Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoMindfreak vs Arcade Esports
Moneyline
$22.9K Vol.
Map 1 Winner
$7.0K Vol.
Map Handicap
$66 Vol.
Total Maps
$21 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$21 Vol.
Odd/Even Total Rounds
$20 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$26 Vol.
Odd/Even Total Rounds
$33 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$10 Vol.
Odd/Even Total Rounds
$25 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Mindfreak vs Arcade Esports
Moneyline
$22.9K Vol.
Map 1 Winner
$7.0K Vol.
Map Handicap
$66 Vol.
Total Maps
$21 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$21 Vol.
Odd/Even Total Rounds
$20 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$26 Vol.
Odd/Even Total Rounds
$33 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti
Odd/Even Total Kills
$10 Vol.
Odd/Even Total Rounds
$25 Vol.
This market will resolve to "Mindfreak" if Mindfreak win the match against Arcade Esports.
This market will resolve to "Arcade Esports" if Arcade Esports win the match against Mindfreak.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 5, 2026, 5:20 PM ET
Fonte di risoluzione
https://hltv.orgResolver
0x65070BE91...Both Arcade Esports and Mindfreak advanced to this ESL Challenger League Season 51 Oceania Cup 3 lower bracket quarterfinal BO3 after upper bracket defeats to Abyssal—Arcade 1-2 on April 3 and Mindfreak 1-2 on April 5—followed by dominant 2-0 shutouts over Time Waves in the lower bracket on April 5 and 3, respectively. Mindfreak (#162 HLTV) boasts a 54.5% win rate over the past three months and a slight head-to-head edge, claiming two of three recent series including a 2-1 victory at ANZC Locals Brisbane on March 16, while Arcade (#169, 38.5% win rate) fields a stable March roster anchored by N1ghtraid (1.08 rating). Map vetoes set Arcade's strong Nuke (62.5% win rate) against Mindfreak's Dust2, in a double-elimination format where the winner advances toward the $2,500 prize pool and Asia-Pacific regional final qualification.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
Fai attenzione ai link esterni.


Fai attenzione ai link esterni.
Fai attenzione ai link esterni.
Domande frequenti