AC Esports
AC Esports
9:00 AMApril 4
Team Flash
Team Flash
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "Team Flash" if Team Flash wins 2 or more games than AC Esports in this match. Otherwise, this market will resolve to "AC Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "AC Esports" if AC Esports win Game 1 against Team Flash. This market will resolve to "Team Flash" if Team Flash win Game 1 against AC Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "AC Esports" if AC Esports win the match against Team Flash. This market will resolve to "Team Flash" if Team Flash win the match against AC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "Over" if AC Esports and Team Flash play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "AC Esports" if AC Esports win Game 2 against Team Flash. This market will resolve to "Team Flash" if Team Flash win Game 2 against AC Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Flash enters MPL Malaysia Season 17 as a high-profile newcomer, debuting against AC Esports in a Week 1 regular season BO3 on April 4 following their shift from MPL Singapore. Both squads finalized rosters in mid-March, with Team Flash leveraging championship experience from stars like KurtTzy (jungler/gold laner), Razin, and SkyZed alongside roamer Hadess, while AC Esports fields fresh talents EyyMal (jungler), Izanami (midlaner), Momo, Widy, and Kusey. In the double round-robin format awarding points per series win, early momentum shapes top-6 playoff paths amid the latest patch meta favoring aggressive roams and objective control. No prior head-to-head exists, heightening uncertainty in this opener.

Team Flash enters MPL Malaysia Season 17 as a high-profile newcomer, debuting against AC Esports in a Week 1 regular season BO3 on April 4 following their shift from MPL Singapore. Both squads finalized rosters in mid-March, with Team Flash leveraging championship experience from stars like KurtTzy (jungler/gold laner), Razin, and SkyZed alongside roamer Hadess, while AC Esports fields fresh talents EyyMal (jungler), Izanami (midlaner), Momo, Widy, and Kusey. In the double round-robin format awarding points per series win, early momentum shapes top-6 playoff paths amid the latest patch meta favoring aggressive roams and objective control. No prior head-to-head exists, heightening uncertainty in this opener.

Résumé expérimental généré par IA à partir des données Polymarket · Mis à jour

Méfiez-vous des liens externes.

AC Esports
AC Esports
9:00 AMApril 4
Team Flash
Team Flash
$0.00 Vol.Polymarket

Moneyline

$0 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "Team Flash" if Team Flash wins 2 or more games than AC Esports in this match. Otherwise, this market will resolve to "AC Esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "AC Esports" if AC Esports win Game 1 against Team Flash. This market will resolve to "Team Flash" if Team Flash win Game 1 against AC Esports. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "AC Esports" if AC Esports win the match against Team Flash. This market will resolve to "Team Flash" if Team Flash win the match against AC Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "Over" if AC Esports and Team Flash play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between AC Esports and Team Flash in the MPL Malaysia Regular Season, initially scheduled for April 4 at 5:00AM ET. This market will resolve to "AC Esports" if AC Esports win Game 2 against Team Flash. This market will resolve to "Team Flash" if Team Flash win Game 2 against AC Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Flash enters MPL Malaysia Season 17 as a high-profile newcomer, debuting against AC Esports in a Week 1 regular season BO3 on April 4 following their shift from MPL Singapore. Both squads finalized rosters in mid-March, with Team Flash leveraging championship experience from stars like KurtTzy (jungler/gold laner), Razin, and SkyZed alongside roamer Hadess, while AC Esports fields fresh talents EyyMal (jungler), Izanami (midlaner), Momo, Widy, and Kusey. In the double round-robin format awarding points per series win, early momentum shapes top-6 playoff paths amid the latest patch meta favoring aggressive roams and objective control. No prior head-to-head exists, heightening uncertainty in this opener.

Team Flash enters MPL Malaysia Season 17 as a high-profile newcomer, debuting against AC Esports in a Week 1 regular season BO3 on April 4 following their shift from MPL Singapore. Both squads finalized rosters in mid-March, with Team Flash leveraging championship experience from stars like KurtTzy (jungler/gold laner), Razin, and SkyZed alongside roamer Hadess, while AC Esports fields fresh talents EyyMal (jungler), Izanami (midlaner), Momo, Widy, and Kusey. In the double round-robin format awarding points per series win, early momentum shapes top-6 playoff paths amid the latest patch meta favoring aggressive roams and objective control. No prior head-to-head exists, heightening uncertainty in this opener.

Résumé expérimental généré par IA à partir des données Polymarket · Mis à jour

Méfiez-vous des liens externes.