Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMatchs
Matchs
Paris joueurs
BC Game Masters
BC Game Masters Championship
BetBoom Storm
CCT Europe
CCT South America
CIS LAN Championship
Conquest of Prague
Elisa Open Suomi
ESEA
European Pro League
Exort Series
Gamers Club Liga Série A
IEM
NODWIN Clutch Series
Stake Ranked
Thunderpick World Championship
United21
XPortal
Rainbow Six Siege
Overwatch
Honor of Kings
StarCraft: Brood War
Fire Flux Esports vs Donstu Esports
Moneyline
$1.3K Vol.
Map 1 Winner
$620 Vol.
Map Handicap
$50 Vol.
Total Maps
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Fire Flux Esports vs Donstu Esports
Moneyline
$1.3K Vol.
Map 1 Winner
$620 Vol.
Map Handicap
$50 Vol.
Total Maps
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$50 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$100 Vol.
This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Donstu Esports.
This market will resolve to "Donstu Esports" if Donstu Esports win the match against Fire Flux Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Marché ouvert : May 12, 2026, 10:31 AM ET
Source de résolution
https://hltv.orgResolver
0x65070BE91...Fire Flux Esports, an international roster featuring Turkish players like IGL Cizzx, entered the CCT Europe 2026 Contenders #5 playoffs on the back of mixed results in United21 League play, including recent losses to academy squads. Donstu Esports, a Russian side, carried stronger recent momentum with multiple BO3 victories in the same event and consistent map wins on Inferno, Ancient, and Dust2. The May 12 best-of-three featured map veto dynamics and individual performances that ultimately favored Donstu's execution in the deciding maps after dropping the opener. Online European C-tier scheduling, roster stability, and head-to-head map pools shaped the contest more than longer-term historical records.
Résumé expérimental généré par IA à partir des données Polymarket. Ceci n'est pas un conseil de trading et ne joue aucun rôle dans la résolution de ce marché. · Mis à jourMéfiez-vous des liens externes.
Méfiez-vous des liens externes.


Méfiez-vous des liens externes.
Méfiez-vous des liens externes.
Questions fréquentes