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icon for The International 2026: Will Radiant or Dire have Higher Win Rate

The International 2026: Will Radiant or Dire have Higher Win Rate

icon for The International 2026: Will Radiant or Dire have Higher Win Rate

The International 2026: Will Radiant or Dire have Higher Win Rate

Radiant 99.6%

Dire <1%

Neither <1%

Polymarket

$25,267 Vol.

Radiant 99.6%

Dire <1%

Neither <1%

Polymarket

$25,267 Vol.

Radiant

$10,175 Vol.

Yes

Dire

$13,878 Vol.

No

Neither

$1,214 Vol.

No

This market will resolve based on which map side — Radiant or Dire — wins more total games across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant maintains a structural edge in Dota 2 from longstanding map asymmetries, including safer lane pulls, quicker neutral camp access, stronger Roshan and Tormentor positioning, and improved ward sightlines on the lower-left side. These factors have sustained Radiant win rates above 52 percent across recent patches and pro play, with early TI 2026 data showing a 52.1 percent rate over 119 games and overall tournament samples reaching 52.7 percent in 148 matches. Trader consensus near 99.5 percent reflects this established pattern and the large match volume expected at the main event, where variance rarely overcomes the baseline advantage. Dire could close the gap through an unforeseen meta shift, late-patch adjustments favoring its side, or an extended run of upsets in the final stages, though historical consistency makes such reversals uncommon.

This market will resolve based on which map side — Radiant or Dire — wins more total games across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve based on which map side — Radiant or Dire — wins more total games across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$25,267
Pasar Dibuka
Aug 13, 2026, 10:42 AM ET

Hasil diajukan: Yes

Tidak ada sengketa

Hasil akhir: Yes

This market will resolve based on which map side — Radiant or Dire — wins more total games across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.Radiant maintains a structural edge in Dota 2 from longstanding map asymmetries, including safer lane pulls, quicker neutral camp access, stronger Roshan and Tormentor positioning, and improved ward sightlines on the lower-left side. These factors have sustained Radiant win rates above 52 percent across recent patches and pro play, with early TI 2026 data showing a 52.1 percent rate over 119 games and overall tournament samples reaching 52.7 percent in 148 matches. Trader consensus near 99.5 percent reflects this established pattern and the large match volume expected at the main event, where variance rarely overcomes the baseline advantage. Dire could close the gap through an unforeseen meta shift, late-patch adjustments favoring its side, or an extended run of upsets in the final stages, though historical consistency makes such reversals uncommon.

This market will resolve based on which map side — Radiant or Dire — wins more total games across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China.

Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count.

This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games.

If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither".

The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
This market will resolve based on which map side — Radiant or Dire — wins more total games across The International 2026 (TI 2026) Dota 2 tournament, held August 13–23, 2026 in Shanghai, China. Each completed game counts as a win for the listed side whose team won that game. All official games played as part of The International 2026 count toward the total, including the group stage (Road to The International), playoff/main event, and any tiebreaker games that produce a result. Games that are not completed — including forfeits, technical remakes that are replayed, or games with no recorded winner — do not count. Regional and open qualifier games played prior to the main tournament do not count. This market will resolve to Radiant if Radiant-side teams win more total games than Dire-side teams across the tournament. It will resolve to Dire if Dire-side teams win more total games than Radiant-side teams. It will resolve to Neither if both sides win an equal number of games. If the tournament is cancelled, or is postponed such that the tournament is not completed and final side-win data is not available by September 30, 2026, 11:59 PM ET, this market will resolve to "Neither". The primary resolution source for this market will be Dotabuff (https://www.dotabuff.com), using its per-game side (Radiant/Dire) and winner data for The International 2026 event. Liquipedia (https://liquipedia.net/dota2/The_International/2026) and Datdota (https://www.datdota.com) may be used as secondary sources. A consensus of credible reporting or publicly available match data may also be used where the primary source is incomplete.
Volume
$25,267
Pasar Dibuka
Aug 13, 2026, 10:42 AM ET

Hasil diajukan: Yes

Tidak ada sengketa

Hasil akhir: Yes

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Pertanyaan yang Sering Diajukan

"The International 2026: Will Radiant or Dire have Higher Win Rate" adalah pasar prediksi di Polymarket dengan 3 hasil yang mungkin di mana trader membeli dan menjual saham berdasarkan apa yang mereka yakini akan terjadi. Hasil terdepan saat ini adalah "Radiant" di 100%, diikuti oleh "Dire" di 0%. Harga mencerminkan probabilitas crowd-sourced real-time. Misalnya, saham yang dihargai 100¢ menyiratkan bahwa pasar secara kolektif memberikan peluang 100% pada hasil tersebut. Peluang ini bergeser terus-menerus saat trader bereaksi terhadap perkembangan dan informasi baru. Saham dengan hasil yang benar bisa ditukarkan seharga $1 setiap saham saat pasar diselesaikan.

Per hari ini, "The International 2026: Will Radiant or Dire have Higher Win Rate" telah menghasilkan $25.3K dalam total volume trading sejak pasar diluncurkan pada Aug 13, 2026. Tingkat aktivitas trading ini mencerminkan keterlibatan kuat dari komunitas Polymarket dan membantu memastikan bahwa peluang saat ini diinformasikan oleh kumpulan besar peserta pasar. Kamu bisa melacak pergerakan harga langsung dan trading di hasil apa pun langsung di halaman ini.

Untuk trading di "The International 2026: Will Radiant or Dire have Higher Win Rate," jelajahi 3 hasil yang tersedia di halaman ini. Setiap hasil menampilkan harga saat ini yang mewakili probabilitas tersirat pasar. Untuk mengambil posisi, pilih hasil yang menurutmu paling mungkin, pilih "Ya" untuk mendukungnya atau "Tidak" untuk menentangnya, masukkan jumlahmu, dan klik "Trade." Jika hasil pilihanmu benar saat pasar diselesaikan, saham "Ya" kamu membayar $1 masing-masing. Jika salah, mereka membayar $0. Kamu juga bisa menjual sahammu kapan saja sebelum resolusi jika kamu ingin mengamankan keuntungan atau memotong kerugian.

Unggulan saat ini untuk "The International 2026: Will Radiant or Dire have Higher Win Rate" adalah "Radiant" di 100%, yang berarti pasar memberikan peluang 100% pada hasil tersebut. Hasil terdekat berikutnya adalah "Dire" di 0%. Peluang ini diperbarui secara real-time saat trader membeli dan menjual saham, sehingga mencerminkan pandangan kolektif terbaru tentang apa yang paling mungkin terjadi. Cek kembali secara rutin atau tandai halaman ini untuk mengikuti bagaimana peluang bergeser saat informasi baru muncul.

Aturan resolusi untuk "The International 2026: Will Radiant or Dire have Higher Win Rate" mendefinisikan dengan tepat apa yang harus terjadi agar setiap hasil dinyatakan sebagai pemenang — termasuk sumber data resmi yang digunakan untuk menentukan hasilnya. Kamu bisa meninjau kriteria resolusi lengkap di bagian "Aturan" di halaman ini di atas komentar. Kami menyarankan membaca aturan dengan cermat sebelum trading, karena mereka menentukan kondisi tepat, kasus khusus, dan sumber yang mengatur bagaimana pasar ini diselesaikan.