Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Total Seri
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Pasar Dibuka: Jan 9, 2026, 10:00 PM ET
Volume
$905,990Tanggal Berakhir
Jan 15, 2026Pasar Dibuka
Jan 9, 2026, 10:00 PM ETSumber Resolusi
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Moneyline
$599K Vol.
Map 1 Winner
$259K Vol.
Map Handicap
$20.2K Vol.
Total Maps
$23.7K Vol.
Series Objective Handicaps
Round Handicap
$1.8K Vol.
Total Seri
Round Total
$2.4K Vol.
This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 6 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 8 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
If 3DMAX defeats Inner Circle Esports by 7 or more rounds across all Matchs in this match, this market will resolve to "3DMAX".
Otherwise, it will resolve to "Inner Circle Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 54.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between Inner Circle Esports and 3DMAX in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If Inner Circle Esports wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 52.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 53.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market is about the total number of rounds in this series.
This market will resolve to "Over" if the total number of rounds across all maps in this series is greater than or equal to 51.
Otherwise, it will resolve to "Under".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 2 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
If 3DMAX wins exactly 1 maps in this series, this market will resolve to "Yes".
Otherwise, it will resolve to "No".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET:
This market will resolve to "3DMAX" if 3DMAX wins 2 or more maps than Inner Circle Esports in this match.
Otherwise, this market will resolve to "Inner Circle Esports".
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely, with no make-up match, this market will resolve 50-50.In the upcoming match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30am ET:
This market will resolve to "Over" if 3DMAX and Inner Circle Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
This market is based solely on the number of games played in the series, not which team wins.
If the series is postponed, this market will remain open until the series has been completed.
If the series is canceled entirely, with no make-up match, this market will resolve 50-50.This market will resolve to "3DMAX" if 3DMAX win Map 2 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against 3DMAX in this match.
If the match is concluded before Map 2 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win Map 1 against Inner Circle Esports in this match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against 3DMAX in this match.
If the match is concluded before Map 1 is played (e.g., a team clinches the match early), this market will resolve 50-50.
If the match is postponed, this market will remain open until the match has been completed.
If the match is canceled entirely with no make-up match, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market refers to the Counter-Strike match between 3DMAX and Inner Circle Esports in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match.
Otherwise, this market will resolve to "3DMAX".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.This market will resolve to "3DMAX" if 3DMAX win against Inner Circle Esports in the named Counter-Strike match in the BLAST Bounty Qualifier, scheduled for January 15 at 8:30AM ET.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
This market will resolve to "Inner Circle Esports" if Inner Circle Esports win against 3DMAX in the Counter-Strike match.
If the game is postponed, this market will remain open until the game has been completed.
If the game is canceled entirely, with no make-up game, this market will resolve 50-50.
The resolution source for this market will be official information from https://www.sofascore.com/esports.
Pasar Dibuka: Jan 9, 2026, 10:00 PM ET
Volume
$905,990Tanggal Berakhir
Jan 15, 2026Pasar Dibuka
Jan 9, 2026, 10:00 PM ETSumber Resolusi
https://www.twitch.tv/BLASTPremierResolver
0x65070BE91...Hati-hati dengan link eksternal.
Hati-hati dengan link eksternal.
Pertanyaan yang Sering Diajukan
Market “Inner Circle Esports vs. 3DMAX” di Polymarket memungkinkan kamu trading pada hasil pertandingan Counter-Strike 2 antara Inner Circle Esports dan 3DMAX di Counter-Strike 2, yang dijadwalkan pada January 15, 2026 pukul 8:30 AM ET. Ini adalah seri Best of 3. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Inner Circle Esports saat ini dihargai 100¢ (probabilitas tersirat 100%) dan 3DMAX di 0¢ (0%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang map individual, handicap map, dan total maps, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.
Saat ini, market “Inner Circle Esports vs. 3DMAX” telah menghasilkan $906K dalam total volume trading di semua jenis market (moneyline seri, pemenang map individual, handicap map, dan total maps). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.
Untuk trading di “Inner Circle Esports vs. 3DMAX,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Map Individual (siapa yang menang di map tertentu dalam seri), Handicap Map (selisih kemenangan map), atau Total Maps (over/under jumlah maps yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan ICE di 100¢ dan 3DMAX di 0¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.
Odds moneyline seri saat ini untuk “Inner Circle Esports vs. 3DMAX” menunjukkan Inner Circle Esports di 100¢ (probabilitas tersirat 100%) dan 3DMAX di 0¢ (0%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.
Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Inner Circle Esports vs. 3DMAX. Odds moneyline seri, pemenang map individual, handicap map, dan total maps semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.
Odds Polymarket ditetapkan oleh trader sungguhan yang menaruh uang sungguhan di balik keyakinan mereka, yang cenderung menghasilkan probabilitas yang terkalibrasi dengan baik. Dengan $906K ditradingkan di “Inner Circle Esports vs. 3DMAX,” harga-harga ini mengagregasi pengetahuan dan keyakinan kolektif dari peserta aktif — mirip dengan bagaimana sportsbook tradisional mencerminkan uang sharp dan publik, tetapi dalam market terbuka dan transparan yang bisa diikuti siapa saja. Prediction market memiliki rekam jejak akurasi yang kuat, terutama saat event mendekati penyelesaian. Untuk statistik terbaru, kunjungi halaman akurasi di Polymarket.
Untuk memasang trade pertamamu di “Inner Circle Esports vs. 3DMAX,” daftar akun Polymarket gratis dan danai menggunakan kripto, kartu kredit atau debit, atau transfer bank. Setelah akunmu didanai, kembali ke halaman ini dan pilih jenis market — Series Moneyline, Pemenang Map Individual, Handicap Map, atau Total Maps — pilih sisi yang ingin kamu tradingkan (misalnya, ICE atau 3DMAX di moneyline), masukkan jumlahnya, dan klik Trade. Jika kamu baru di prediction market, klik link “How it works” di bagian atas halaman Polymarket mana pun untuk panduan langkah demi langkah.
Di Polymarket, harga setiap sisi dalam market merepresentasikan probabilitas tersirat market. Harga 100¢ untuk ICE di moneyline seri berarti para trader secara kolektif percaya ada peluang sekitar 100% bahwa Inner Circle Esports akan memenangkan pertandingan ini. Jika kamu membeli saham ICE di 100¢ dan mereka menang, kamu menerima $1 per saham — profit 0¢ per saham. Jika mereka kalah, saham tersebut bernilai $0. Logika yang sama berlaku untuk pemenang map individual, handicap map, dan total maps: harga lebih rendah berarti potensi pembayaran lebih tinggi tetapi probabilitas tersirat untuk benar lebih rendah.
Pertandingan “Inner Circle Esports vs. 3DMAX” dijadwalkan pada January 15, 2026 pukul 8:30 AM ET di Counter-Strike 2. Trading tetap terbuka dan odds akan terus bergeser seiring informasi baru muncul menjelang pertandingan. Market diselesaikan setelah seri berakhir dan hasil resmi dikonfirmasi oleh sumber penyelesaian. Waktu penyelesaian yang tepat tergantung berapa banyak maps yang dimainkan dalam seri Best of 3.
Market “Inner Circle Esports vs. 3DMAX” memiliki 6,808 komentar di mana trader berbagi analisis, mendebat hasil pertandingan, dan mendiskusikan perkembangan terbaru seperti perubahan roster dan performa terkini. Scroll ke bawah ke bagian komentar untuk bergabung dalam percakapan. Kamu juga bisa memeriksa tab Top Holders untuk melihat bagaimana trader terbesar di market memposisikan diri, atau lihat tab Activity untuk feed real-time dari trade yang dilakukan.
Polymarket adalah prediction market terbesar di dunia, tempat kamu bisa tetap terinformasi dan trading pada kejadian dunia nyata. Trader membeli dan menjual saham pada hasil di berbagai topik mulai dari politik, olahraga, kripto, keuangan, teknologi, budaya, dan esports — termasuk turnamen dan pertandingan di League of Legends, CS2, Valorant, Dota 2, dan lainnya. Harga mencerminkan probabilitas real-time dari kerumunan yang didukung uang sungguhan, menawarkan alternatif yang transparan dan berbasis market dibanding sumber odds tradisional. Baik kamu trader esports berpengalaman atau baru memulai, Polymarket memungkinkanmu memanfaatkan pengetahuanmu.


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