totale maps: un prezzo più basso significa un potenziale pagamento più alto ma una probabilità implicita più bassa di essere corretto.
Il match “Fire Flux Esports vs. OlyBet SB” è in programma il April 28, 2026 alle 12:45 PM ET nel ESEA. Il trading rimane aperto e le quote continueranno a cambiare man mano che emergono nuove informazioni prima del match. Il mercato si risolve una volta che la serie si conclude e i risultati ufficiali vengono confermati dalla fonte di risoluzione. La tempistica esatta di risoluzione dipende da quante maps vengono giocate nella serie al meglio di 1.
Il mercato “Fire Flux Esports vs. OlyBet SB” ha 6,241 commenti dove i trader condividono le loro analisi, discutono gli esiti del match e commentano gli sviluppi dell’ultima ora come cambi di rosa e forma recente. Scorri in basso alla sezione commenti per unirti alla conversazione. Puoi anche controllare la scheda Maggiori detentori per vedere come sono posizionati i più grandi trader del mercato, o visualizzare la scheda Attività per un feed in tempo reale delle operazioni.
Polymarket è il più grande mercato predittivo al mondo, dove puoi restare informato e fare trading su eventi reali. I trader comprano e vendono azioni sugli esiti in ambiti come politica, sport, crypto, finanza, tecnologia, cultura ed esport — inclusi tornei e match di League of Legends, CS2, Valorant, Dota 2 e altro. I prezzi riflettono probabilità aggregate in tempo reale supportate da denaro reale, offrendo un’alternativa trasparente e guidata dal mercato alle fonti di quote tradizionali. Che tu sia un trader esport esperto o alle prime armi, Polymarket ti permette di mettere a frutto le tue conoscenze.


Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti