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icon for VCT 2026 Chine Phase 2 Total des victoires en phase de groupes

VCT 2026 Chine Phase 2 Total des victoires en phase de groupes

icon for VCT 2026 Chine Phase 2 Total des victoires en phase de groupes

VCT 2026 Chine Phase 2 Total des victoires en phase de groupes

$22,504 Vol.

Polymarket

$22,504 Vol.

Polymarket

EDward Gaming

$2,609 Vol.

Moins de 4,5

TYLOO

$1,939 Vol.

Plus de 3,5

FunPlus Phoenix

$3,210 Vol.

U 2,5

JD Gaming

$586 Vol.

Moins de 1,5

Nova Esports

$4,856 Vol.

Plus de 1,5

Trace Esports

$2,020 Vol.

U 1.5

XLG Esports

$648 Vol.

U 3.5

All Gamers

$409 Vol.

O 2.5

Dragon Ranger Gaming

$1,418 Vol.

U 2.5

Bilibili Gaming

$1,701 Vol.

O 2.5

Wolves Esports

$695 Vol.

U 2.5

Titan Esports Club

$2,412 Vol.

U 1.5

This market will resolve according to the final group stage record of the listed team during VCT CN 2026 Stage 2. If the listed team records more than the listed number of wins, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under". If at any point it becomes statistically impossible for the listed team to record more than the listed number of wins per the rules of VCT CN 2026 Stage 2, the corresponding market will resolve to its corresponding "Under". If VCT CN 2026 Stage 2 is cancelled, partially completed, or postponed after August 8, 2026, 11:59 PM ET, these markets will resolve to "50-50". The resolution source will be official information from VLR.gg (https://www.vlr.gg); however, a consensus of credible reporting may also be used.VCT China Stage 2 group play opened July 9 with early results favoring FunPlus Phoenix and TYLOO in Alpha after strong opening maps, while the region’s competitive balance reflects All Gamers claiming the 2026 Kickoff title over XLG Esports and EDward Gaming topping Stage 1. Offseason roster moves, including TYLOO’s addition of Splash, coach transitions at teams like EDG and Bilibili Gaming, and broader reshuffles have reshaped expectations ahead of the double round-robin and double-elimination playoffs. Top-two group finishers advance to secure Champions qualification spots alongside championship-point leaders, with home-region scheduling in Changsha and Chengdu plus map-specific execution likely dictating win totals as the 10-team field settles into form.

This market will resolve according to the final group stage record of the listed team during VCT CN 2026 Stage 2. If the listed team records more than the listed number of wins, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under".

If at any point it becomes statistically impossible for the listed team to record more than the listed number of wins per the rules of VCT CN 2026 Stage 2, the corresponding market will resolve to its corresponding "Under".

If VCT CN 2026 Stage 2 is cancelled, partially completed, or postponed after August 8, 2026, 11:59 PM ET, these markets will resolve to "50-50".

The resolution source will be official information from VLR.gg (https://www.vlr.gg); however, a consensus of credible reporting may also be used.
Volume
$22,504
Marché ouvert
Jul 10, 2026, 4:23 PM ET
This market will resolve according to the final group stage record of the listed team during VCT CN 2026 Stage 2. If the listed team records more than the listed number of wins, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under". If at any point it becomes statistically impossible for the listed team to record more than the listed number of wins per the rules of VCT CN 2026 Stage 2, the corresponding market will resolve to its corresponding "Under". If VCT CN 2026 Stage 2 is cancelled, partially completed, or postponed after August 8, 2026, 11:59 PM ET, these markets will resolve to "50-50". The resolution source will be official information from VLR.gg (https://www.vlr.gg); however, a consensus of credible reporting may also be used.

Résultat proposé: Moins de 4,5

Aucune contestation

Résultat final: Moins de 4,5

This market will resolve according to the final group stage record of the listed team during VCT CN 2026 Stage 2. If the listed team records more than the listed number of wins, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under". If at any point it becomes statistically impossible for the listed team to record more than the listed number of wins per the rules of VCT CN 2026 Stage 2, the corresponding market will resolve to its corresponding "Under". If VCT CN 2026 Stage 2 is cancelled, partially completed, or postponed after August 8, 2026, 11:59 PM ET, these markets will resolve to "50-50". The resolution source will be official information from VLR.gg (https://www.vlr.gg); however, a consensus of credible reporting may also be used.VCT China Stage 2 group play opened July 9 with early results favoring FunPlus Phoenix and TYLOO in Alpha after strong opening maps, while the region’s competitive balance reflects All Gamers claiming the 2026 Kickoff title over XLG Esports and EDward Gaming topping Stage 1. Offseason roster moves, including TYLOO’s addition of Splash, coach transitions at teams like EDG and Bilibili Gaming, and broader reshuffles have reshaped expectations ahead of the double round-robin and double-elimination playoffs. Top-two group finishers advance to secure Champions qualification spots alongside championship-point leaders, with home-region scheduling in Changsha and Chengdu plus map-specific execution likely dictating win totals as the 10-team field settles into form.

This market will resolve according to the final group stage record of the listed team during VCT CN 2026 Stage 2. If the listed team records more than the listed number of wins, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under".

If at any point it becomes statistically impossible for the listed team to record more than the listed number of wins per the rules of VCT CN 2026 Stage 2, the corresponding market will resolve to its corresponding "Under".

If VCT CN 2026 Stage 2 is cancelled, partially completed, or postponed after August 8, 2026, 11:59 PM ET, these markets will resolve to "50-50".

The resolution source will be official information from VLR.gg (https://www.vlr.gg); however, a consensus of credible reporting may also be used.
Volume
$22,504
Marché ouvert
Jul 10, 2026, 4:23 PM ET
This market will resolve according to the final group stage record of the listed team during VCT CN 2026 Stage 2. If the listed team records more than the listed number of wins, the corresponding market will resolve to its corresponding "Over". Otherwise, it will resolve to its corresponding "Under". If at any point it becomes statistically impossible for the listed team to record more than the listed number of wins per the rules of VCT CN 2026 Stage 2, the corresponding market will resolve to its corresponding "Under". If VCT CN 2026 Stage 2 is cancelled, partially completed, or postponed after August 8, 2026, 11:59 PM ET, these markets will resolve to "50-50". The resolution source will be official information from VLR.gg (https://www.vlr.gg); however, a consensus of credible reporting may also be used.

Résultat proposé: Moins de 4,5

Aucune contestation

Résultat final: Moins de 4,5

Méfiez-vous des liens externes.

Questions fréquentes

« VCT 2026 Chine Phase 2 Total des victoires en phase de groupes » est un marché de prédiction sur Polymarket avec 12 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « TYLOO » à 100%, suivi de « Nova Esports » à 100%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 100¢ implique que le marché attribue collectivement une probabilité de 100% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

À ce jour, « VCT 2026 Chine Phase 2 Total des victoires en phase de groupes » a généré $22.5K en volume total de trading depuis le lancement du marché le Jul 10, 2026. Ce niveau d'activité reflète un fort engagement de la communauté Polymarket et garantit que les cotes actuelles sont alimentées par un large bassin de participants. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel résultat directement sur cette page.

Pour trader sur « VCT 2026 Chine Phase 2 Total des victoires en phase de groupes », parcourez les 12 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « VCT 2026 Chine Phase 2 Total des victoires en phase de groupes » est « TYLOO » à 100%, ce qui signifie que le marché attribue une probabilité de 100% à ce résultat. Le résultat le plus proche ensuite est « Nova Esports » à 100%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « VCT 2026 Chine Phase 2 Total des victoires en phase de groupes » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.