**100 Thieves, Paper Rex, Nongshim RedForce, and Leviatán lead trader sentiment for a 2026 international title after strong showings across Masters Santiago (Nongshim), Masters London (Leviatán), and the Esports World Cup (100 Thieves).** Pacific squads maintain consistent deep runs and map-pool depth, while Americas teams combine EWC momentum with regional Stage 2 results. With VALORANT Champions Shanghai (September 24–October 18) as the final major event, recent VCT league form, playoff resilience, and cross-regional head-to-head records heavily influence implied probabilities. Roster stability, star player consistency, and group-stage matchups will shape any late shifts before the bracket begins.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · DiperbaruiKarmine Corp
30%
LOUD
27%
Dragon Ranger Gaming
26%
Team Vitality
19%
Team Liquid
18%
Natus Vincere
17%
Paper Rex
15%
FUT Esports
13%
G2 Esports
12%
Global Esports
11%
T1
8%
KIWOOM DRX
8%
NRG
14%
Xi Lai Gaming
5%
EDward Gaming
4%
Team Heretics
4%
FunPlus Phoenix
3%
JD Mall JDG Esports
3%
FNATIC
3%
Sentinels
3%
Gen.G
3%
Cloud9
3%
All Gamers
3%
ZETA DIVISION
3%
TYLOO
3%
Eternal Fire
3%
Evil Geniuses
2%
Guangzhou Huadu Bilibili Gaming
2%
Wuxi Titan Esports Club
2%
FULL SENSE
2%
Trace Esports
2%
VARREL
2%
MIBR
2%
ENVY
2%
Team Secret
2%
KRÜ Esports
2%
DetonatioN FocusMe
2%
Rex Regum Qeon
2%
FURIA
2%
GIANTX
2%
PCIFIC Esports
2%
BBL Esports
1%
Nova Esports
1%
Wolves Esports
1%
Gentle Mates
1%
$8,463 Vol.
Karmine Corp
30%
LOUD
27%
Dragon Ranger Gaming
26%
Team Vitality
19%
Team Liquid
18%
Natus Vincere
17%
Paper Rex
15%
FUT Esports
13%
G2 Esports
12%
Global Esports
11%
T1
8%
KIWOOM DRX
8%
NRG
14%
Xi Lai Gaming
5%
EDward Gaming
4%
Team Heretics
4%
FunPlus Phoenix
3%
JD Mall JDG Esports
3%
FNATIC
3%
Sentinels
3%
Gen.G
3%
Cloud9
3%
All Gamers
3%
ZETA DIVISION
3%
TYLOO
3%
Eternal Fire
3%
Evil Geniuses
2%
Guangzhou Huadu Bilibili Gaming
2%
Wuxi Titan Esports Club
2%
FULL SENSE
2%
Trace Esports
2%
VARREL
2%
MIBR
2%
ENVY
2%
Team Secret
2%
KRÜ Esports
2%
DetonatioN FocusMe
2%
Rex Regum Qeon
2%
FURIA
2%
GIANTX
2%
PCIFIC Esports
2%
BBL Esports
1%
Nova Esports
1%
Wolves Esports
1%
Gentle Mates
1%
For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Pasar Dibuka: Jun 30, 2026, 12:56 PM ET
Resolver
0x65070BE91...For the purposes of this market, "qualifying international VALORANT event" means any of the following, and only the following:
Valorant Masters Santiago 2026 (February 28 – March 15, 2026)
Valorant Masters London 2026 (June 6 – June 21, 2026)
Esports World Cup 2026 — VALORANT (July 2 – July 12, 2026)
Valorant Champions 2026, Shanghai (September 24 – October 18, 2026)
In the case of a tie, the market will resolve to "Yes" for the team whose name appears first alphabetically.
This market resolves "Yes" as soon as the team wins any one qualifying event; winning more than one is not required. If the team wins none of the listed events, this market resolves "No."
If all qualifying events are cancelled, or are postponed such that no champion is determined for any of them by December 31, 2026, 11:59 PM ET, this market will resolve to "No".
The resolution source for this market will be official information from the Riot Games VALORANT Esports website (https://valorantesports.com) and, for the Esports World Cup, the official EWC website (https://esportsworldcup.com/en/competitions/2026/valorant). A consensus of credible reporting may also be used.
Resolver
0x65070BE91...**100 Thieves, Paper Rex, Nongshim RedForce, and Leviatán lead trader sentiment for a 2026 international title after strong showings across Masters Santiago (Nongshim), Masters London (Leviatán), and the Esports World Cup (100 Thieves).** Pacific squads maintain consistent deep runs and map-pool depth, while Americas teams combine EWC momentum with regional Stage 2 results. With VALORANT Champions Shanghai (September 24–October 18) as the final major event, recent VCT league form, playoff resilience, and cross-regional head-to-head records heavily influence implied probabilities. Roster stability, star player consistency, and group-stage matchups will shape any late shifts before the bracket begins.
Ringkasan eksperimental yang dihasilkan AI dengan referensi data Polymarket. Ini bukan saran trading dan tidak berperan dalam bagaimana pasar ini diselesaikan. · Diperbarui



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